Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

29 lines
947 B

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Holds the CEconGameAccountClient object
//
// $NoKeywords: $
//=============================================================================//
#ifndef ECON_GAME_ACCOUNT_CLIENT_H
#define ECON_GAME_ACCOUNT_CLIENT_H
#ifdef _WIN32
#pragma once
#endif
#include "gcsdk/protobufsharedobject.h"
#include "base_gcmessages.pb.h"
//---------------------------------------------------------------------------------
// Purpose: All the account-level information that the GC tracks
//---------------------------------------------------------------------------------
class CEconGameAccountClient : public GCSDK::CProtoBufSharedObject< CSOEconGameAccountClient, k_EEconTypeGameAccountClient >
{
#ifdef GC
DECLARE_CLASS_MEMPOOL( CEconGameAccountClient );
public:
virtual bool BIsDatabaseBacked() const { return false; }
#endif
};
#endif //ECON_GAME_ACCOUNT_CLIENT_H