Team Fortress 2 Source Code as on 22/4/2020
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#define STB_HERRINGBONE_WANG_TILE_IMPLEMENTATION
#include "stb_herringbone_wang_tile.h"
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image_write.h"
// e 12 1 1 1 1 1 1 4 4
int main(int argc, char **argv) { stbhw_config c = { 0 }; int w,h, num_colors,i; unsigned char *data;
if (argc == 1) goto usage; if (argc < 3) goto error;
switch (argv[2][0]) { case 'c': if (argc < 8 || argc > 10) goto error; num_colors = 4; c.is_corner = 1; break;
case 'e': if (argc < 10 || argc > 12) goto error; num_colors = 6; c.is_corner = 0; break;
default: goto error; }
c.short_side_len = atoi(argv[3]); for (i=0; i < num_colors; ++i) c.num_color[i] = atoi(argv[4+i]);
c.num_vary_x = 1; c.num_vary_y = 1;
if (argc > 4+i) c.num_vary_x = atoi(argv[4+i]); if (argc > 5+i) c.num_vary_y = atoi(argv[5+i]);
stbhw_get_template_size(&c, &w, &h);
data = (unsigned char *) malloc(w*h*3);
if (stbhw_make_template(&c, data, w, h, w*3)) stbi_write_png(argv[1], w, h, 3, data, w*3); else fprintf(stderr, "Error: %s\n", stbhw_get_last_error()); return 0;
error: fputs("Invalid command-line arguments\n\n", stderr); usage: fputs("Usage (see source for corner & edge type definitions):\n\n", stderr); fputs("herringbone_generator {outfile} c {sidelen} {c0} {c1} {c2} {c3} [{vx} {vy}]\n" " {outfile} -- filename that template will be written to as PNG\n" " {sidelen} -- length of short side of rectangle in pixels\n" " {c0} -- number of colors for corner type 0\n" " {c1} -- number of colors for corner type 1\n" " {c2} -- number of colors for corner type 2\n" " {c3} -- number of colors for corner type 3\n" " {vx} -- number of color-duplicating variations horizontally in template\n" " {vy} -- number of color-duplicating variations vertically in template\n" "\n" , stderr); fputs("herringbone_generator {outfile} e {sidelen} {e0} {e1} {e2} {e3} {e4} {e5} [{vx} {vy}]\n" " {outfile} -- filename that template will be written to as PNG\n" " {sidelen} -- length of short side of rectangle in pixels\n" " {e0} -- number of colors for edge type 0\n" " {e1} -- number of colors for edge type 1\n" " {e2} -- number of colors for edge type 2\n" " {e3} -- number of colors for edge type 3\n" " {e4} -- number of colors for edge type 4\n" " {e5} -- number of colors for edge type 5\n" " {vx} -- number of color-duplicating variations horizontally in template\n" " {vy} -- number of color-duplicating variations vertically in template\n" , stderr); return 1; }
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