Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// vkeyeditView.h : interface of the CVkeyeditView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_VKEYEDITVIEW_H__18F868AE_3796_409E_9C61_25660D4FB286__INCLUDED_)
#define AFX_VKEYEDITVIEW_H__18F868AE_3796_409E_9C61_25660D4FB286__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CVkeyeditDoc; class KeyValues;
class CVkeyeditView : public CTreeView { protected: // create from serialization only
CVkeyeditView(); DECLARE_DYNCREATE(CVkeyeditView)
// Attributes
public: CVkeyeditDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVkeyeditView)
public: virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs); protected: virtual BOOL OnPreparePrinting(CPrintInfo* pInfo); virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo); virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo); virtual void CalcWindowRect(LPRECT lpClientRect, UINT nAdjustType = adjustBorder); virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint); //}}AFX_VIRTUAL
// Implementation
public: bool InsertKeyValues(KeyValues *kv, HTREEITEM hParent); virtual ~CVkeyeditView(); #ifdef _DEBUG
virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif
protected:
// Generated message map functions
protected: //{{AFX_MSG(CVkeyeditView)
afx_msg void OnSelchanged(NMHDR* pNMHDR, LRESULT* pResult); //}}AFX_MSG
DECLARE_MESSAGE_MAP() };
#ifndef _DEBUG // debug version in vkeyeditView.cpp
inline CVkeyeditDoc* CVkeyeditView::GetDocument() { return (CVkeyeditDoc*)m_pDocument; } #endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VKEYEDITVIEW_H__18F868AE_3796_409E_9C61_25660D4FB286__INCLUDED_)
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