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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include <vgui/IInput.h>
#include <vgui/ILocalize.h>
#include <vgui/ISurface.h>
#include <vgui/ISystem.h>
#include <vgui/IVGui.h>
#include <KeyValues.h>
#include <vgui_controls/Button.h>
#include <vgui_controls/Controls.h>
#include <vgui_controls/Label.h>
#include <vgui_controls/ProgressBar.h>
#include <vgui_controls/ProgressBox.h>
#include <stdio.h>
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
using namespace vgui;
#ifndef max
#define max(a,b) (((a) > (b)) ? (a) : (b))
#endif
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
ProgressBox::ProgressBox(const char *title, const char *text, const char *pszUnknownTimeString, Panel *parent) : Frame(parent, NULL, parent ? false : true) { // save off the non-localized title, since we may need to dynamically localize it (on progress updates)
const wchar_t *ws = g_pVGuiLocalize->Find(title); if (ws) { wcsncpy(m_wszTitleString, ws, sizeof(m_wszTitleString) / sizeof(wchar_t)); } else { g_pVGuiLocalize->ConvertANSIToUnicode(title, m_wszTitleString, sizeof(m_wszTitleString)); }
m_pMessageLabel = new Label(this, NULL, pszUnknownTimeString);
ws = g_pVGuiLocalize->Find(text); if (ws) { wcsncpy(m_wcsInfoString, ws, sizeof(m_wcsInfoString) / sizeof(wchar_t)); } else { m_wcsInfoString[0] = 0; }
ws = g_pVGuiLocalize->Find(pszUnknownTimeString); if (ws) { wcsncpy(m_wszUnknownTimeString, ws, sizeof(m_wszUnknownTimeString) / sizeof(wchar_t)); } else { m_wszUnknownTimeString[0] = 0; } Init(); }
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
ProgressBox::ProgressBox(const wchar_t *wszTitle, const wchar_t *wszText, const wchar_t *wszUnknownTimeString, Panel *parent) : Frame(parent, NULL, parent ? false : true) { wcsncpy(m_wszTitleString, wszTitle, sizeof(m_wszTitleString) / sizeof(wchar_t)); m_pMessageLabel = new Label(this, NULL, wszUnknownTimeString); wcsncpy(m_wcsInfoString, wszText, sizeof(m_wcsInfoString) / sizeof(wchar_t)); wcsncpy(m_wszUnknownTimeString, wszUnknownTimeString, sizeof(m_wszUnknownTimeString) / sizeof(wchar_t)); Init(); }
//-----------------------------------------------------------------------------
// Purpose: Constructor Helper
//-----------------------------------------------------------------------------
void ProgressBox::Init() { m_pProgressBar = new ProgressBar(this, NULL); m_pProgressBar->SetVisible(false);
m_pCancelButton = new Button(this, NULL, "#VGui_Cancel"); m_pCancelButton->SetSize(72, 24); m_pCancelButton->SetCommand("Cancel");
SetMenuButtonResponsive(false); SetMinimizeButtonVisible(false); SetCancelButtonVisible(false); SetSizeable(false); SetSize(384, 128); m_flCurrentProgress = 0.0f; m_flFirstProgressUpdate = -0.1f; m_flLastProgressUpdate = 0.0f;
// mark ourselves as needed ticked once a second, to force us to repaint
ivgui()->AddTickSignal(GetVPanel(), 1000);
UpdateTitle(); }
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
ProgressBox::~ProgressBox() { }
//-----------------------------------------------------------------------------
// Purpose: resize the message label
//-----------------------------------------------------------------------------
void ProgressBox::ApplySchemeSettings(IScheme *pScheme) { BaseClass::ApplySchemeSettings(pScheme);
int wide, tall; m_pMessageLabel->GetContentSize(wide, tall); SetSize(384, tall + 92); m_pMessageLabel->SetSize(344, tall); }
//-----------------------------------------------------------------------------
// Purpose: Put the message box into a modal state
// Does not suspend execution - use addActionSignal to get return value
//-----------------------------------------------------------------------------
void ProgressBox::DoModal(Frame *pFrameOver) { ShowWindow(pFrameOver); input()->SetAppModalSurface(GetVPanel()); }
//-----------------------------------------------------------------------------
// Purpose: Activates the window
//-----------------------------------------------------------------------------
void ProgressBox::ShowWindow(Frame *pFrameOver) { // move to the middle of the screen
// get the screen size
int wide, tall; // get our dialog size
GetSize(wide, tall);
if (pFrameOver) { int frameX, frameY; int frameWide, frameTall; pFrameOver->GetPos(frameX, frameY); pFrameOver->GetSize(frameWide, frameTall);
SetPos((frameWide - wide) / 2 + frameX, (frameTall - tall) / 2 + frameY); } else { int swide, stall; surface()->GetScreenSize(swide, stall); // put the dialog in the middle of the screen
SetPos((swide - wide) / 2, (stall - tall) / 2); }
BaseClass::Activate(); }
//-----------------------------------------------------------------------------
// Purpose: Put the text and OK buttons in correct place
//-----------------------------------------------------------------------------
void ProgressBox::PerformLayout() { int x, y, wide, tall; GetClientArea(x, y, wide, tall); wide += x; tall += y;
int leftEdge = x + 16; m_pMessageLabel->SetPos(leftEdge, y + 12); m_pProgressBar->SetPos(leftEdge, y + 14 + m_pMessageLabel->GetTall() + 2); m_pProgressBar->SetSize(wide - 44, 24);
if (m_pCancelButton->IsVisible()) { // make room for cancel
int px, py, pw, pt; int offs = m_pCancelButton->GetWide(); m_pProgressBar->GetBounds(px, py, pw, pt); m_pCancelButton->SetPos(px + pw - offs, py); m_pProgressBar->SetSize(pw - offs - 10, pt); }
BaseClass::PerformLayout(); }
//-----------------------------------------------------------------------------
// Purpose: updates progress bar, range [0, 1]
//-----------------------------------------------------------------------------
void ProgressBox::SetProgress(float progress) { Assert(progress >= 0.0f && progress <= 1.0f); m_pProgressBar->SetProgress(progress); m_pProgressBar->SetVisible(true);
// only update progress timings if the progress has actually changed
if (progress != m_flCurrentProgress) { // store off timings for calculating time remaining
if (m_flFirstProgressUpdate < 0.0f) { m_flFirstProgressUpdate = (float)system()->GetFrameTime(); } m_flCurrentProgress = progress; m_flLastProgressUpdate = (float)system()->GetFrameTime();
UpdateTitle(); } }
//-----------------------------------------------------------------------------
// Purpose: sets the info text
//-----------------------------------------------------------------------------
void ProgressBox::SetText(const char *text) { m_pMessageLabel->SetText(text); }
//-----------------------------------------------------------------------------
// Purpose: Updates the dialog title text
//-----------------------------------------------------------------------------
void ProgressBox::UpdateTitle() { // update progress text
wchar_t unicode[256]; wchar_t completion[64]; if ((int)(m_flCurrentProgress * 100.0f) > 0) { _snwprintf(completion, sizeof(completion) / sizeof(wchar_t), L"- %d%% complete", (int)(m_flCurrentProgress * 100.0f)); } else { completion[0] = 0; } g_pVGuiLocalize->ConstructString(unicode, sizeof(unicode), m_wszTitleString, 1, completion); SetTitle(unicode, true); }
//-----------------------------------------------------------------------------
// Purpose: called every render
//-----------------------------------------------------------------------------
void ProgressBox::OnThink() { // calculate the progress made
if (m_flFirstProgressUpdate >= 0.0f && m_wcsInfoString[0]) { wchar_t timeRemaining[128]; if (ProgressBar::ConstructTimeRemainingString(timeRemaining, sizeof(timeRemaining), m_flFirstProgressUpdate, (float)system()->GetFrameTime(), m_flCurrentProgress, m_flLastProgressUpdate, true)) { wchar_t unicode[256]; g_pVGuiLocalize->ConstructString(unicode, sizeof(unicode), m_wcsInfoString, 1, timeRemaining); m_pMessageLabel->SetText(unicode); } else { m_pMessageLabel->SetText(m_wszUnknownTimeString); } } }
//-----------------------------------------------------------------------------
// Purpose: Forces us to repaint once per second
//-----------------------------------------------------------------------------
void ProgressBox::OnTick() { if (m_flFirstProgressUpdate >= 0.0f) { Repaint(); }
BaseClass::OnTick(); }
//-----------------------------------------------------------------------------
// Purpose: Handles ESC closing dialog
//-----------------------------------------------------------------------------
void ProgressBox::OnCommand(const char *command) { if (!stricmp(command, "Cancel")) { OnCancel(); } else { BaseClass::OnCommand(command); } }
//-----------------------------------------------------------------------------
// Purpose: close button pressed
//-----------------------------------------------------------------------------
void ProgressBox::OnCloseFrameButtonPressed() { OnCancel(); }
//-----------------------------------------------------------------------------
// Purpose: Deletes self when closed
//-----------------------------------------------------------------------------
void ProgressBox::OnClose() { BaseClass::OnClose(); // modal surface is released on deletion
MarkForDeletion(); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void ProgressBox::OnShutdownRequest() { // Shutdown the dialog
PostMessage(this, new KeyValues("Command", "command", "Cancel")); }
//-----------------------------------------------------------------------------
// Purpose: On update cancelled
//-----------------------------------------------------------------------------
void ProgressBox::OnCancel() { // post a message that we've been cancelled
PostActionSignal(new KeyValues("ProgressBoxCancelled"));
// close this dialog
Close(); }
//-----------------------------------------------------------------------------
// Purpose: Toggles visibility of the close box.
//-----------------------------------------------------------------------------
void ProgressBox::SetCancelButtonVisible(bool state) { BaseClass::SetCloseButtonVisible(state); m_pCancelButton->SetVisible(state); InvalidateLayout(); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void ProgressBox::SetCancelButtonEnabled(bool state) { m_pCancelButton->SetEnabled(state); BaseClass::SetCloseButtonVisible(state); InvalidateLayout(); Repaint(); }
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