Team Fortress 2 Source Code as on 22/4/2020
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//----------------------------------------------------------------------------- // FONTMAKER.VPC // // Project Script //-----------------------------------------------------------------------------
$Macro SRCDIR "..\..\.." $Macro OUTBINDIR "$SRCDIR\devtools\bin"
$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
$Configuration { $Compiler { $EnableC++Exceptions "Yes (/EHsc)" }
$Linker { $AdditionalDependencies "htmlhelp.lib" } }
$Project "FontMaker" { $Folder "Source Files" { -$File "$SRCDIR\public\tier0\memoverride.cpp"
$File "FontMaker.cpp" $File "FontMakerWnd.cpp" $File "Glyphs.cpp" $File "..\toollib\piclib.cpp" $File "..\toollib\scriplib.cpp" $File "Stdafx.cpp" { $Configuration { $Compiler { $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)" } } }
$File "..\toollib\toollib.cpp" }
$Folder "Resource Files" { $File "FontMaker.ico" $File "FontMaker.rc" $File "resource.h" }
$Folder "Header Files" { $File "..\..\..\public\BitmapFontFile.h" $File "FontMaker.h" $File "Glyphs.h" $File "..\toollib\piclib.h" $File "..\toollib\scriplib.h" $File "Stdafx.h" $File "..\toollib\toollib.h" } }
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