Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================
  7. #ifndef ISERVERREFRESHRESPONSE_H
  8. #define ISERVERREFRESHRESPONSE_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. struct serveritem_t;
  13. //-----------------------------------------------------------------------------
  14. // Purpose: Callback interface for server updates
  15. //-----------------------------------------------------------------------------
  16. class IServerRefreshResponse
  17. {
  18. public:
  19. // called when the server has successfully responded
  20. virtual void ServerResponded(serveritem_t &server) = 0;
  21. // called when a server response has timed out
  22. virtual void ServerFailedToRespond(serveritem_t &server) = 0;
  23. // called when the current refresh list is complete
  24. virtual void RefreshComplete() = 0;
  25. };
  26. #endif // ISERVERREFRESHRESPONSE_H