Team Fortress 2 Source Code as on 22/4/2020
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  1. //-----------------------------------------------------------------------------
  2. // FONTMAKER.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\..\.."
  7. $Macro OUTBINDIR "$SRCDIR\devtools\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $EnableC++Exceptions "Yes (/EHsc)"
  14. }
  15. $Linker
  16. {
  17. $AdditionalDependencies "htmlhelp.lib"
  18. }
  19. }
  20. $Project "FontMaker"
  21. {
  22. $Folder "Source Files"
  23. {
  24. -$File "$SRCDIR\public\tier0\memoverride.cpp"
  25. $File "FontMaker.cpp"
  26. $File "FontMakerWnd.cpp"
  27. $File "Glyphs.cpp"
  28. $File "..\toollib\piclib.cpp"
  29. $File "..\toollib\scriplib.cpp"
  30. $File "Stdafx.cpp"
  31. {
  32. $Configuration
  33. {
  34. $Compiler
  35. {
  36. $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
  37. }
  38. }
  39. }
  40. $File "..\toollib\toollib.cpp"
  41. }
  42. $Folder "Resource Files"
  43. {
  44. $File "FontMaker.ico"
  45. $File "FontMaker.rc"
  46. $File "resource.h"
  47. }
  48. $Folder "Header Files"
  49. {
  50. $File "..\..\..\public\BitmapFontFile.h"
  51. $File "FontMaker.h"
  52. $File "Glyphs.h"
  53. $File "..\toollib\piclib.h"
  54. $File "..\toollib\scriplib.h"
  55. $File "Stdafx.h"
  56. $File "..\toollib\toollib.h"
  57. }
  58. }