Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef MASTERMSGHANDLER_H
#define MASTERMSGHANDLER_H
#ifdef _WIN32
#pragma once
#endif
#include "Socket.h"
//-----------------------------------------------------------------------------
// Purpose: Socket handler for lan broadcast pings
//-----------------------------------------------------------------------------
class CMasterMsgHandler : public CMsgHandler { public: CMasterMsgHandler( IGameList *baseobject, HANDLERTYPE type, void *typeinfo = NULL );
virtual bool Process( netadr_t *from, CMsgBuffer *msg );
private: IGameList *m_pGameList; };
#endif // MASTERMSGHANDLER_H
|