Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="7.10" Name="demoinfo" ProjectGUID="{4FE3FDCA-9571-44B3-A521-C81448434490}"> <Platforms> <Platform Name="Win32"/> </Platforms> <Configurations> <Configuration Name="Release|Win32" OutputDirectory=".\Release" IntermediateDirectory=".\Release" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\common,..\..\public,..\..\public\tier1" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" StringPooling="TRUE" RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="3" PrecompiledHeaderThrough="stdafx.h" PrecompiledHeaderFile=".\Release/demoinfo.pch" AssemblerListingLocation=".\Release/" ObjectFile=".\Release/" ProgramDataBaseFileName=".\Release/" WarningLevel="3" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool" CommandLine="if exist ..\..\..\game\bin\"$(TargetName)".exe attrib -r ..\..\..\game\bin\"$(TargetName)".exe copy "$(TargetPath)" ..\..\..\game\bin\"$(TargetName)".exe if exist ..\..\..\game\bin\"$(TargetName)".pdb attrib -r ..\..\..\game\bin\"$(TargetName)".pdb copy "$(TargetPath)" ..\..\..\game\bin\"$(TargetName)".pdb " Outputs="..\..\..\game\bin\demoinfo.exe;..\..\..\game\bin\demoinfo.pdb"/> <Tool Name="VCLinkerTool" OutputFile=".\Release/demoinfo.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" AdditionalLibraryDirectories="..\..\lib\public" IgnoreDefaultLibraryNames="LIBCMT,LIBCMTD" ProgramDatabaseFile=".\Release/demoinfo.pdb" SubSystem="1" TargetMachine="1"/> <Tool Name="VCMIDLTool" TypeLibraryName=".\Release/demoinfo.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCXMLDataGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> <Tool Name="VCManagedWrapperGeneratorTool"/> <Tool Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration Name="Debug|Win32" OutputDirectory=".\Debug" IntermediateDirectory=".\Debug" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\public,..\..\public\tier1,..\common" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" BasicRuntimeChecks="3" RuntimeLibrary="5" UsePrecompiledHeader="3" PrecompiledHeaderThrough="stdafx.h" PrecompiledHeaderFile=".\Debug/demoinfo.pch" AssemblerListingLocation=".\Debug/" ObjectFile=".\Debug/" ProgramDataBaseFileName=".\Debug/" WarningLevel="4" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool" CommandLine="if exist ..\..\..\game\bin\"$(TargetName)".exe attrib -r ..\..\..\game\bin\"$(TargetName)".exe copy "$(TargetPath)" ..\..\..\game\bin\"$(TargetName)".exe if exist ..\..\..\game\bin\"$(TargetName)".pdb attrib -r ..\..\..\game\bin\"$(TargetName)".pdb copy "$(TargetPath)" ..\..\..\game\bin\"$(TargetName)".pdb " Outputs="..\..\..\game\bin\demoinfo.exe;..\..\..\game\bin\demoinfo.pdb"/> <Tool Name="VCLinkerTool" AdditionalOptions="/FIXED:NO" OutputFile=".\Debug/demoinfo.exe" LinkIncremental="2" SuppressStartupBanner="TRUE" AdditionalLibraryDirectories="..\..\lib\public" IgnoreAllDefaultLibraries="FALSE" IgnoreDefaultLibraryNames="LIBCMT,LIBCMTD" GenerateDebugInformation="TRUE" ProgramDatabaseFile=".\Debug/demoinfo.pdb" GenerateMapFile="TRUE" MapFileName=".\Debug/demoinfo.map" SubSystem="1" TargetMachine="1"/> <Tool Name="VCMIDLTool" TypeLibraryName=".\Debug/demoinfo.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCXMLDataGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> <Tool Name="VCManagedWrapperGeneratorTool"/> <Tool Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File RelativePath="..\..\tier1\characterset.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" UsePrecompiledHeader="0"/> </FileConfiguration> </File> <File RelativePath="..\common\cmdlib.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" UsePrecompiledHeader="0"/> </FileConfiguration> </File> <File RelativePath="..\common\cmdlib.h"> </File> <File RelativePath="demoinfo.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" UsePrecompiledHeader="0"/> </FileConfiguration> </File> <File RelativePath="..\..\public\filesystem_helpers.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" UsePrecompiledHeader="0"/> </FileConfiguration> </File> <File RelativePath="..\..\public\filesystem_init.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" UsePrecompiledHeader="0"/> </FileConfiguration> </File> <File RelativePath="..\common\filesystem_tools.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" UsePrecompiledHeader="0"/> </FileConfiguration> </File> <File RelativePath="..\..\tier1\interface.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" UsePrecompiledHeader="0"/> </FileConfiguration> </File> <File RelativePath="..\..\tier1\KeyValues.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" UsePrecompiledHeader="0"/> </FileConfiguration> </File> <File RelativePath="tooldemofile.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" UsePrecompiledHeader="0"/> </FileConfiguration> </File> <File RelativePath="..\..\tier1\utlbuffer.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" UsePrecompiledHeader="0"/> </FileConfiguration> </File> <File RelativePath="..\..\tier1\utlsymbol.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" UsePrecompiledHeader="0"/> </FileConfiguration> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File RelativePath="..\..\Public\tier0\basetypes.h"> </File> <File RelativePath="..\..\Public\commonmacros.h"> </File> <File RelativePath="..\..\public\tier0\dbg.h"> </File> <File RelativePath="..\..\public\demofile\demoformat.h"> </File> <File RelativePath="..\..\public\tier0\fasttimer.h"> </File> <File RelativePath="..\common\filesystem_tools.h"> </File> <File RelativePath="..\..\Public\mathlib\MATHLIB.H"> </File> <File RelativePath="..\..\public\tier0\memdbgon.h"> </File> <File RelativePath="..\..\public\tier0\platform.h"> </File> <File RelativePath="..\..\public\protected_things.h"> </File> <File RelativePath="..\..\public\string_t.h"> </File> <File RelativePath="..\..\public\vstdlib\strtools.h"> </File> <File RelativePath="..\..\Public\studio.h"> </File> <File RelativePath="tooldemofile.h"> </File> <File RelativePath="..\..\public\tier1\utldict.h"> </File> <File RelativePath="..\..\public\tier1\utlmemory.h"> </File> <File RelativePath="..\..\public\tier1\utlrbtree.h"> </File> <File RelativePath="..\..\public\tier1\utlsymbol.h"> </File> <File RelativePath="..\..\public\tier1\utlvector.h"> </File> <File RelativePath="..\..\Public\mathlib\vector.h"> </File> <File RelativePath="..\..\Public\mathlib\vector2d.h"> </File> <File RelativePath="..\..\Public\mathlib\vector4d.h"> </File> <File RelativePath="..\..\public\vstdlib\vstdlib.h"> </File> </Filter> <Filter Name="DemoSmootherSampleSourceFiles" Filter="*.h;*.cpp"> <File RelativePath="demosmoothersamplesource.cpp"> <FileConfiguration Name="Release|Win32" ExcludedFromBuild="TRUE"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions=""/> </FileConfiguration> <FileConfiguration Name="Debug|Win32" ExcludedFromBuild="TRUE"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3"/> </FileConfiguration> </File> <File RelativePath="demosmoothersamplesource.h"> <FileConfiguration Name="Release|Win32" ExcludedFromBuild="TRUE"> <Tool Name="VCCustomBuildTool"/> </FileConfiguration> <FileConfiguration Name="Debug|Win32" ExcludedFromBuild="TRUE"> <Tool Name="VCCustomBuildTool"/> </FileConfiguration> </File> <File RelativePath="demosmoothersamplesource.txt"> </File> </Filter> <Filter Name="Resource Files" Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> </Filter> <File RelativePath="..\..\lib\public\tier0.lib"> </File> <File RelativePath="..\..\lib\public\tier1.lib"> </File> <File RelativePath="..\..\lib\public\tier1.lib"> </File> <File RelativePath="..\..\lib\public\tier2.lib"> </File> <File RelativePath="..\..\lib\public\tier2.lib"> </File> <File RelativePath="..\..\lib\public\vstdlib.lib"> </File> </Files> <Globals> </Globals> </VisualStudioProject>
|