Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Implementation of CEventList
//
// $Workfile: $
// $Date: $
//
//------------------------------------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#include <stdlib.h>
#include "TFStatsApplication.h"
#include "EventList.h"
#include "memdbg.h"
#pragma warning (disable : 4786)
//------------------------------------------------------------------------------------------------------
// Function: CEventList::readEventList
// Purpose: reads and returns a CEventList from a logfile
// Input: filename - the logfile to read from
// Output: CEventList*
//------------------------------------------------------------------------------------------------------
CEventList* CEventList::readEventList(const char* filename) { // ifstream ifs(filename);
CEventList* plogfile=new TRACKED CEventList(); if (!plogfile) { printf("TFStats ran out of memory!\n"); return NULL; } FILE* f=fopen(filename,"rt"); if (!f) g_pApp->fatalError("Error opening %s, please make sure that the file exists and is not being accessed by other processes",filename);
while (!feof(f)) { CLogEvent* curr=NULL; curr=new TRACKED CLogEvent(f); if (!curr->isValid()) { delete curr; break;//eof reached
} plogfile->insert(plogfile->end(),curr); } fclose(f); #ifndef WIN32
chmod(filename,PERMIT); #endif
return plogfile; }
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