Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Implementation of CScoreboard
//
// $Workfile: $
// $Date: $
//
//------------------------------------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#include "Scoreboard.h"
//------------------------------------------------------------------------------------------------------
// Function: CScoreboard::init
// Purpose: initializes the object
//------------------------------------------------------------------------------------------------------
void CScoreboard::init() { }
//------------------------------------------------------------------------------------------------------
// Function: CScoreboard::generate
// Purpose: generates intermediate data based on match info
//------------------------------------------------------------------------------------------------------
void CScoreboard::generate() { }
//------------------------------------------------------------------------------------------------------
// Function: CScoreboard::writeHTML
// Purpose: generates html from the intermediate data generated by generate()
// Input: html - the html file to write the html code into
//------------------------------------------------------------------------------------------------------
void CScoreboard::writeHTML(CHTMLFile& html) { CPlayerListIterator i; int t; bool teamFound=false; for (t=0;t<MAX_TEAMS;t++) { if (!g_pMatchInfo->teamExists(t)) continue; if (!teamFound) { html.write("<p>"); html.write("<img src=\"%s/scores.gif\">",g_pApp->supportHTTPPath.c_str()); teamFound=true; }
int totalkills=0; int totaldeaths=0; double teamrank=0; int numplrs=0; html.write("<table cellpadding=3 cellspacing=0 border=0 class=scores>"); html.write("<tr class=header>"); html.write("<td ><font class=boardtext>%s</font></td>",g_pMatchInfo->teamName(t).c_str()); html.write("<td><font class=boardtext>Kills</font></td>"); html.write("<td><font class=boardtext>Deaths</font></td>"); html.write("<td><font class=boardtext>Rank</font></td>"); html.write("</tr>"); multimap<double,CPlayer> ranksort; for (i=g_pMatchInfo->playerBegin();i!=g_pMatchInfo->playerEnd();++i) { pair<PID,CPlayer> plr=(*i); PID pid=plr.first; CPlayer& p=plr.second; if (p.teams.contains(t)) { double rank=p.perteam[t].rank(); pair<double,CPlayer> insertme(rank,p); ranksort.insert(insertme); //ranksort[rank]=p;
} }
multimap<double,CPlayer>::reverse_iterator i2; for (i2=ranksort.rbegin();i2!=ranksort.rend();++i2) { double rank=(*i2).first; CPlayer p=(*i2).second; if (!p.teams.contains(t)) { continue; }
html.write("<tr>\n"); html.write("\n"); html.write("<td width=140><font class=player%s>%s</font></td>\n",Util::teamcolormap[t],p.name.c_str()); html.write("<td width=100><font class=boardtext>%li</font></td>\n",p.perteam[t].kills); html.write("<td width=100><font class=boardtext>%li</font></td>\n",p.perteam[t].deaths); html.write("<td width=100><font class=boardtext>%.2lf</font></td>\n",rank); html.write("</tr>\n"); totalkills+=p.perteam[t].kills; totaldeaths+=p.perteam[t].deaths; teamrank+=rank; numplrs++; } html.write("<tr>"); html.write("<td colspan=4><hr></td>"); html.write("</tr>"); html.write("<tr>"); html.write("<td><font class=boardtext>totals</font></td>"); html.write("<td><font class=boardtext>%li</font></td>",totalkills); html.write("<td><font class=boardtext>%li</font></td>",totaldeaths); html.write("<td><font class=boardtext>%.2lf (avg)</font></td>",teamrank/numplrs); html.write("</tr>"); html.write("</table>\n<p>\n"); } }
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