Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#include "dmserializerkeyvalues.h"
#include "datamodel/idatamodel.h"
#include "datamodel.h"
#include "datamodel/dmelement.h"
#include "datamodel/dmattributevar.h"
#include "dmattributeinternal.h"
#include "tier1/KeyValues.h"
#include "tier1/utlbuffer.h"
#include "tier1/utlvector.h"
#include <limits.h>
#include "DmElementFramework.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CUtlBuffer;
class CBaseSceneObject;
//-----------------------------------------------------------------------------
// Used to remap keyvalues names
//-----------------------------------------------------------------------------
struct AttributeRemap_t
{
const char *m_pKeyValuesName;
const char *m_pDmeName;
};
static AttributeRemap_t s_pAttributeRemap[] =
{
{ "type", "_type" }, // FIXME - remove this once we've made type no longer be an attribute
{ "name", "_name" },
{ "id", "_id" }, // FIXME - remove this once we've made id no longer be an attribute
{ NULL, NULL }
};
//-----------------------------------------------------------------------------
// Serialization class for Key Values
//-----------------------------------------------------------------------------
class CDmSerializerKeyValues : public IDmSerializer
{
public:
// Inherited from IDMSerializer
virtual const char *GetName() const { return "keyvalues"; }
virtual const char *GetDescription() const { return "KeyValues"; }
virtual bool StoresVersionInFile() const { return false; }
virtual bool IsBinaryFormat() const { return false; }
virtual int GetCurrentVersion() const { return 0; } // doesn't store a version
virtual bool Serialize( CUtlBuffer &buf, CDmElement *pRoot );
virtual bool Unserialize( CUtlBuffer &buf, const char *pEncodingName, int nEncodingVersion,
const char *pSourceFormatName, int nSourceFormatVersion,
DmFileId_t fileid, DmConflictResolution_t idConflictResolution, CDmElement **ppRoot );
private:
// Methods related to serialization
void SerializeSubKeys( CUtlBuffer& buf, CDmAttribute *pSubKeys );
bool SerializeAttributes( CUtlBuffer& buf, CDmElement *pElement );
bool SerializeElement( CUtlBuffer& buf, CDmElement *pElement );
// Methods related to unserialization
DmElementHandle_t UnserializeElement( KeyValues *pKeyValues, int iNestingLevel );
void UnserializeAttribute( CDmElement *pElement, KeyValues *pKeyValues );
DmElementHandle_t CreateDmElement( const char *pElementType, const char *pElementName );
CDmElement* UnserializeFromKeyValues( KeyValues *pKeyValues );
// Deterimines the attribute type of a keyvalue
DmAttributeType_t DetermineAttributeType( KeyValues *pKeyValues );
// For unserialization
CUtlVector<DmElementHandle_t> m_ElementList;
DmElementHandle_t m_hRoot;
DmFileId_t m_fileid;
};
//-----------------------------------------------------------------------------
// Singleton instance
//-----------------------------------------------------------------------------
static CDmSerializerKeyValues s_DMSerializerKeyValues;
void InstallKeyValuesSerializer( IDataModel *pFactory )
{
pFactory->AddSerializer( &s_DMSerializerKeyValues );
}
//-----------------------------------------------------------------------------
// Serializes a single element attribute
//-----------------------------------------------------------------------------
void CDmSerializerKeyValues::SerializeSubKeys( CUtlBuffer& buf, CDmAttribute *pSubKeys )
{
CDmrElementArray<> array( pSubKeys );
int c = array.Count();
for ( int i = 0; i < c; ++i )
{
CDmElement *pChild = array[i];
if ( pChild )
{
SerializeElement( buf, pChild );
}
}
}
//-----------------------------------------------------------------------------
// Serializes all attributes in an element
//-----------------------------------------------------------------------------
bool CDmSerializerKeyValues::SerializeAttributes( CUtlBuffer& buf, CDmElement *pElement )
{
// Collect the attributes to be written
CDmAttribute **ppAttributes = ( CDmAttribute** )_alloca( pElement->AttributeCount() * sizeof( CDmAttribute* ) );
int nAttributes = 0;
for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
{
if ( pAttribute->IsFlagSet( FATTRIB_DONTSAVE | FATTRIB_STANDARD ) )
continue;
ppAttributes[ nAttributes++ ] = pAttribute;
}
// Now write them all out in reverse order, since FirstAttribute is actually the *last* attribute for perf reasons
for ( int i = nAttributes - 1; i >= 0; --i )
{
CDmAttribute *pAttribute = ppAttributes[ i ];
Assert( pAttribute );
const char *pName = pAttribute->GetName();
// Rename "_type", "_name", or "_id" fields, since they are special fields
for ( int iAttr = 0; s_pAttributeRemap[i].m_pKeyValuesName; ++i )
{
if ( !Q_stricmp( pName, s_pAttributeRemap[iAttr].m_pDmeName ) )
{
pName = s_pAttributeRemap[iAttr].m_pKeyValuesName;
break;
}
}
DmAttributeType_t nAttrType = pAttribute->GetType();
if ( ( nAttrType == AT_ELEMENT_ARRAY ) && !Q_stricmp( pName, "subkeys" ) )
{
SerializeSubKeys( buf, pAttribute );
continue;
}
buf.Printf( "\"%s\" ", pName );
switch( nAttrType )
{
case AT_VOID:
case AT_STRING_ARRAY:
case AT_VOID_ARRAY:
case AT_ELEMENT:
case AT_ELEMENT_ARRAY:
Warning("KeyValues: Can't serialize attribute of type %s into KeyValues files!\n",
g_pDataModel->GetAttributeNameForType( nAttrType ) );
buf.PutChar( '\"' );
buf.PutChar( '\"' );
break;
case AT_FLOAT:
case AT_INT:
case AT_BOOL:
pAttribute->Serialize( buf );
break;
case AT_VECTOR4:
case AT_VECTOR3:
case AT_VECTOR2:
case AT_STRING:
default:
buf.PutChar( '\"' );
buf.PushTab();
pAttribute->Serialize( buf );
buf.PopTab();
buf.PutChar( '\"' );
break;
}
buf.PutChar( '\n' );
}
return true;
}
bool CDmSerializerKeyValues::SerializeElement( CUtlBuffer& buf, CDmElement *pElement )
{
buf.Printf( "\"%s\"\n{\n", pElement->GetName() );
buf.PushTab();
SerializeAttributes( buf, pElement );
buf.PopTab();
buf.Printf( "}\n" );
return true;
}
bool CDmSerializerKeyValues::Serialize( CUtlBuffer &outBuf, CDmElement *pRoot )
{
if ( !pRoot )
return true;
CDmAttribute* pSubKeys = pRoot->GetAttribute( "subkeys" );
if ( !pSubKeys )
return true;
//SetSerializationDelimiter( GetCStringCharConversion() );
SerializeSubKeys( outBuf, pSubKeys );
//SetSerializationDelimiter( NULL );
return true;
}
//-----------------------------------------------------------------------------
// Creates a scene object, adds it to the element dictionary
//-----------------------------------------------------------------------------
DmElementHandle_t CDmSerializerKeyValues::CreateDmElement( const char *pElementType, const char *pElementName )
{
// See if we can create an element of that type
DmElementHandle_t hElement = g_pDataModel->CreateElement( pElementType, pElementName, m_fileid );
if ( hElement == DMELEMENT_HANDLE_INVALID )
{
Warning("KeyValues: Element uses unknown element type %s\n", pElementType );
return DMELEMENT_HANDLE_INVALID;
}
m_ElementList.AddToTail( hElement );
CDmElement *pElement = g_pDataModel->GetElement( hElement );
CDmeElementAccessor::MarkBeingUnserialized( pElement, true );
return hElement;
}
//-----------------------------------------------------------------------------
// Deterimines the attribute type of a keyvalue
//-----------------------------------------------------------------------------
DmAttributeType_t CDmSerializerKeyValues::DetermineAttributeType( KeyValues *pKeyValues )
{
// FIXME: Add detection of vectors/matrices?
switch( pKeyValues->GetDataType() )
{
default:
case KeyValues::TYPE_NONE:
Assert( 0 );
return AT_UNKNOWN;
case KeyValues::TYPE_STRING:
{
float f1, f2, f3, f4;
if ( sscanf( pKeyValues->GetString(), "%f %f %f %f", &f1, &f2, &f3, &f4 ) == 4 )
return AT_VECTOR4;
if ( sscanf( pKeyValues->GetString(), "%f %f %f",&f1, &f2, &f3 ) == 3 )
return AT_VECTOR3;
if ( sscanf( pKeyValues->GetString(), "%f %f", &f1, &f2 ) == 2 )
return AT_VECTOR2;
int i = pKeyValues->GetInt( NULL, INT_MAX );
if ( ( sscanf( pKeyValues->GetString(), "%d", &i ) == 1 ) &&
( !strchr( pKeyValues->GetString(), '.' ) ) )
return AT_INT;
if ( sscanf( pKeyValues->GetString(), "%f", &f1 ) == 1 )
return AT_FLOAT;
return AT_STRING;
}
case KeyValues::TYPE_INT:
return AT_INT;
case KeyValues::TYPE_FLOAT:
return AT_FLOAT;
case KeyValues::TYPE_PTR:
return AT_VOID;
case KeyValues::TYPE_COLOR:
return AT_COLOR;
}
}
//-----------------------------------------------------------------------------
// Reads an attribute for an element
//-----------------------------------------------------------------------------
void CDmSerializerKeyValues::UnserializeAttribute( CDmElement *pElement, KeyValues *pKeyValues )
{
// It's an attribute
const char *pAttributeName = pKeyValues->GetName();
const char *pAttributeValue = pKeyValues->GetString();
// Convert to lower case
CUtlString pLowerName = pAttributeName;
pLowerName.ToLower();
// Rename "type", "name", or "id" fields, since they are special fields
for ( int i = 0; s_pAttributeRemap[i].m_pKeyValuesName; ++i )
{
if ( !Q_stricmp( pLowerName, s_pAttributeRemap[i].m_pKeyValuesName ) )
{
pLowerName = s_pAttributeRemap[i].m_pDmeName;
break;
}
}
// Element types are stored out by GUID, we need to hang onto the guid and
// link it back up once all elements have been loaded from the file
DmAttributeType_t type = DetermineAttributeType( pKeyValues );
// In this case, we have an inlined element or element array attribute
if ( type == AT_UNKNOWN )
{
// Assume this is an empty attribute or attribute array element
Warning("Dm Unserialize: Attempted to read an attribute (\"%s\") of an inappropriate type!\n", pLowerName.Get() );
return;
}
CDmAttribute *pAttribute = pElement->AddAttribute( pLowerName, type );
if ( !pAttribute )
{
Warning("Dm Unserialize: Attempted to read an attribute (\"%s\") of an inappropriate type!\n", pLowerName.Get() );
return;
}
switch( type )
{
case AT_STRING:
{
// Strings have different delimiter rules for KeyValues,
// so let's just directly copy the string instead of going through unserialize
pAttribute->SetValue( pAttributeValue );
}
break;
default:
{
int nLen = Q_strlen( pAttributeValue );
CUtlBuffer buf( pAttributeValue, nLen, CUtlBuffer::TEXT_BUFFER | CUtlBuffer::READ_ONLY );
pAttribute->Unserialize( buf );
}
break;
}
}
//-----------------------------------------------------------------------------
// Reads a single element
//-----------------------------------------------------------------------------
DmElementHandle_t CDmSerializerKeyValues::UnserializeElement( KeyValues *pKeyValues, int iNestingLevel )
{
const char *pElementName = pKeyValues->GetName( );
const char *pszKeyValuesElement = g_pDataModel->GetKeyValuesElementName( pElementName, iNestingLevel );
if ( !pszKeyValuesElement )
{
pszKeyValuesElement = "DmElement";
}
DmElementHandle_t handle = CreateDmElement( pszKeyValuesElement, pElementName );
Assert( handle != DMELEMENT_HANDLE_INVALID );
iNestingLevel++;
CDmElement *pElement = g_pDataModel->GetElement( handle );
CDmrElementArray<> subKeys;
for ( KeyValues *pSub = pKeyValues->GetFirstSubKey(); pSub != NULL ; pSub = pSub->GetNextKey() )
{
// Read in a subkey
if ( pSub->GetDataType() == KeyValues::TYPE_NONE )
{
if ( !subKeys.IsValid() )
{
subKeys.Init( pElement->AddAttribute( "subkeys", AT_ELEMENT_ARRAY ) );
}
DmElementHandle_t hChild = UnserializeElement( pSub, iNestingLevel );
if ( hChild != DMELEMENT_HANDLE_INVALID )
{
subKeys.AddToTail( hChild );
}
}
else
{
UnserializeAttribute( pElement, pSub );
}
}
return handle;
}
//-----------------------------------------------------------------------------
// Main entry point for the unserialization
//-----------------------------------------------------------------------------
CDmElement* CDmSerializerKeyValues::UnserializeFromKeyValues( KeyValues *pKeyValues )
{
m_ElementList.RemoveAll();
m_hRoot = CreateDmElement( "DmElement", "root" );
CDmElement *pRoot = g_pDataModel->GetElement( m_hRoot );
CDmrElementArray<> subkeys( pRoot->AddAttribute( "subkeys", AT_ELEMENT_ARRAY ) );
int iNestingLevel = 0;
for ( KeyValues *pElementKey = pKeyValues; pElementKey != NULL; pElementKey = pElementKey->GetNextKey() )
{
DmElementHandle_t hChild = UnserializeElement( pElementKey, iNestingLevel );
if ( hChild != DMELEMENT_HANDLE_INVALID )
{
subkeys.AddToTail( hChild );
}
}
// mark all unserialized elements as done unserializing, and call Resolve()
int c = m_ElementList.Count();
for ( int i = 0; i < c; ++i )
{
CDmElement *pElement = g_pDataModel->GetElement( m_ElementList[i] );
CDmeElementAccessor::MarkBeingUnserialized( pElement, false );
}
g_pDmElementFrameworkImp->RemoveCleanElementsFromDirtyList( );
m_ElementList.RemoveAll();
return pRoot;
}
//-----------------------------------------------------------------------------
// Main entry point for the unserialization
//-----------------------------------------------------------------------------
bool CDmSerializerKeyValues::Unserialize( CUtlBuffer &buf, const char *pEncodingName, int nEncodingVersion,
const char *pSourceFormatName, int nSourceFormatVersion,
DmFileId_t fileid, DmConflictResolution_t idConflictResolution, CDmElement **ppRoot )
{
Assert( !V_stricmp( pEncodingName, "keyvalues" ) );
*ppRoot = NULL;
KeyValues *kv = new KeyValues( "keyvalues file" );
if ( !kv )
return false;
m_fileid = fileid;
bool bOk = kv->LoadFromBuffer( "keyvalues file", buf );
if ( bOk )
{
//SetSerializationDelimiter( GetCStringCharConversion() );
*ppRoot = UnserializeFromKeyValues( kv );
//SetSerializationDelimiter( NULL );
}
m_fileid = DMFILEID_INVALID;
kv->deleteThis();
return bOk;
}