Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. // SetPasswordDlg.cpp : implementation file
  9. //
  10. #include "stdafx.h"
  11. #include "SetPasswordDlg.h"
  12. #ifdef _DEBUG
  13. #define new DEBUG_NEW
  14. #undef THIS_FILE
  15. static char THIS_FILE[] = __FILE__;
  16. #endif
  17. /////////////////////////////////////////////////////////////////////////////
  18. // CSetPasswordDlg dialog
  19. CSetPasswordDlg::CSetPasswordDlg(int dlgID, CWnd* pParent /*=NULL*/)
  20. : CDialog(dlgID, pParent)
  21. {
  22. //{{AFX_DATA_INIT(CSetPasswordDlg)
  23. m_Password = _T("");
  24. //}}AFX_DATA_INIT
  25. }
  26. void CSetPasswordDlg::DoDataExchange(CDataExchange* pDX)
  27. {
  28. CDialog::DoDataExchange(pDX);
  29. //{{AFX_DATA_MAP(CSetPasswordDlg)
  30. DDX_Text(pDX, IDC_PASSWORD, m_Password);
  31. //}}AFX_DATA_MAP
  32. }
  33. BEGIN_MESSAGE_MAP(CSetPasswordDlg, CDialog)
  34. //{{AFX_MSG_MAP(CSetPasswordDlg)
  35. // NOTE: the ClassWizard will add message map macros here
  36. //}}AFX_MSG_MAP
  37. END_MESSAGE_MAP()
  38. /////////////////////////////////////////////////////////////////////////////
  39. // CSetPasswordDlg message handlers