Team Fortress 2 Source Code as on 22/4/2020
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//-----------------------------------------------------------------------------
// Name: FontMaker.h
//
// Desc: Defines the class behaviors for the application.
//
// Hist: 09.06.02 - Revised Fontmaker sample
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#ifndef FONTMAKER_H
#define FONTMAKER_H
#include "resource.h"
#include "BitmapFontFile.h"
#include <math.h>
#include "..\toollib\toollib.h"
#include "..\toollib\scriplib.h"
#include "..\toollib\piclib.h"
//-----------------------------------------------------------------------------
// Name: class CFontMakerView
// Desc: The scroll view class for viewing the font texture image
//-----------------------------------------------------------------------------
class CFontMakerView : public CScrollView { protected: CFontMakerView() {} DECLARE_DYNCREATE(CFontMakerView)
CDC m_memDC;
public: VOID OnNewFontGlyphs();
virtual ~CFontMakerView();
public:
// Overridden functions
//{{AFX_VIRTUAL(CFontMakerView)
public: virtual void OnDraw(CDC* pDC); virtual void OnInitialUpdate(); protected: //}}AFX_VIRTUAL
protected: // Message map functions
//{{AFX_MSG(CFontMakerView)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); //}}AFX_MSG
DECLARE_MESSAGE_MAP() };
//-----------------------------------------------------------------------------
// Name: class CFontMakerFrameWnd
// Desc: The main frame window class for the app, which contains the dialog bar
// full of controls and the scroll view to view the font texture image.
//-----------------------------------------------------------------------------
class CFontMakerFrameWnd : public CFrameWnd { public: CFontMakerFrameWnd() {} virtual ~CFontMakerFrameWnd() {}
CDialogBar m_wndDialogBar; CDialogBar* GetDialogBar() { return &m_wndDialogBar; }
protected: DECLARE_DYNCREATE(CFontMakerFrameWnd)
// Message map functions
//{{AFX_MSG(CFontMakerFrameWnd)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); //}}AFX_MSG
DECLARE_MESSAGE_MAP() };
//-----------------------------------------------------------------------------
// Name: class CFontMakerApp
// Desc: The main app class
//-----------------------------------------------------------------------------
class CFontMakerApp : public CWinApp { CDialogBar* m_pDialogBar; CFontMakerView* m_pView; HCURSOR m_hWaitCursor;
public: CFontMakerApp() {} ~CFontMakerApp() {}
VOID UpdateSelectedGlyph( BOOL bGlyphSelected, int iSelectedGlyph = 0 ); HRESULT CalculateAndRenderGlyphs(); VOID InsertGlyph();
void SetTextureSize( int width, int height );
// Overrides
//{{AFX_VIRTUAL(CFontMakerApp)
public: virtual BOOL InitInstance(); virtual int ExitInstance(); //}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CFontMakerApp)
afx_msg void OnNewFontButton(); afx_msg void OnEffectsCheck(); afx_msg void OnGlyphsFromRangeRadio(); afx_msg void OnChangeGlpyhsRangeEdit(); afx_msg void OnGlyphsFromFileRadio(); afx_msg void OnChangeGlyphsFileEdit(); afx_msg void OnGlyphsFileSelectorButton(); afx_msg void OnTextureSizeButton(); afx_msg void OnMagnifyButton(); afx_msg void OnGlyphSpecial(); afx_msg void OnUpdateButton( CCmdUI* pCmdUI ); afx_msg void OnSaveButton(); afx_msg void OnExit(); afx_msg void OnAbout(); afx_msg void OnHelp(); afx_msg void OnGlyphsCustom(); afx_msg void OnLoadButton(); afx_msg void OnLoadCustomFontButton(); //}}AFX_MSG
DECLARE_MESSAGE_MAP() };
// External reference to the unique application instance
extern CFontMakerApp theApp;
#endif // FONTMAKER_H
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