You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
57 lines
1.3 KiB
57 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#include "cbase.h"
|
|
#include "hudelement.h"
|
|
#include <vgui_controls/Panel.h>
|
|
#include <vgui/ISurface.h>
|
|
#include "clientmode_csnormal.h"
|
|
#include "c_cs_player.h"
|
|
#include "materialsystem/imaterialsystemhardwareconfig.h"
|
|
|
|
class CHudFlashbang : public CHudElement, public vgui::Panel
|
|
{
|
|
public:
|
|
DECLARE_CLASS_SIMPLE( CHudFlashbang, vgui::Panel );
|
|
|
|
virtual bool ShouldDraw();
|
|
virtual void Paint();
|
|
|
|
CHudFlashbang( const char *name );
|
|
|
|
private:
|
|
|
|
int m_iAdditiveWhiteID;
|
|
};
|
|
|
|
|
|
DECLARE_HUDELEMENT( CHudFlashbang );
|
|
|
|
|
|
CHudFlashbang::CHudFlashbang( const char *pName ) :
|
|
vgui::Panel( NULL, "HudFlashbang" ), CHudElement( pName )
|
|
{
|
|
SetParent( g_pClientMode->GetViewport() );
|
|
|
|
m_iAdditiveWhiteID = 0;
|
|
|
|
SetHiddenBits( HIDEHUD_PLAYERDEAD );
|
|
}
|
|
|
|
// the flashbang effect cannot be drawn in the HUD, because this lets the user skip its effect
|
|
// by hitting Escape, or by setting "cl_drawhud 0".
|
|
bool CHudFlashbang::ShouldDraw()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
// the flashbang effect cannot be drawn in the HUD, because this lets the user skip its effect
|
|
// by hitting Escape, or by setting "cl_drawhud 0".
|
|
void CHudFlashbang::Paint()
|
|
{
|
|
return;
|
|
}
|
|
|