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28 lines
507 B
28 lines
507 B
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#ifndef MOVIE_EXPLOSION_H
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#define MOVIE_EXPLOSION_H
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#include "baseparticleentity.h"
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class MovieExplosion : public CBaseParticleEntity
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{
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public:
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DECLARE_CLASS( MovieExplosion, CBaseParticleEntity );
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DECLARE_SERVERCLASS();
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static MovieExplosion* CreateMovieExplosion(const Vector &pos);
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};
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#endif
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