Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #ifndef PHYSICS_SPRING_H
  8. #define PHYSICS_SPRING_H
  9. #pragma once
  10. class IPhysicsSpring;
  11. class IVP_Environment;
  12. class IVP_Real_Object;
  13. struct springparams_t;
  14. IPhysicsSpring *CreateSpring( IVP_Environment *pEnvironment, CPhysicsObject *pObjectStart, CPhysicsObject *pObjectEnd, springparams_t *pParams );
  15. #endif // PHYSICS_SPRING_H