Team Fortress 2 Source Code as on 22/4/2020
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55 lines
1.0 KiB

  1. //-----------------------------------------------------------------------------
  2. // MODELCHECKIN.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
  14. $PrecompiledHeaderFile "Debug/modelcheckin.pch"
  15. }
  16. }
  17. $Project "ModelCheckIn"
  18. {
  19. $Folder "Source Files"
  20. {
  21. -$File "$SRCDIR\public\tier0\memoverride.cpp"
  22. $File "ModelCheckIn.cpp"
  23. $File "ModelCheckIn.rc"
  24. $File "ModelCheckInDlg.cpp"
  25. $File "StdAfx.cpp"
  26. {
  27. $Configuration
  28. {
  29. $Compiler
  30. {
  31. $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
  32. }
  33. }
  34. }
  35. }
  36. $Folder "Header Files"
  37. {
  38. $File "ModelCheckIn.h"
  39. $File "ModelCheckInDlg.h"
  40. $File "Resource.h"
  41. $File "StdAfx.h"
  42. }
  43. $Folder "Resources"
  44. {
  45. $File "res\ModelCheckIn.ico"
  46. $File "res\ModelCheckIn.rc2"
  47. }
  48. }