Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

60 lines
1.2 KiB

  1. //-----------------------------------------------------------------------------
  2. // GAMEEVENTS.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin\tools"
  8. $Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$BASE,.\,..\common,$SRCDIR\game\shared"
  14. $PreprocessorDefinitions "$BASE;GAMEEVENTS_EXPORTS"
  15. }
  16. $Linker
  17. {
  18. $AdditionalDependencies "$BASE Psapi.lib"
  19. }
  20. }
  21. $Project "GameEvents"
  22. {
  23. $Folder "Source Files"
  24. {
  25. $File "gameevents.cpp"
  26. $File "gameeventeditdoc.cpp"
  27. $File "gameeventeditpanel.cpp"
  28. $File "$SRCDIR\public\interpolatortypes.cpp"
  29. $File "$SRCDIR\public\registry.cpp"
  30. $File "$SRCDIR\public\vgui_controls\vgui_controls.cpp"
  31. }
  32. $Folder "Header Files"
  33. {
  34. $File "gameeventeditdoc.h"
  35. $File "gameeventeditpanel.h"
  36. $File "$SRCDIR\public\mathlib\mathlib.h"
  37. }
  38. $Folder "Link Libraries"
  39. {
  40. $Lib datamodel
  41. $Lib dme_controls
  42. $Lib dmserializers
  43. $Lib mathlib
  44. $Lib matsys_controls
  45. $Lib movieobjects
  46. $Lib sfmobjects
  47. $Lib tier2
  48. $Lib tier3
  49. $Lib toolutils
  50. $Lib vgui_controls
  51. }
  52. }