Team Fortress 2 Source Code as on 22/4/2020
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//----------------------------------------------------------------------------- // VTF2TGA.VPC // // Project Script //-----------------------------------------------------------------------------
$Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" $Macro OUTBINNAME "bin\vtf2tga_$PLATFORM" [$POSIX]
$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
$Project "Vtf2tga" { $Folder "Source Files" { $File "vtf2tga.cpp" }
$Folder "Header Files" { $File "$SRCDIR\public\mathlib\amd3dx.h" $File "$SRCDIR\public\tier0\basetypes.h" $File "$SRCDIR\public\tier0\commonmacros.h" $File "$SRCDIR\public\tier0\dbg.h" $File "$SRCDIR\public\tier0\fasttimer.h" $File "$SRCDIR\public\mathlib\mathlib.h" $File "$SRCDIR\public\tier0\memdbgon.h" $File "$SRCDIR\public\tier0\platform.h" $File "$SRCDIR\public\tier0\protected_things.h" $File "$SRCDIR\public\string_t.h" $File "$SRCDIR\public\tier1\strtools.h" $File "$SRCDIR\public\tier1\utlbuffer.h" $File "$SRCDIR\public\tier1\utlmemory.h" $File "$SRCDIR\public\mathlib\vector.h" $File "$SRCDIR\public\mathlib\vector2d.h" $File "$SRCDIR\public\vstdlib\vstdlib.h" $File "$SRCDIR\public\vtf\vtf.h" }
$Folder "Link Libraries" { $Lib bitmap $Lib mathlib $Lib tier2 $Lib vtf $Implib tier0 [$POSIX] $Lib tier1 [$POSIX] $Implib vstdlib [$POSIX] } }
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