Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef RAWLOGPANEL_H
#define RAWLOGPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/PropertyPage.h>
#include "RemoteServer.h"
namespace vgui { class CConsolePanel; } //-----------------------------------------------------------------------------
// Purpose: Dialog for displaying information about a game server
//-----------------------------------------------------------------------------
class CRawLogPanel : public vgui::PropertyPage { DECLARE_CLASS_SIMPLE( CRawLogPanel, vgui::PropertyPage ); public: CRawLogPanel(vgui::Panel *parent, const char *name); ~CRawLogPanel();
// property page handlers
virtual void OnPageShow(); virtual void OnPageHide(); void DoInsertString(const char *str);
private: MESSAGE_FUNC_CHARPTR( OnCommandSubmitted, "CommandSubmitted", command );
vgui::CConsolePanel *m_pConsole; };
#endif // RAWLOGPANEL_H
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