Team Fortress 2 Source Code as on 22/4/2020
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//----------------------------------------------------------------------------- // PROJECTS.VGC // // Project Configurations for all Source(TM) Projects //-----------------------------------------------------------------------------
///////////////////////// // Project definitions // /////////////////////////
$Project "actbusy" { "tools\actbusy\actbusy.vpc" [$WIN32] }
$Project "AdminServer" { "Tracker\AdminServer\AdminServer.vpc" [$WIN32] }
$Project "AppInstaller" { "utils\xbox\AppInstaller\AppInstaller.vpc" [$X360] }
$Project "appframework" { "appframework\appframework.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "autorun" { "shell\autorun\autorun.vpc" [$WIN32] }
$Project "avitest" { "unittests\avitest\avitest.vpc" [$WIN32] }
$Project "bitmap" { "bitmap\bitmap.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "Browser" { "Tracker\Browser\Browser.vpc" [$WIN32] }
$Project "bsppack" { "utils\bsppack\bsppack.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "bspzip" { "utils\bspzip\bspzip.vpc" [$WIN32] }
$Project "bugreporter" { "utils\bugreporter\bugreporter.vpc" [$WIN32] }
$Project "bugreporter_public" { "utils\bugreporter_public\bugreporter_public.vpc" [$WINDOWS||$POSIX] }
$Project "bugreporter_text" { "utils\bugreporter_text\bugreporter_text.vpc" [$WIN32] }
$Project "bugreporter_filequeue" { "utils\bugreporter_filequeue\bugreporter_filequeue.vpc" [$WINDOWS||$POSIX] }
$Project "bzip2" { "utils\bzip2\bzip2.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "captioncompiler" { "utils\captioncompiler\captioncompiler.vpc" [$WIN32] }
$Project "cardstats" { "utils\videocardstats\cardstats.vpc" [$WIN32] }
$Project "choreoobjects" { "choreoobjects\choreoobjects.vpc" }
$Project "classcheck" { "utils\classcheck\classcheck.vpc" [$WIN32] }
$Project "client" { "game\client\client_hl2.vpc" [($WIN32||$X360||$POSIX) && $HL2] "game\client\client_dod.vpc" [($WIN32||$POSIX) && $DOD] "game\client\client_episodic.vpc" [($WIN32||$X360||$POSIX) && $EPISODIC] "game\client\client_lostcoast.vpc" [($WIN32||$POSIX) && $LOSTCOAST] "game\client\client_tf.vpc" [($WINDOWS||$X360||$POSIX) && $TF] "game\client\client_cstrike.vpc" [($WIN32||$POSIX) && $CSTRIKE] "game\client\client_portal.vpc" [($WIN32||$X360||$POSIX) && $PORTAL] "game\client\client_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP] "game\client\client_hl1.vpc" [($WIN32||$POSIX) && $HL1] "game\client\client_hl1mp.vpc" [($WIN32||$POSIX) && $HL1MP] }
$Project "client_sdk" { "game\client\client_sdk.vpc" [$WIN32] }
$Project "client_sdk_hl2" { "game\client\client_sdk_hl2.vpc" [$WIN32] }
$Project "client_sdk_hl2mp" { "game\client\client_sdk_hl2mp.vpc" [$WIN32] }
$Project "commedit" { "tools\commedit\commedit.vpc" [$WIN32] }
$Project "cubelight" { "utils\cubelight\cubelight.vpc" [$WIN32] }
$Project "datacache" { "datacache\datacache.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "datamodel" { "datamodel\datamodel.vpc" [$WIN32] }
$Project "dbmon" { "devtools\dbmon\dbmon.vpc" [$WIN32] }
$Project "dedicated" { "dedicated\dedicated.vpc" [$WIN32||$POSIX] }
$Project "dedicated_main" { "dedicated_main\dedicated_main.vpc" [$WIN32||$POSIX] }
$Project "demoinfo" { "utils\demoinfo\demoinfo.vpc" [$WIN32] }
$Project "depcheck" { "utils\depcheck\depcheck.vpc" [$WIN32] }
$Project "dist2alpha" { "utils\dist2alpha\dist2alpha.vpc" [$WIN32] }
$Project "dme_controls" { "vgui2\dme_controls\dme_controls.vpc" [$WIN32] }
$Project "dmserializers" { "dmserializers\dmserializers.vpc" [$WIN32] }
$Project "dmxconvert" { "utils\dmxconvert\dmxconvert.vpc" [$WIN32] }
$Project "dmxedit" { "utils\dmxedit\dmxedit.vpc" [$WIN32] }
$Project "dmxloader" { "dmxloader\dmxloader.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "dmxtest" { "unittests\dmxtest\dmxtest.vpc" [$WIN32] }
$Project "dumpmatsyshelp" { "utils\dumpmatsyshelp\dumpmatsyshelp.vpc" [$WIN32] }
$Project "dumpobj" { "utils\xbox\dumpobj\dumpobj.vpc" [$WIN32] }
$Include "utils\dx_proxy\dx_proxy_all.vgc"
$Project "dxsupportclean" { "utils\dxsupportclean\dxsupportclean.vpc" [$WIN32] }
$Project "elementviewer" { "utils\elementviewer\elementviewer.vpc" [$WIN32] }
$Project "engine" { "engine\engine.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "entcount" { "utils\entcount\entcount.vpc" [$WIN32] }
$Project "ep2_deathmap" { "devtools\ep2_deathmap\ep2_deathmap.vpc" [$WIN32] }
$Project "fbx2dmx" { "utils\fbx2dmx\fbx2dmx.vpc" [$WIN32] }
$Project "fbxutils" { "fbxutils\fbxutils.vpc" [$WIN32] }
$Project "fgdlib" { "fgdlib\fgdlib.vpc" [$WIN32] }
$Project "FileSystemOpenDialog" { "utils\FileSystemOpenDialog\FileSystemOpenDialog.vpc" [$WIN32] }
$Project "filesystem_stdio" { "filesystem\filesystem_stdio.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "filesystem_steam" { "filesystem\filesystem_steam.vpc" [$WIN32||$POSIX] }
$Project "finddbgdll" { "utils\finddbgdll\finddbgdll.vpc" [$WIN32] }
$Project "floatbm" { "floatbm\floatbm.vpc" [$WIN32] }
$Project "fontmaker" { "utils\xbox\FontMaker\fontmaker.vpc" [$WIN32] }
$Project "foundry" { "tools\foundry\foundry.vpc" [$WIN32] }
$Project "gameevents" { "tools\gameevents\gameevents.vpc" [$WIN32] }
$Project "gamestats_reader" { "utils\gamestats_reader\gamestats_reader.vpc" [$WIN32] }
$Project "GameUI" { "gameui\GameUI.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "game_shader_generic_advanced" { "sdkshaders\advanced\game_shader_generic_advanced.vpc" [$WIN32] }
$Project "game_shader_generic_sample" { "sdkshaders\game_shader_generic_sample.vpc" [$WIN32] }
$Project "gc" { "game\gc\gc_tf.vpc" [$WINDOWS && $TF] }
$Project "gctestdll" { "gctests\gctestdll\gctestdll.vpc" [$WIN32] }
$Project "gctestsuite" { "gctests\gctestsuite\gctestsuite.vpc" [$WIN32] }
$Project "gcsdk" { "gcsdk\gcsdk_game.vpc" }
$Project "gcsdk_gc" { "gcsdk\gcsdk_gc.vpc" }
$Project "genrandomvectors" { "utils\genrandomvectors\genrandomvectors.vpc" [$WIN32] }
$Project "getbugs" { "utils\getbugs\getbugs.vpc" [$WIN32] }
$Project "getmirror" { "devtools\getmirror\getmirror.vpc" [$WIN32] }
$Project "glview" { "utils\glview\glview.vpc" [$WIN32] }
$Project "hammer_dll" { "hammer\hammer_dll.vpc" [$WIN32] }
$Project "hammer_launcher" { "hammer_launcher\hammer_launcher.vpc" [$WIN32] }
$Project "haptics" { "haptics\haptics.vpc" [$WIN32] }
$Project "havana_constraints" { "ivp\havana\havana_constraints.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "height2normal" { "utils\height2normal\height2normal.vpc" [$WIN32] }
$Project "height2ssbump" { "utils\height2ssbump\height2ssbump.vpc" [$WIN32] }
$Project "hk_base" { "ivp\havana\havok\hk_base\hk_base.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "hk_math" { "ivp\havana\havok\hk_math\hk_math.vpc" [$WINDOWS||$X360||$POSIX] }
// FIXME why doesn't source2 define this? $Project "panoramamessages" { "panorama/panoramamessages.vpc" [$SOURCE_PANORAMA_FIXME] }
$Project "panorama" { "panorama/panorama.vpc" [$SOURCE_PANORAMA_FIXME] }
$Project "panorama_client" { "panorama/panorama_client.vpc" [$SOURCE_PANORAMA_FIXME] }
$Project "particles" { "particles\particles.vpc" }
$Project "sdktoolslib" { "sdktools/sdktoolslib/sdktoolslib.vpc" }
$Project "server" { "game\server\server_hl2.vpc" [($WIN32||$X360||$POSIX) && $HL2] "game\server\server_dod.vpc" [($WIN32||$POSIX) && $DOD] "game\server\server_episodic.vpc" [($WIN32||$X360||$POSIX) && $EPISODIC] "game\server\server_lostcoast.vpc" [($WIN32||$POSIX) && $LOSTCOAST] "game\server\server_tf.vpc" [($WINDOWS||$X360||$POSIX) && $TF] "game\server\server_cstrike.vpc" [($WIN32||$POSIX) && $CSTRIKE] "game\server\server_portal.vpc" [($WIN32||$X360||$POSIX) && $PORTAL] "game\server\server_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP] "game\server\server_hl1.vpc" [($WIN32||$POSIX) && $HL1] "game\server\server_hl1mp.vpc" [($WIN32||$POSIX) && $HL1MP] }
$Project "simdtest" { "utils\simdtest\simdtest.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "hlfaceposer" { "utils\hlfaceposer\hlfaceposer.vpc" [$WIN32] }
$Project "hlmv" { "utils\hlmv\hlmv.vpc" [$WIN32] }
$Project "hl_res_us" { "shell\hl_res\hl_res_us\hl_res_us.vpc" [$WIN32] }
$Project "hl_sdk" { "game\server\hl_sdk.vpc" [$WIN32] }
$Project "hl_sdk_hl2" { "game\server\hl_sdk_hl2.vpc" [$WIN32] }
$Project "hl_sdk_hl2mp" { "game\server\hl_sdk_hl2mp.vpc" [$WIN32] }
$Project "ifm" { "tools\ifm\ifm.vpc" [$WIN32] }
$Project "ihvtest1" { "unittests\ihvtest1\ihvtest1.vpc" [$WIN32] }
$Project "inputsystem" { "inputsystem\inputsystem.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "inputtest" { "unittests\inputtest\inputtest.vpc" [$WIN32] }
$Project "ivp_compactbuilder" { "ivp\ivp_compact_builder\ivp_compactbuilder.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "itemtest_com" { "utils\itemtest\itemtest_com.vpc" }
$Project "itemtest_controls" { "utils\itemtest_controls\itemtest_controls.vpc" }
$Project "itemtest_lib" { "utils\itemtest_lib\itemtest_lib.vpc" }
$Project "ivp_physics" { "ivp\ivp_physics\ivp_physics.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "jpeglib" { "utils\jpeglib\jpeglib.vpc" [$WINDOWS||$POSIX] }
$Project "kvc" { "utils\kvc\kvc.vpc" [$WIN32] }
$Project "launcher" { "launcher\launcher.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "launcher_main" { "launcher_main\launcher_main.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "LicenseViewed" { "devtools\WiseInstallerHelpers\LicenseViewed.vpc" [$WIN32] }
$Project "localization_check" { "utils\localization_check\localization_check.vpc" [$WIN32] }
$Project "localresource" { "shell\localresource\localresource.vpc" [$WIN32] }
$Project "lxVsDmxIO_Modo302" { "sdktools/modo/lxVsDmxIO/lxVsDmxIO_modo302.vpc" [$WIN32] }
$Project "lua" { "lua\lua.vpc" [$WINDOWS] }
$Project "lzma" { "utils\lzma\lzma.vpc" }
$Project "MakeGameData" { "utils\xbox\MakeGameData\MakeGameData.vpc" [$WIN32] }
$Project "MakeScenesImage" { "utils\xbox\MakeGameData\MakeScenesImage.vpc" [$WIN32] }
$Project "makephx" { "utils\xbox\makephx\makephx.vpc" [$WIN32] }
$Project "makexcs" { "utils\xbox\makexcs\makexcs.vpc" [$WIN32] }
$Project "makextf" { "utils\xbox\makextf\makextf.vpc" [$WIN32] }
$Project "makexvcd" { "utils\xbox\makexvcd\makexvcd.vpc" [$WIN32] }
$Project "makexzip" { "utils\xbox\makexzip\makexzip.vpc" [$WIN32] }
$Project "materialsystem" { "materialsystem\materialsystem.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "materialsystemtest" { "unittests\materialsystemtest\materialsystemtest.vpc" [$WIN32] }
$Project "mathlib" { "mathlib\mathlib.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "matsys_controls" { "vgui2\matsys_controls\matsys_controls.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "matsys_regressiontest" { "utils\matsys_regressiontest\matsys_regressiontest.vpc" [$WIN32] }
$Project "mdlcheck" { "utils\mdlcheck\mdlcheck.vpc" [$WIN32] }
$Project "mdlinfo" { "utils\mdlinfo\mdlinfo.vpc" [$WIN32] }
$Project "mdmpRipper" { "utils\mdmpRipper\mdmpRipper.vpc" [$WIN32] }
$Project "mkentitypatch" { "utils\mkentitypatch\mkentitypatch.vpc" [$WIN32] }
$Project "mksheet" { "utils\mksheet\mksheet.vpc" [$WIN32] }
$Project "modelbrowser" { "utils\modelbrowser\modelbrowser.vpc" [$WIN32] }
$Project "modelcheckin" { "utils\modelcheckin\modelcheckin.vpc" [$WIN32] }
$Project "motionmapper" { "utils\motionmapper\motionmapper.vpc" [$WIN32] }
$Project "mdlobjects" { "mdlobjects\mdlobjects.vpc" [$WIN32] }
$Project "movieobjects" { "movieobjects\movieobjects.vpc" [$WIN32] }
$Project "mxtoolkitwin32" { "utils\mxtk\mxtoolkitwin32.vpc" [$WIN32] }
$Project "mysql_wrapper" { "utils\vmpi_private\mysql_wrapper\mysql_wrapper.vpc" [$WIN32] }
$Project "networksystem" { "networksystem\networksystem.vpc" [$WINDOWS] }
$Project "networktest" { "unittests\networktest\networktest.vpc" [$WIN32] }
$Project "newdat" { "utils\newdat\newdat.vpc" [$WIN32] }
$Project "normal2ssbump" { "utils\normal2ssbump\normal2ssbump.vpc" [$WIN32] }
$Project "nvtristriplib" { "utils\nvtristriplib\nvtristriplib.vpc" [$WIN32] }
$Project "p4lib" { "p4lib\p4lib.vpc" [$WIN32] }
$Project "mdllib" { "mdllib\mdllib.vpc" [$WIN32] }
$Project "paginate" { "utils\paginate\paginate.vpc" [$WIN32] }
$Project "panel_zoo" { "utils\vgui_panel_zoo\panel_zoo.vpc" [$WIN32||$POSIX] }
$Project "pcffix" { "utils\pcffix\pcffix.vpc" [$WIN32] }
$Project "perftest" { "vphysics\perftest\perftest.vpc" [$WIN32] }
$Project "pet" { "tools\pet\pet.vpc" [$WIN32] }
$Project "pfmcomp" { "utils\pfmcomp\pfmcomp.vpc" [$WIN32] }
$Project "pfm2tgas" { "utils\pfm2tgas\pfm2tgas.vpc" [$WIN32] }
$Project "phonemeextractor" { "utils\phonemeextractor\phonemeextractor.vpc" [$WIN32] }
$Project "phonemeextractor_ims" { "utils\phonemeextractor\phonemeextractor_ims.vpc" [$WIN32] }
$Project "printbones" { "utils\printbones\printbones.vpc" [$WIN32] }
$Project "processgamestats" { "devtools\processgamestats\processgamestats.vpc" [$WIN32] }
$Project "psdinfo" { "utils\psdinfo\psdinfo.vpc" [$WIN32] }
$Project "QCGenerator_Launcher" { "utils\QCGenerator\QCGenerator_Launcher.vpc" [$WIN32] }
$Project "qc_eyes" { "utils\qc_eyes\qc_eyes.vpc" [$WIN32] }
$Project "quantize" { "quantize\quantize.vpc" [$WIN32] }
$Project "raytrace" { "raytrace\raytrace.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "replay" { "replay\replay.vpc" [$WINDOWS||$POSIX] }
$Project "replay_common" { "replay\common\replay_common.vpc" [$WINDOWS||$POSIX] }
$Project "res2c" { "utils\tfstats\res2c\res2c.vpc" [$WIN32] }
$Project "rpt" { "utils\rpt\rpt.vpc" [$WIN32] }
$Project "rt_test" { "unittests\rt_test\rt_test.vpc" [$WIN32] }
$Project "runme" { "utils\runme\runme.vpc" [$WIN32] }
$Project "sampletool" { "tools\sampletool\sampletool.vpc" [$WIN32] }
$Project "scenefilecache" { "scenefilecache\scenefilecache.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "scenemanager" { "utils\scenemanager\scenemanager.vpc" [$WIN32] }
$Project "sceneviewer" { "utils\sceneviewer\sceneviewer.vpc" [$WIN32] }
$Project "scratchpad3dviewer" { "utils\scratchpad3dviewer\scratchpad3dviewer.vpc" [$WIN32] }
$Project "SDKLauncher" { "sdklauncher\SDKLauncher.vpc" [$WIN32] }
$Project "ServerBrowser" { "serverbrowser\ServerBrowser.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "ServerMonitor" { "Tracker\ServerMonitor\ServerMonitor.vpc" [$WIN32] }
$Project "serverplugin_empty" { "utils\serverplugin_sample\serverplugin_empty.vpc" [$WIN32||$POSIX] }
$Project "sfmgen" { "utils\sfmgen\sfmgen.vpc" [$WIN32] }
$Project "sfmobjects" { "sfmobjects\sfmobjects.vpc" [$WIN32] }
$Project "shadercompile_dll" { "utils\shadercompile\shadercompile_dll.vpc" [$WIN32] }
$Project "shadercompile_launcher" { "utils\shadercompile_launcher\shadercompile_launcher.vpc" [$WIN32] }
$Project "remoteshadercompile" { "utils\remoteshadercompile\remoteshadercompile.vpc" [$WINDOWS] }
$Project "shaderapidx9" { "materialsystem\shaderapidx9\shaderapidx9.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "togl" { "togl/togl.vpc" [$GL] }
$Project "shaderapidx10" { "materialsystem\shaderapidx9\shaderapidx10.vpc" [$WIN32] }
$Project "shaderapiempty" { "materialsystem\shaderapiempty\shaderapiempty.vpc" [$WINDOWS||$POSIX] }
$Project "shaderapigl" { "materialsystem\shaderapigl\shaderapigl.vpc" [$WIN32||$POSIX] }
$Project "shaderapitest" { "unittests\shaderapitest\shaderapitest.vpc" [$WIN32] }
$Project "shaderinfo" { "utils\shaderinfo\shaderinfo.vpc" [$WIN32] }
$Project "shaderlib" { "materialsystem\shaderlib\shaderlib.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "shader_nvfx" { "materialsystem\stdshaders\shader_nvfx.vpc" [$WIN32] }
$Project "shader_test" { "materialsystem\stdshaders\shader_test.vpc" [$WIN32] }
$Project "SMDExportMP" { "utils\xsi\SMDExportMP\SMDExportMP.vpc" [$WIN32] }
$Project "smdlexp" { "utils\smdlexp\smdlexp.vpc" [$WIN32] }
$Project "smp" { "utils\smp\smp.vpc" [$WIN32] }
$Project "smtpmail" { "devtools\smtpmail\smtpmail.vpc" [$WIN32] }
$Project "socket_tests" { "utils\socket_tests\socket_tests.vpc" [$WIN32] }
$Project "soundemittersystem" { "soundemittersystem\soundemittersystem.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "soundsystem" { "soundsystem\soundsystem.vpc" [$WIN32] }
$Project "soundtest" { "unittests\soundtest\soundtest.vpc" [$WIN32] }
$Project "sourcevr" { "sourcevr\sourcevr.vpc" }
$Project "vaudio_speex" { "engine\voice_codecs\speex\vaudio_speex.vpc" [$WINDOWS||$POSIX] }
$Project "vaudio_celt" { "engine\voice_codecs\celt\vaudio_celt.vpc" [$WIN32||$POSIX] }
//$Project "splitskybox" //{ // "splitskybox\splitskybox.vpc" [$WIN32] //}
$Project "splitskybox" { "utils\splitskybox\splitskybox.vpc" [$WIN32] }
$Project "sqldb_mysql" { "Tracker\sqldb_mysql\sqldb_mysql.vpc" [$WIN32] }
$Project "sqlwrapper" { "utils\sqlwrapper\sqlwrapper.vpc" [$WIN32] }
$Project "standalonedatatabletest" { "utils\standalonedatatabletest\standalonedatatabletest.vpc" [$WIN32] }
$Project "Status" { "status\Status.vpc" [$WIN32] }
$Project "stdshader_dbg" { "materialsystem\stdshaders\stdshader_dbg.vpc" [$WIN32||$X360||$POSIX] }
$Project "stdshader_dx6" { "materialsystem\stdshaders\stdshader_dx6.vpc" [$WIN32] }
$Project "stdshader_dx7" { "materialsystem\stdshaders\stdshader_dx7.vpc" [$WIN32] }
$Project "stdshader_dx8" { "materialsystem\stdshaders\stdshader_dx8.vpc" [$WIN32] }
$Project "stdshader_dx9" { "materialsystem\stdshaders\stdshader_dx9.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "SteamBackup" { "SteamBackup\SteamBackup.vpc" [$WIN32] }
$Project "SteamDebugHelper" { "utils\SteamDebugHelper\SteamDebugHelper.vpc" [$WIN32] }
$Project "SteamUI" { "SteamUI\SteamUI.vpc" [$WIN32] }
$Project "studiomdl" { "utils\studiomdl\studiomdl.vpc" [$WIN32] }
$Project "studiorender" { "studiorender\studiorender.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "SymbolStoreUpdate" { "utils\SymbolStoreUpdate\SymbolStoreUpdate.vpc" [$WIN32] }
$Project "syncfrommirror" { "devtools\syncfrommirror\syncfrommirror.vpc" [$WIN32] }
$Project "tagbuild" { "devtools\tagbuild\tagbuild.vpc" [$WIN32] }
$Project "tagxzppreload" { "utils\xbox\tagxzppreload\tagxzppreload.vpc" [$WIN32] }
//$Project "test" //{ // "shell\uninstall\uninstalltester\test.vpc" [$WIN32] //}
$Project "test_binaries" { "devtools\test_binaries\test_binaries.vpc" [$WIN32] }
$Project "testprocess" { "unittests\testprocess\testprocess.vpc" [$WINDOWS] }
$Project "texturecompile_dll" { "utils\texturecompile\texturecompile_dll.vpc" [$WIN32] }
$Project "texturecompile_launcher" { "utils\texturecompile_launcher\texturecompile_launcher.vpc" [$WIN32] }
$Project "texturesynth" { "utils\Texturesynth\texturesynth.vpc" [$WIN32] }
$Project "tfstats" { "utils\tfstats\tfstats.vpc" [$WIN32] }
$Project "tgadiff" { "utils\tgadiff\tgadiff.vpc" [$WIN32] }
$Project "tgamse" { "utils\tgamse\tgamse.vpc" [$WIN32] }
$Project "tier0" { "tier0\tier0.vpc" [$WINDOWS || $X360||$POSIX] }
$Project "tier1" { "tier1\tier1.vpc" [$WINDOWS || $X360||$POSIX] }
$Project "tier2" { "tier2\tier2.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "tier3" { "tier3\tier3.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "tier1test" { "unittests\tier1test\tier1test.vpc" [$WIN32] }
$Project "tier2test" { "unittests\tier2test\tier2test.vpc" [$WIN32] }
$Project "tier3test" { "unittests\tier3test\tier3test.vpc" [$WIN32] }
$Project "toolutils" { "tools\toolutils\toolutils.vpc" [$WIN32] }
$Project "traceperf" { "vphysics\traceperf\traceperf.vpc" }
$Project "ui" { "utils\tfstats\ui\ui.vpc" [$WIN32] }
$Project "unicode" { "unicode\unicode.vpc" [$WIN32] }
$Project "uninstall" { "shell\uninstall\uninstall.vpc" [$WIN32] }
$Project "unitlib" { "unitlib\unitlib.vpc" [$WINDOWS] }
$Project "unittest" { "utils\unittest\unittest.vpc" [$WIN32] }
$Project "unusedcontent" { "utils\unusedcontent\unusedcontent.vpc" [$WIN32] }
$Project "UpdateProgress" { "devtools\WiseInstallerHelpers\UpdateProgress\UpdateProgress.vpc" [$WIN32] }
$Project "valvelib" { "utils\valvelib\valvelib.vpc" [$WIN32] }
$Project "video_services" { "video\video_services.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "valvemaya_maya2009" { "sdktools\maya\valveMaya\valveMaya_Maya2009.vpc" [$WIN32] }
$Project "valvemaya_maya2010" { "sdktools\maya\valvemaya\valvemaya_maya2010.vpc" [$WIN32] }
$Project "valvemaya_maya2011" { "sdktools\maya\valvemaya\valvemaya_maya2011.vpc" [$WIN32] }
$Project "valvemaya_maya2012" { "sdktools\maya\valvemaya\valvemaya_maya2012.vpc" [$WIN32] }
$Project "valvemaya_maya2013" { "sdktools\maya\valvemaya\valvemaya_maya2013.vpc" [$WIN32] }
$Project "valvepython_python2.5" { "sdktools\python\valvePython\valvePython_python2.5.vpc" [$WIN32] }
$Project "vaudio_miles" { "engine\voice_codecs\miles\vaudio_miles.vpc" [$WINDOWS||$POSIX] }
$Project "vbsp" { "utils\vbsp\vbsp.vpc" [$WIN32] }
$Project "vbspinfo" { "utils\vbspinfo\vbspinfo.vpc" [$WIN32] }
$Project "vcd_sound_check" { "utils\vcd_sound_check\vcd_sound_check.vpc" [$WIN32] }
$Project "vcdblock" { "tools\vcdblock\vcdblock.vpc" [$WIN32] }
$Project "vcdimport" { "utils\vcdimport\vcdimport.vpc" [$WIN32] }
$Project "vcdupdate" { "utils\vcdupdate\vcdupdate.vpc" [$WIN32] }
$Project "vconfig" { "utils\vconfig\vconfig.vpc" [$WIN32] }
$Project "vcrtrace" { "utils\vcrtrace\vcrtrace.vpc" [$WIN32] }
$Project "video_bink" { "video\video_bink.vpc" [($WINDOWS||$LINUX)] }
$Project "video_quicktime" { "video\video_quicktime.vpc" [$WINDOWS||$OSXALL] }
$Project "video_webm" { "video\video_webm.vpc" [$LINUX] }
$Project "vguimatsurface" { "vguimatsurface\vguimatsurface.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "vgui_controls" { "vgui2\vgui_controls\vgui_controls.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "vgui_dll" { "vgui2\src\vgui_dll.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "vgui_surfacelib" { "vgui2\vgui_surfacelib\vgui_surfacelib.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "vice" { "utils\vice\vice.vpc" [$WIN32] }
$Project "vkeyedit" { "utils\vkeyedit\vkeyedit.vpc" [$WIN32] }
$Project "vlocalize" { "vgui2\vlocalize\vlocalize.vpc" [$WIN32] }
$Project "vmf_tweak" { "utils\vmf_tweak\vmf_tweak.vpc" [$WIN32] }
$Project "vmpi" { "utils\vmpi\vmpi.vpc" [$WIN32] }
$Project "vmpi_job_search" { "utils\vmpi\vmpi_job_search\vmpi_job_search.vpc" [$WIN32] }
$Project "vmpi_job_watch" { "utils\vmpi\vmpi_job_watch\vmpi_job_watch.vpc" [$WIN32] }
$Project "vmpi_services_watch" { "utils\vmpi\vmpi_services_watch\vmpi_services_watch.vpc" [$WIN32] }
$Project "vmpi_service" { "utils\vmpi\vmpi_service\vmpi_service.vpc" [$WIN32] }
$Project "vmpi_transfer" { "utils\vmpi\vmpi_transfer\vmpi_transfer.vpc" [$WIN32] }
$Project "vmpi_service_install" { "utils\vmpi\vmpi_service_install\vmpi_service_install.vpc" [$WIN32] }
$Project "vmpi_service_ui" { "utils\vmpi\vmpi_service_ui\vmpi_service_ui.vpc" [$WIN32] }
$Project "vmt" { "tools\vmt\vmt.vpc" [$WIN32] }
$Project "vmtcheck" { "utils\vmtcheck\vmtcheck.vpc" [$WIN32] }
$Project "vmtedit" { "utils\vmtedit\vmtedit.vpc" [$WIN32] }
$Project "voice_tweak" { "utils\voice_tweak\voice_tweak.vpc" [$WIN32] }
$Project "vp_python2.5" { "sdktools\python\vp\vp_python2.5.vpc" [$WIN32] }
$Project "vp4" { "utils\vp4\vp4.vpc" [$WIN32] }
$Project "vp4mutex" { "utils\vp4mutex\vp4mutex.vpc" [$WIN32] }
$Project "vpccrccheck" { "utils/vpccrccheck/vpccrccheck.vpc" [$WIN32] }
$Project "vphysics" { "vphysics\vphysics.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "vpk" { "utils\vpk\vpk.vpc" [$WINDOWS||$LINUX||$OSXALL] }
$Project "vpklib" { "vpklib\vpklib.vpc" }
$Project "vrad_dll" { "utils\vrad\vrad_dll.vpc" [$WIN32] }
$Project "vrad_launcher" { "utils\vrad_launcher\vrad_launcher.vpc" [$WIN32] }
$Project "vs_python2.5" { "sdktools\python\vs\vs_python2.5.vpc" [$WIN32] }
$Project "vsblendeditor_maya2009" { "sdktools\maya\vsblendeditor\vsblendeditor_maya2009.vpc" [$WIN32] }
$Project "vsdmxio_maya2009" { "sdktools\maya\vsdmxio\vsdmxio_Maya2009.vpc" [$WIN32] }
$Project "vsdmxio_maya2010" { "sdktools\maya\vsdmxio\vsdmxio_maya2010.vpc" [$WIN32] }
$Project "vsdmxio_maya2011" { "sdktools\maya\vsdmxio\vsdmxio_maya2011.vpc" [$WIN32] }
$Project "vsdmxio_maya2012" { "sdktools\maya\vsdmxio\vsdmxio_maya2012.vpc" [$WIN32] }
$Project "vsdmxio_maya2013" { "sdktools\maya\vsdmxio\vsdmxio_maya2013.vpc" [$WIN32] }
$Project "vslib_python2.5" { "sdktools\python\vs\vslib_python2.5.vpc" [$WIN32] }
$Project "vsmaster_maya2009" { "sdktools\maya\vsmaster\vsmaster_maya2009.vpc" [$WIN32] }
$Project "vsmaster_maya2010" { "sdktools\maya\vsmaster\vsmaster_maya2010.vpc" [$WIN32] }
$Project "vsmaster_maya2011" { "sdktools\maya\vsmaster\vsmaster_maya2011.vpc" [$WIN32] }
$Project "vsmaster_maya2012" { "sdktools\maya\vsmaster\vsmaster_maya2012.vpc" [$WIN32] }
$Project "vsmaster_maya2013" { "sdktools\maya\vsmaster\vsmaster_maya2013.vpc" [$WIN32] }
$Project "vsmdlio_maya2009" { "sdktools\maya\vsmdlio\vsmdlio_maya2009.vpc" [$WIN32] }
$Project "vsmdlio_maya2010" { "sdktools\maya\vsmdlio\vsmdlio_maya2010.vpc" [$WIN32] }
$Project "vsmdlio_maya2011" { "sdktools\maya\vsmdlio\vsmdlio_maya2011.vpc" [$WIN32] }
$Project "vsmdlio_maya2012" { "sdktools\maya\vsmdlio\vsmdlio_maya2012.vpc" [$WIN32] }
$Project "vsmdlio_maya2013" { "sdktools\maya\vsmdlio\vsmdlio_maya2013.vpc" [$WIN32] }
$Project "coroutine_osx" { "vstdlib\coroutine_osx.vpc" [$OSXALL] }
$Project "vstdlib" { "vstdlib\vstdlib.vpc" [$WINDOWS || $X360||$POSIX] }
$Project "vstutils_maya2009" { "sdktools\maya\vstutils\vstutils_maya2009.vpc" [$WIN32] }
$Project "vstutils_maya2010" { "sdktools\maya\vstutils\vstutils_maya2010.vpc" [$WIN32] }
$Project "vstutils_maya2011" { "sdktools\maya\vstutils\vstutils_maya2011.vpc" [$WIN32] }
$Project "vstutils_maya2012" { "sdktools\maya\vstutils\vstutils_maya2012.vpc" [$WIN32] }
$Project "vstutils_maya2013" { "sdktools\maya\vstutils\vstutils_maya2013.vpc" [$WIN32] }
$Project "vstSmdIO_maya2009" { "sdktools\maya\vstSmdIO\vstSmdIO_maya2009.vpc" [$WIN32] }
$Project "vstsmdio_maya2010" { "sdktools\maya\vstsmdio\vstsmdio_maya2010.vpc" [$WIN32] }
$Project "vstsmdio_maya2011" { "sdktools\maya\vstsmdio\vstsmdio_maya2011.vpc" [$WIN32] }
$Project "vstsmdio_maya2012" { "sdktools\maya\vstsmdio\vstsmdio_maya2012.vpc" [$WIN32] }
$Project "vstsmdio_maya2013" { "sdktools\maya\vstsmdio\vstsmdio_maya2013.vpc" [$WIN32] }
$Project "vsvmfio_maya2009" { "sdktools\maya\vsvmfio\vsvmfio_maya2009.vpc" [$WIN32] }
$Project "vsvmfio_maya2010" { "sdktools\maya\vsvmfio\vsvmfio_maya2010.vpc" [$WIN32] }
$Project "vsvmfio_maya2011" { "sdktools\maya\vsvmfio\vsvmfio_maya2011.vpc" [$WIN32] }
$Project "vsvmfio_maya2012" { "sdktools\maya\vsvmfio\vsvmfio_maya2012.vpc" [$WIN32] }
$Project "vsvmfio_maya2013" { "sdktools\maya\vsvmfio\vsvmfio_maya2013.vpc" [$WIN32] }
$Project "vstOverlap_maya2009" { "sdktools\maya\vstOverlap\vstOverlap_Maya2009.vpc" [$WIN32] }
$Project "vstoverlap_maya2010" { "sdktools\maya\vstoverlap\vstoverlap_maya2010.vpc" [$WIN32] }
$Project "vstoverlap_maya2011" { "sdktools\maya\vstoverlap\vstoverlap_maya2011.vpc" [$WIN32] }
$Project "vstoverlap_maya2012" { "sdktools\maya\vstoverlap\vstoverlap_maya2012.vpc" [$WIN32] }
$Project "vtaexp" { "utils\vtaexp\vtaexp.vpc" [$WIN32] }
$Project "vtex_dll" { "utils\vtex\vtex_dll.vpc" [ $WINDOWS || $POSIX ] }
$Project "vtex_launcher" { "utils\vtex\vtex_launcher.vpc" [$WIN32] }
$Project "vtf" { "vtf\vtf.vpc" [$WINDOWS||$X360||$POSIX] }
$Project "vtf2tga" { "utils\vtf2tga\vtf2tga.vpc" [$WIN32||$POSIX] }
$Project "vtfdiff" { "utils\vtfdiff\vtfdiff.vpc" [$WIN32] }
$Project "vtfscrew" { "utils\vtfscrew\vtfscrew.vpc" [$WIN32] }
$Project "vvis_dll" { "utils\vvis\vvis_dll.vpc" [$WIN32] }
$Project "vvis_launcher" { "utils\vvis_launcher\vvis_launcher.vpc" [$WIN32] }
$Project "vweightexp" { "utils\vweightexp\vweightexp.vpc" [$WIN32] }
$Project "vxbdm" { "utils\xbox\vxbdm\vxbdm.vpc" [$X360] }
$Project "vxconsole" { "utils\xbox\vxconsole\vxconsole.vpc" [$WIN32] }
$Project "WaitAndRestart" { "utils\vmpi\WaitAndRestart\WaitAndRestart.vpc" [$WIN32] }
$Project "xbox_loader" { "utils\xbox\xbox_loader\xbox_loader.vpc" [$WIN32] }
$Project "xbspinfo" { "utils\xbox\xbspinfo\xbspinfo.vpc" [$WIN32] }
$Project "xcompress" { "utils\xbox\xcompress\xcompress.vpc" [$WIN32] }
$Project "xwad" { "utils\xwad\xwad.vpc" [$WIN32] }
$Project "ZipAlign" { "utils\zipalign\ZipAlign.vpc" [$WIN32] }
$Project "socketlib" { "socketlib/socketlib.vpc" [$WINDOWS] }
$Project "zlib" { "thirdparty\zlib-1.2.5\zlib.vpc" [$WINDOWS] }
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