Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef BUYMOUSEOVERPANELBUTTON_H
#define BUYMOUSEOVERPANELBUTTON_H
#ifdef _WIN32
#pragma once
#endif
#include <KeyValues.h>
#include <filesystem.h>
#include "mouseoverpanelbutton.h"
#include "hud.h"
#include "c_cs_player.h"
#include "cs_gamerules.h"
#include "cstrike/bot/shared_util.h"
#include <vgui/ISurface.h>
#include <vgui/ILocalize.h>
#include <vgui_controls/ImagePanel.h>
using namespace vgui;
//-----------------------------------------------------------------------------
// Purpose: Triggers a new panel when the mouse goes over the button
//-----------------------------------------------------------------------------
class BuyMouseOverPanelButton : public MouseOverPanelButton
{
private:
typedef MouseOverPanelButton BaseClass;
public:
BuyMouseOverPanelButton(vgui::Panel *parent, const char *panelName, vgui::EditablePanel *panel) :
MouseOverPanelButton( parent, panelName, panel)
{
m_iPrice = 0;
m_iPreviousPrice = 0;
m_iASRestrict = 0;
m_iDEUseOnly = 0;
m_command = NULL;
m_bIsBargain = false;
m_pBlackMarketPrice = NULL;//new EditablePanel( parent, "BlackMarket_Labels" );
if ( m_pBlackMarketPrice )
{
m_pBlackMarketPrice->LoadControlSettings( "Resource/UI/BlackMarket_Labels.res" );
int x,y,wide,tall;
GetClassPanel()->GetBounds( x, y, wide, tall );
m_pBlackMarketPrice->SetBounds( x, y, wide, tall );
int px, py;
GetClassPanel()->GetPinOffset( px, py );
int rx, ry;
GetClassPanel()->GetResizeOffset( rx, ry );
// Apply pin settings from template, too
m_pBlackMarketPrice->SetAutoResize( GetClassPanel()->GetPinCorner(), GetClassPanel()->GetAutoResize(), px, py, rx, ry );
}
}
virtual void ApplySettings( KeyValues *resourceData )
{
BaseClass::ApplySettings( resourceData );
KeyValues *kv = resourceData->FindKey( "cost", false );
if( kv ) // if this button has a cost defined for it
{
m_iPrice = kv->GetInt(); // save the price away
}
kv = resourceData->FindKey( "as_restrict", false );
if( kv ) // if this button has a map limitation for it
{
m_iASRestrict = kv->GetInt(); // save the as_restrict away
}
kv = resourceData->FindKey( "de_useonly", false );
if( kv ) // if this button has a map limitation for it
{
m_iDEUseOnly = kv->GetInt(); // save the de_useonly away
}
if ( m_command )
{
delete[] m_command;
m_command = NULL;
}
kv = resourceData->FindKey( "command", false );
if ( kv )
{
m_command = CloneString( kv->GetString() );
}
SetPriceState();
SetMapTypeState();
}
int GetASRestrict() { return m_iASRestrict; }
int GetDEUseOnly() { return m_iDEUseOnly; }
virtual void PerformLayout()
{
BaseClass::PerformLayout();
SetPriceState();
SetMapTypeState();
#ifndef CS_SHIELD_ENABLED
if ( !Q_stricmp( GetName(), "shield" ) )
{
SetVisible( false );
SetEnabled( false );
}
#endif
}
virtual void ApplySchemeSettings( vgui::IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
m_avaliableColor = pScheme->GetColor( "Label.TextColor", Color( 0, 0, 0, 0 ) );
m_unavailableColor = pScheme->GetColor( "Label.DisabledFgColor2", Color( 0, 0, 0, 0 ) );
m_bargainColor = Color( 0, 255, 0, 192 );
SetPriceState();
SetMapTypeState();
}
void SetPriceState()
{
if ( CSGameRules() && CSGameRules()->IsBlackMarket() )
{
SetMarketState();
}
else
{
if ( GetParent() )
{
Panel *pPanel = dynamic_cast< Panel * >(GetParent()->FindChildByName( "MarketSticker" ) );
if ( pPanel )
{
pPanel->SetVisible( false );
}
}
m_bIsBargain = false;
}
C_CSPlayer *pPlayer = C_CSPlayer::GetLocalCSPlayer();
if ( m_iPrice && ( pPlayer && m_iPrice > pPlayer->GetAccount() ) )
{
SetFgColor( m_unavailableColor );
SetCommand( "buy_unavailable" );
}
else
{
if ( m_bIsBargain == false )
{
SetFgColor( m_avaliableColor );
}
else
{
SetFgColor( m_bargainColor );
}
SetCommand( m_command );
}
}
void SetMarketState( void )
{
Panel *pClassPanel = GetClassPanel();
if ( pClassPanel )
{
pClassPanel->SetVisible( false );
}
if ( m_pBlackMarketPrice )
{
Label *pLabel = dynamic_cast< Label * >(m_pBlackMarketPrice->FindChildByName( "pricelabel" ) );
if ( pLabel )
{
const int BufLen = 2048;
wchar_t wbuf[BufLen] = L"";
const wchar_t *formatStr = g_pVGuiLocalize->Find("#Cstrike_MarketPreviousPrice");
if ( !formatStr )
formatStr = L"%s1";
char strPrice[16];
wchar_t szPrice[64];
Q_snprintf( strPrice, sizeof( strPrice ), "%d", m_iPreviousPrice );
g_pVGuiLocalize->ConvertANSIToUnicode( strPrice, szPrice, sizeof(szPrice));
g_pVGuiLocalize->ConstructString( wbuf, sizeof(wbuf), formatStr, 1, szPrice );
pLabel->SetText( wbuf );
pLabel->SetVisible( true );
}
pLabel = dynamic_cast< Label * >(m_pBlackMarketPrice->FindChildByName( "price" ) );
if ( pLabel )
{
const int BufLen = 2048;
wchar_t wbuf[BufLen] = L"";
const wchar_t *formatStr = g_pVGuiLocalize->Find("#Cstrike_MarketCurrentPrice");
if ( !formatStr )
formatStr = L"%s1";
char strPrice[16];
wchar_t szPrice[64];
Q_snprintf( strPrice, sizeof( strPrice ), "%d", m_iPrice );
g_pVGuiLocalize->ConvertANSIToUnicode( strPrice, szPrice, sizeof(szPrice));
g_pVGuiLocalize->ConstructString( wbuf, sizeof(wbuf), formatStr, 1, szPrice );
pLabel->SetText( wbuf );
pLabel->SetVisible( true );
}
pLabel = dynamic_cast< Label * >(m_pBlackMarketPrice->FindChildByName( "difference" ) );
if ( pLabel )
{
const int BufLen = 2048;
wchar_t wbuf[BufLen] = L"";
const wchar_t *formatStr = g_pVGuiLocalize->Find("#Cstrike_MarketDeltaPrice");
if ( !formatStr )
formatStr = L"%s1";
char strPrice[16];
wchar_t szPrice[64];
int iDifference = m_iPreviousPrice - m_iPrice;
if ( iDifference >= 0 )
{
pLabel->SetFgColor( m_bargainColor );
}
else
{
pLabel->SetFgColor( Color( 192, 28, 0, 255 ) );
}
Q_snprintf( strPrice, sizeof( strPrice ), "%d", abs( iDifference ) );
g_pVGuiLocalize->ConvertANSIToUnicode( strPrice, szPrice, sizeof(szPrice));
g_pVGuiLocalize->ConstructString( wbuf, sizeof(wbuf), formatStr, 1, szPrice );
pLabel->SetText( wbuf );
pLabel->SetVisible( true );
}
ImagePanel *pImage = dynamic_cast< ImagePanel * >(m_pBlackMarketPrice->FindChildByName( "classimage" ) );
if ( pImage )
{
ImagePanel *pClassImage = dynamic_cast< ImagePanel * >(GetClassPanel()->FindChildByName( "classimage" ) );
if ( pClassImage )
{
pImage->SetSize( pClassImage->GetWide(), pClassImage->GetTall() );
pImage->SetImage( pClassImage->GetImage() );
}
}
if ( GetParent() )
{
Panel *pPanel = dynamic_cast< Panel * >(GetParent()->FindChildByName( "MarketSticker" ) );
if ( pPanel )
{
if ( m_bIsBargain )
{
pPanel->SetVisible( true );
}
else
{
pPanel->SetVisible( false );
}
}
}
}
}
void SetMapTypeState()
{
CCSGameRules *pRules = CSGameRules();
if ( pRules )
{
if( pRules->IsVIPMap() )
{
if ( m_iASRestrict )
{
SetFgColor( m_unavailableColor );
SetCommand( "buy_unavailable" );
}
}
if ( !pRules->IsBombDefuseMap() )
{
if ( m_iDEUseOnly )
{
SetFgColor( m_unavailableColor );
SetCommand( "buy_unavailable" );
}
}
}
}
void SetBargainButton( bool state )
{
m_bIsBargain = state;
}
void SetCurrentPrice( int iPrice )
{
m_iPrice = iPrice;
}
void SetPreviousPrice( int iPrice )
{
m_iPreviousPrice = iPrice;
}
const char *GetBuyCommand( void )
{
return m_command;
}
virtual void ShowPage()
{
if ( g_lastPanel )
{
for( int i = 0; i< g_lastPanel->GetParent()->GetChildCount(); i++ )
{
MouseOverPanelButton *buyButton = dynamic_cast<MouseOverPanelButton *>(g_lastPanel->GetParent()->GetChild(i));
if ( buyButton )
{
buyButton->HidePage();
}
}
}
BaseClass::ShowPage();
if ( !Q_stricmp( m_command, "vguicancel" ) )
return;
if ( CSGameRules() && CSGameRules()->IsBlackMarket() )
{
if ( m_pBlackMarketPrice && !m_pBlackMarketPrice->IsVisible() )
{
m_pBlackMarketPrice->SetVisible( true );
}
}
}
virtual void HidePage()
{
BaseClass::HidePage();
if ( m_pBlackMarketPrice && m_pBlackMarketPrice->IsVisible() )
{
m_pBlackMarketPrice->SetVisible( false );
}
}
private:
int m_iPrice;
int m_iPreviousPrice;
int m_iASRestrict;
int m_iDEUseOnly;
bool m_bIsBargain;
Color m_avaliableColor;
Color m_unavailableColor;
Color m_bargainColor;
char *m_command;
public:
vgui::EditablePanel *m_pBlackMarketPrice;
};
#endif // BUYMOUSEOVERPANELBUTTON_H