Team Fortress 2 Source Code as on 22/4/2020
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//----------------------------------------------------------------------------- // VTEX_DLL.VPC // // Project Script //-----------------------------------------------------------------------------
$Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE,..\common" $PreprocessorDefinitions "$BASE;VTEX_DLL;VTEX_DLL_EXPORTS;PROTECTED_THINGS_DISABLE" }
$Linker { $SystemLibraries "iconv" [$OSXALL] }
}
$Configuration "Debug" { $General { $OutputDirectory ".\Debug_dll" [$WINDOWS] $IntermediateDirectory ".\Debug_dll" [$WINDOWS] } }
$Configuration "Release" { $General { $OutputDirectory ".\Release_dll" [$WINDOWS] $IntermediateDirectory ".\Release_dll" [$WINDOWS] } }
$Project "Vtex_dll" { $Folder "Source Files" { $File "..\common\cmdlib.cpp" $File "$SRCDIR\public\filesystem_helpers.cpp" $File "$SRCDIR\public\filesystem_init.cpp" $File "..\common\filesystem_tools.cpp" $File "vtex.cpp" }
$Folder "Header Files" { $File "$SRCDIR\public\ivtex.h" }
$Folder "Link Libraries" { $Lib bitmap $Lib mathlib $Lib tier2 $Lib vtf } }
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