|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include <mxtk/mx.h>
#include <stdio.h>
#include "resource.h"
#include "SoundProperties_Multiple.h"
#include "SoundEmitterSystem/isoundemittersystembase.h"
#include "soundentry.h"
#include "cmdlib.h"
#include "workspacemanager.h"
#include "wavebrowser.h"
#include "wavefile.h"
#include "waveproperties.h"
static CSoundParams g_Params;
static void PopulateChannelList( HWND wnd, CSoundParametersInternal *p ) { HWND control = GetDlgItem( wnd, IDC_CHANNEL ); if ( !control ) { return; }
SendMessage( control, CB_RESETCONTENT, 0, 0 ); SendMessage( control, WM_SETTEXT , 0, (LPARAM)p->ChannelToString() );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_VOICE" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_AUTO" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_WEAPON" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_ITEM" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_BODY" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_STREAM" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_STATIC" ); }
static void PopulateVolumeList( HWND wnd, CSoundParametersInternal *p ) { HWND control = GetDlgItem( wnd, IDC_VOLUME ); if ( !control ) { return; }
SendMessage( control, CB_RESETCONTENT, 0, 0 );
SendMessage( control, WM_SETTEXT , 0, (LPARAM)p->VolumeToString() );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"VOL_NORM" ); }
static void PopulateSoundlevelList( HWND wnd, CSoundParametersInternal *p ) { HWND control = GetDlgItem( wnd, IDC_SOUNDLEVEL ); if ( !control ) { return; }
SendMessage( control, CB_RESETCONTENT, 0, 0 );
SendMessage( control, WM_SETTEXT , 0, (LPARAM)p->SoundLevelToString() );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_NORM" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_NONE" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_IDLE" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_TALKING" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_STATIC" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_GUNFIRE" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_25dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_30dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_35dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_40dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_45dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_50dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_55dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_60dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_65dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_70dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_75dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_80dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_85dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_90dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_95dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_100dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_105dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_120dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_130dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_140dB" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_150dB" ); }
static void PopulatePitchList( HWND wnd, CSoundParametersInternal *p ) { HWND control = GetDlgItem( wnd, IDC_PITCH ); if ( !control ) { return; }
SendMessage( control, CB_RESETCONTENT, 0, 0 );
SendMessage( control, WM_SETTEXT , 0, (LPARAM)p->PitchToString() );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"PITCH_NORM" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"PITCH_LOW" ); SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"PITCH_HIGH" ); }
static void SoundProperties_Multiple_OnOK( HWND hwndDlg ) { int c = g_Params.items.Count(); for ( int i = 0; i < c; i++ ) { // Gather info and make changes
CSoundEntry *item = g_Params.items[ i ]; Assert( item ); if ( !item ) continue;
int idx = g_pSoundEmitterSystem->GetSoundIndex( item->GetName() ); if ( !g_pSoundEmitterSystem->IsValidIndex( idx ) ) { continue; }
CSoundParametersInternal *baseparams = g_pSoundEmitterSystem->InternalGetParametersForSound( idx ); if ( !baseparams ) return;
// Start with old settings
CSoundParametersInternal outparams; outparams.CopyFrom( *baseparams );
char sz[ 128 ]; GetDlgItemText( hwndDlg, IDC_CHANNEL, sz, sizeof( sz ) ); outparams.ChannelFromString( sz );
GetDlgItemText( hwndDlg, IDC_VOLUME, sz, sizeof( sz ) ); outparams.VolumeFromString( sz );
GetDlgItemText( hwndDlg, IDC_SOUNDLEVEL, sz, sizeof( sz ) ); outparams.SoundLevelFromString( sz );
GetDlgItemText( hwndDlg, IDC_PITCH, sz, sizeof( sz ) ); outparams.PitchFromString( sz );
bool owneronly = SendMessage( GetDlgItem( hwndDlg, IDC_OWNERONLY ), BM_GETCHECK, 0, 0 ) == BST_CHECKED ? true : false;
outparams.SetOnlyPlayToOwner( owneronly );
g_pSoundEmitterSystem->UpdateSoundParameters( item->GetName(), outparams ); }
// Repopulate things
GetWorkspaceManager()->RefreshBrowsers(); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : hwndDlg -
// uMsg -
// wParam -
// lParam -
// Output : static BOOL CALLBACK
//-----------------------------------------------------------------------------
static BOOL CALLBACK SoundProperties_MultipleDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam ) { switch(uMsg) { case WM_INITDIALOG: { g_Params.PositionSelf( hwndDlg );
CSoundEntry *entry = g_Params.items[ 0 ]; Assert( entry );
CSoundParametersInternal *p = entry->GetSoundParameters(); Assert( p );
SendMessage( GetDlgItem( hwndDlg, IDC_OWNERONLY ), BM_SETCHECK, ( WPARAM ) p->OnlyPlayToOwner() ? BST_CHECKED : BST_UNCHECKED, ( LPARAM )0 );
PopulateChannelList( hwndDlg, p ); PopulateVolumeList( hwndDlg, p ); PopulateSoundlevelList( hwndDlg, p ); PopulatePitchList( hwndDlg, p );
SetWindowText( hwndDlg, g_Params.m_szDialogTitle );
SetFocus( GetDlgItem( hwndDlg, IDC_CHANNEL ) ); } return FALSE; case WM_COMMAND: switch (LOWORD(wParam)) { case IDOK: { SoundProperties_Multiple_OnOK( hwndDlg );
EndDialog( hwndDlg, 1 ); } break; case IDCANCEL: EndDialog( hwndDlg, 0 ); break; } return FALSE; } return FALSE; }
//-----------------------------------------------------------------------------
// Purpose:
// Input : *view -
// *actor -
// Output : int
//-----------------------------------------------------------------------------
int SoundProperties_Multiple( CSoundParams *params ) { g_Params = *params;
int retval = DialogBox( (HINSTANCE)GetModuleHandle( 0 ), MAKEINTRESOURCE( IDD_SOUNDPROPERTIES_MULTIPLE ), (HWND)GetWorkspaceManager()->getHandle(), (DLGPROC)SoundProperties_MultipleDialogProc );
*params = g_Params;
return retval; }
|