Team Fortress 2 Source Code as on 22/4/2020
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  1. //-----------------------------------------------------------------------------
  2. // SAMPLETOOL.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin\tools"
  8. $Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$BASE,.\,..\common,$SRCDIR\game\shared"
  14. $PreprocessorDefinitions "$BASE;SAMPLETOOL_EXPORTS"
  15. $Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
  16. $Create/UsePCHThroughFile "cbase.h"
  17. }
  18. $Linker
  19. {
  20. $AdditionalDependencies "$BASE Psapi.lib"
  21. }
  22. }
  23. $Project "Sampletool"
  24. {
  25. $Folder "Source Files"
  26. {
  27. $File "sampletool.cpp"
  28. $File "cbase.cpp"
  29. {
  30. $Configuration
  31. {
  32. $Compiler
  33. {
  34. $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
  35. }
  36. }
  37. }
  38. $File "$SRCDIR\public\interpolatortypes.cpp" \
  39. "$SRCDIR\public\registry.cpp" \
  40. "$SRCDIR\public\vgui_controls\vgui_controls.cpp"
  41. {
  42. $Configuration
  43. {
  44. $Compiler
  45. {
  46. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  47. }
  48. }
  49. }
  50. }
  51. $Folder "Header Files"
  52. {
  53. $File "cbase.h"
  54. $File "$SRCDIR\public\interpolatortypes.h"
  55. $File "$SRCDIR\public\mathlib\mathlib.h"
  56. }
  57. $Folder "Link Libraries"
  58. {
  59. $Lib datamodel
  60. $Lib dme_controls
  61. $Lib dmserializers
  62. $Lib mathlib
  63. $Lib matsys_controls
  64. $Lib movieobjects
  65. $Lib sfmobjects
  66. $Lib tier2
  67. $Lib tier3
  68. $Lib toolutils
  69. $Lib vgui_controls
  70. }
  71. }