Team Fortress 2 Source Code as on 22/4/2020
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  1. //-----------------------------------------------------------------------------
  2. // MAKEGAMEDATA.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$BASE;$SRCDIR\x360xdk\include\win32\vs2005;$SRCDIR\game\shared"
  14. $PreprocessorDefinitions "$BASE;NO_X360_XDK" [$VS2015]
  15. }
  16. $Linker
  17. {
  18. $AdditionalDependencies "$BASE xgraphics.lib d3d9.lib legacy_stdio_definitions.lib"
  19. $AdditionalDependencies "$BASE xmaencoder.lib" [!$VS2015]
  20. $AdditionalLibraryDirectories "$BASE;$SRCDIR\x360xdk\lib\win32\vs2005"
  21. }
  22. }
  23. $Project "MakeGameData"
  24. {
  25. $Folder "Source Files"
  26. {
  27. $File "MakeGameData.cpp"
  28. $File "MakeMaps.cpp"
  29. $File "MakeMisc.cpp"
  30. $File "MakeModels.cpp"
  31. $File "MakeParticles.cpp"
  32. $File "MakeResources.cpp"
  33. $File "MakeScenes.cpp"
  34. $File "MakeShaders.cpp"
  35. $File "MakeSounds.cpp"
  36. $File "MakeTextures.cpp"
  37. $File "MakeZip.cpp"
  38. $Folder "Audio"
  39. {
  40. $File "imaadpcm.cpp"
  41. $File "sound_io.cpp"
  42. $File "resample.cpp"
  43. }
  44. $Folder "Public Modules"
  45. {
  46. $File "$SRCDIR\common\compiledcaptionswap.cpp"
  47. $file "$SRCDIR\common\studiobyteswap.cpp"
  48. $File "$SRCDIR\utils\common\scriplib.cpp"
  49. $File "$SRCDIR\public\zip_utils.cpp"
  50. $File "$SRCDIR\public\sentence.cpp"
  51. $File "$SRCDIR\utils\common\cmdlib.cpp"
  52. $File "$SRCDIR\public\filesystem_helpers.cpp"
  53. $File "$SRCDIR\public\filesystem_init.cpp"
  54. $File "$SRCDIR\utils\common\filesystem_tools.cpp"
  55. $File "$SRCDIR\public\interpolatortypes.cpp"
  56. }
  57. }
  58. $Folder "Header Files"
  59. {
  60. $File "MakeGameData.h"
  61. $File "XZipTool.h"
  62. $File "imaadpcm.h"
  63. $File "resample.h"
  64. $File "$SRCDIR\public\captioncompiler.h"
  65. $File "$SRCDIR\common\studiobyteswap.h"
  66. $File "$SRCDIR\utils\common\scriplib.h"
  67. $File "$SRCDIR\public\filesystem.h"
  68. $File "$SRCDIR\public\ibsppack.h"
  69. $File "$SRCDIR\public\sentence.h"
  70. $File "$SRCDIR\public\studio.h"
  71. $File "$SRCDIR\public\tier1\utlbuffer.h"
  72. $File "$SRCDIR\public\tier1\strtools.h"
  73. $File "$SRCDIR\public\vphysics_interface.h"
  74. $File "$SRCDIR\public\vstdlib\vstdlib.h"
  75. $File "$SRCDIR\public\xwvfile.h"
  76. $File "$SRCDIR\public\zip_utils.h"
  77. $File "$SRCDIR\game\shared\choreoscene.h"
  78. $File "$SRCDIR\game\shared\choreoactor.h"
  79. $File "$SRCDIR\public\filesystem_helpers.h"
  80. $File "$SRCDIR\public\filesystem_init.h"
  81. $File "$SRCDIR\utils\common\filesystem_tools.h"
  82. $File "$SRCDIR\public\interpolatortypes.h"
  83. $File "$SRCDIR\utils\common\cmdlib.h"
  84. $File "$SRCDIR\game\shared\choreochannel.h"
  85. $File "$SRCDIR\game\shared\choreoevent.h"
  86. $File "$SRCDIR\public\tier1\checksum_crc.h"
  87. $File "$SRCDIR\public\tier2\tier2.h"
  88. $File "$SRCDIR\common\lzma\lzma.h"
  89. }
  90. $Folder "Link Libraries"
  91. {
  92. $Lib appframework
  93. $Lib mathlib
  94. $Lib vtf
  95. $Lib tier2
  96. $Lib choreoobjects
  97. $Lib bitmap
  98. $Lib datamodel
  99. $Lib dmserializers
  100. $Lib $LIBCOMMON\lzma
  101. }
  102. }