Team Fortress 2 Source Code as on 22/4/2020
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//=========== Copyright Valve Corporation, All rights reserved. ===============//
//
// Purpose:
//=============================================================================//
#ifndef PANORAMA_TEXTINPUT_SETTINGS_H
#define PANORAMA_TEXTINPUT_SETTINGS_H
#include "panorama/controls/panel2d.h"
#include "panorama/input/iuiinput.h"
#include "panorama/textinput/textinput.h"
namespace panorama {
//-----------------------------------------------------------------------------
// Purpose: Handler settings that get passed in at construction time
//-----------------------------------------------------------------------------
class CTextInputHandlerSettings { public: CTextInputHandlerSettings();
// Parses property from configuration
bool BSetProperty( CPanoramaSymbol symName, const char *pchValue );
// Convenient accessor methods
void SetCancellable( bool bCancellable ) { m_bCancellable = bCancellable; } bool BCancellable() const { return m_bCancellable; }
void SetHideSuggestions( bool bHideSuggestions ) { m_bHideSuggestions = bHideSuggestions; } bool BHideSuggestions() const { return m_bHideSuggestions; }
void SetDoubleSpaceToDotSpace( bool bDoubleSpaceToDotSpace ) { m_bDoubleSpaceToDotSpace = bDoubleSpaceToDotSpace; } bool BDoubleSpaceToDotSpace() const { return m_bDoubleSpaceToDotSpace; }
void SetAutoCaps( bool bAutoCaps ) { m_bAutoCaps = bAutoCaps; } bool BAutoCaps() const { return m_bAutoCaps; }
void SetID( const char *pszID ) { m_strID = pszID; } const char *GetID() const { return m_strID; }
void SetClasses( const char *pszClasses ) { m_strClasses = pszClasses; } const char *GetClasses() const { return m_strClasses; }
void SetDoneActionString( const char *pszActionString ) { m_strDoneActionString = pszActionString; } const char *GetDoneActionString() const { return m_strDoneActionString; }
void SetCancelActionString( const char *pszCancelActionString ) { m_strCancelActionString = pszCancelActionString; } const char *GetCancelActionString() const { return m_strCancelActionString; }
void SetMode( ETextInputMode_t mode ) { m_mode = mode; } ETextInputMode_t GetMode() const { return m_mode; }
#ifdef DBGFLAG_VALIDATE
void Validate( CValidator &validator, const tchar *pchName ); #endif
public: bool m_bCancellable; bool m_bHideSuggestions; bool m_bDoubleSpaceToDotSpace; bool m_bAutoCaps; CUtlString m_strID; CUtlString m_strClasses; CUtlString m_strDoneActionString; CUtlString m_strCancelActionString; ETextInputMode_t m_mode; };
} // namespace panorama
#endif // PANORAMA_TEXTINPUT_SETTINGS_H
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