Team Fortress 2 Source Code as on 22/4/2020
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//====== Copyright 1996-2010, Valve Corporation, All rights reserved. =======
//
// Purpose: The file defines our Google Protocol Buffers which are used in over
// the wire messages between servers as well as between the TF GC and TF gameservers
// and clients.
//
//=============================================================================
// We care more about speed than code size
option optimize_for = SPEED;
// We don't use the service generation functionality
option cc_generic_services = false;
//
// STYLE NOTES:
//
// Use CamelCase CMsgMyMessageName style names for messages.
//
// Use lowercase _ delimited names like my_steam_id for field names, this is non-standard for Steam,
// but plays nice with the Google formatted code generation.
//
// Try not to use required fields ever. Only do so if you are really really sure you'll never want them removed.
// Optional should be preffered as it will make versioning easier and cleaner in the future if someone refactors
// your message and wants to remove or rename fields.
//
// Use fixed64 for JobId_t, GID_t, or SteamID. This is appropriate for any field that is normally
// going to be larger than 2^56. Otherwise use int64 for 64 bit values that are frequently smaller
// than 2^56 as it will safe space on the wire in those cases.
//
// Similar to fixed64, use fixed32 for RTime32 or other 32 bit values that are frequently larger than
// 2^28. It will save space in those cases, otherwise use int32 which will safe space for smaller values.
// An exception to this rule for RTime32 is if the value will frequently be zero rather than set to an actual
// time.
//
import "steammessages.proto";
enum EGCItemMsg
{
k_EMsgGCBase = 1000;
k_EMsgGCSetSingleItemPosition = 1001; // uses old-school struct for a single item. Prefer k_EMsgGCSetItemPositions
k_EMsgGCCraft = 1002;
k_EMsgGCCraftResponse = 1003;
k_EMsgGCDelete = 1004;
k_EMsgGCVerifyCacheSubscription = 1005; // sent by gameservers who don't have a cache they expect
k_EMsgGCNameItem = 1006;
k_EMsgGCUnlockCrate = 1007; // used by decoder rings to unlock supply crates
k_EMsgGCUnlockCrateResponse = 1008;
k_EMsgGCPaintItem = 1009; // used by paint cans to paint items
k_EMsgGCPaintItemResponse = 1010;
k_EMsgGCGoldenWrenchBroadcast = 1011; // sent to all users when a Golden Wrench is crafted or deleted
k_EMsgGCMOTDRequest = 1012; // client is asking for a set of MOTDs
k_EMsgGCMOTDRequestResponse = 1013;
// k_EMsgGCAddItemToSocket_DEPRECATED = 1014;
// k_EMsgGCAddItemToSocketResponse_DEPRECATED = 1015;
// k_EMsgGCAddSocketToBaseItem_DEPRECATED = 1016;
// k_EMsgGCAddSocketToItem_DEPRECATED = 1017;
// k_EMsgGCAddSocketToItemResponse_DEPRECATED = 1018;
k_EMsgGCNameBaseItem = 1019;
k_EMsgGCNameBaseItemResponse = 1020;
k_EMsgGCRemoveSocketItem_DEPRECATED = 1021;
k_EMsgGCRemoveSocketItemResponse_DEPRECATED = 1022;
k_EMsgGCCustomizeItemTexture = 1023;
k_EMsgGCCustomizeItemTextureResponse = 1024;
k_EMsgGCUseItemRequest = 1025; // client/game server => GC
k_EMsgGCUseItemResponse = 1026; // GC => client/game server
// k_EMsgGCSpawnItem_DEPRECATED = 1028; // GC => game server
k_EMsgGCRespawnPostLoadoutChange = 1029; // client => GC => game server
k_EMsgGCRemoveItemName = 1030; // client => GC
k_EMsgGCRemoveItemPaint = 1031; // client => GC
k_EMsgGCGiftWrapItem = 1032; // client => GC (the player requests an item to be gift wrapped)
k_EMsgGCGiftWrapItemResponse = 1033; // GC => client (confirmation that an item was gift wrapped)
k_EMsgGCDeliverGift = 1034;
k_EMsgGCDeliverGiftResponseReceiver = 1036;
k_EMsgGCUnwrapGiftRequest = 1037;
k_EMsgGCUnwrapGiftResponse = 1038;
k_EMsgGCSetItemStyle = 1039;
k_EMsgGCUsedClaimCodeItem = 1040;
k_EMsgGCSortItems = 1041;
k_EMsgGC_RevolvingLootList_DEPRECATED= 1042; // GC => client; revolving loot list
k_EMsgGCLookupAccount = 1043; // client is requesting a lookup of an account
k_EMsgGCLookupAccountResponse = 1044;
k_EMsgGCLookupAccountName = 1045; // old-school struct for single account. client is requesting a lookup of an account name
k_EMsgGCLookupAccountNameResponse = 1046;
//k_EMsgGCStartupCheck = 1047; // GC => client
//k_EMsgGCStartupCheckResponse = 1048; // client => GC
k_EMsgGCUpdateItemSchema = 1049; // GC => client
k_EMsgGCRequestInventoryRefresh = 1050; // client => GC
k_EMsgGCRemoveCustomTexture = 1051; // client => GC
k_EMsgGCRemoveCustomTextureResponse = 1052; // GC => client
k_EMsgGCRemoveMakersMark = 1053; // client => GC
k_EMsgGCRemoveMakersMarkResponse = 1054; // GC => client
k_EMsgGCRemoveUniqueCraftIndex = 1055; // client => GC
k_EMsgGCRemoveUniqueCraftIndexResponse = 1056; // GC => client
k_EMsgGCSaxxyBroadcast = 1057; // sent to all users when a Saxxy is deleted
k_EMsgGCBackpackSortFinished = 1058; // GC => client
k_EMsgGCAdjustItemEquippedState = 1059; // GC => client
// k_EMsgGCRequestItemSchemaData_DEPRECATED = 1060; // client => GC Should only be used in dev universe
k_EMsgGCCollectItem = 1061;
k_EMsgGCItemAcknowledged = 1062; // sent to a dedicated server when a client acknowledges an item
// item presets
k_EMsgGCPresets_SelectPresetForClass = 1063; // client => GC
k_EMsgGCPresets_SetItemPosition = 1064; // client => GC
// Abuse reporting
k_EMsgGC_ReportAbuse = 1065; // client => GC
k_EMsgGC_ReportAbuseResponse = 1066; // GC => client
// more item presets
k_EMsgGCPresets_SelectPresetForClassReply = 1067; // GC => client
// item naming broadcast
k_EMsgGCNameItemNotification = 1068; // GC => client
// !FIXME! DOTAMERGE
// these messages are particular to DOTA, or
// conflict with corresponding TF messages
//
// k_EMsgGCGiftedItems = 1027; // GC => game server
// k_EMsgGCDeliverGiftResponseGiver = 1035;
//
// k_EMsgGCApplyConsumableEffects = 1069;
//
// k_EMsgGCConsumableExhausted = 1070;
// k_EMsgGCApplyStrangePart = 1073; // GC => client
// k_EMsgGCShowItemsPickedUp = 1071;
//
// // generic broadcast
// k_EMsgGCClientDisplayNotification = 1072; // GC => client
//
//// OBSOLETE k_EMsgGC_IncrementKillCountAttribute = 1074; // client => GC
// k_EMsgGC_IncrementKillCountResponse = 1075; // GC => client
// k_EMsgGCApplyPennantUpgrade = 1076; // GC => client
//
// k_EMsgGCSetItemPositions = 1077; // client => GC; protobuf batched item position update
//
// k_EMsgGCUnlockItemStyle = 1080;
// k_EMsgGCUnlockItemStyleResponse = 1081;
//
// k_EMsgGCFulfillDynamicRecipeComponent = 1082;
// k_EMsgGCFulfillDynamicRecipeComponentResponse = 1083;
// k_EMsgGCApplyEggEssence = 1078;
// k_EMsgGCNameEggEssenceResponse = 1079;
//
// k_EMsgGCClientRequestMarketData = 1084;
// k_EMsgGCClientRequestMarketDataResponse = 1085;
// k_EMsgGCExtractGems = 1086;
// k_EMsgGCAddSocket = 1087; // client -> GC
// k_EMsgGCAddItemToSocket = 1088; // client -> GC
// k_EMsgGCAddItemToSocketResponse = 1089; // GC -> client
// k_EMsgGCAddSocketResponse = 1090; // GC -> client
//
// k_EMsgGCResetStrangeGemCount = 1091; // client -> GC
// << DOTA
// TF >>
// generic broadcast
k_EMsgGCClientDisplayNotification = 1069; // GC => client
k_EMsgGCApplyStrangePart = 1070; // GC => client
k_EMsgGC_IncrementKillCountAttribute = 1071; // client => GC
k_EMsgGC_IncrementKillCountResponse = 1072; // GC => client
k_EMsgGCRemoveStrangePart = 1073; // GC => client
k_EMsgGCResetStrangeScores = 1074; // client => GC
k_EMsgGCGiftedItems = 1075; // GC => game server
k_EMsgGCApplyUpgradeCard = 1077; // client => GC
k_EMsgGCRemoveUpgradeCard = 1078; // client => GC
k_EMsgGCApplyStrangeRestriction = 1079; // client => GC
k_EMsgGCClientRequestMarketData = 1080; // client => GC
k_EMsgGCClientRequestMarketDataResponse = 1081; // GC => client
k_EMsgGCApplyXifier = 1082; // client => GC
k_EMsgGCApplyXifierResponse = 1083; // GC => Client
k_EMsgGC_TrackUniquePlayerPairEvent = 1084; // client => GC
k_EMsgGCFulfillDynamicRecipeComponent = 1085; // client => GC
k_EMsgGCFulfillDynamicRecipeComponentResponse = 1086; // GC => client
k_EMsgGCSetItemEffectVerticalOffset = 1087; // client => GC
k_EMsgGCSetHatEffectUseHeadOrigin = 1088; // client => GC
k_EMsgGCItemEaterRecharger = 1089; // client => GC
k_EMsgGCItemEaterRechargerResponse = 1090; // GC => Client
k_EMsgGCApplyBaseItemXifier = 1091; // client => GC
k_EMsgGCApplyClassTransmogrifier = 1092; // client => GC
k_EMsgGCApplyHalloweenSpellbookPage = 1093; // client => GC
k_EMsgGCRemoveKillStreak = 1094; // client => GC
k_EMsgGCRemoveKillStreakResponse = 1095; // GC => client
k_EMsgGCTFSpecificItemBroadcast = 1096; // GC => client (broadcast)
k_EMsgGC_IncrementKillCountAttribute_Multiple = 1097; // client (game server) => GC
k_EMsgGCDeliverGiftResponseGiver = 1098;
k_EMsgGCSetItemPositions = 1100; // client => GC; protobuf batched item position update
// << TF
k_EMsgGCLookupMultipleAccountNames = 1101;
k_EMsgGCLookupMultipleAccountNamesResponse = 1102;
// trading!
k_EMsgGCTradingBase = 1500;
k_EMsgGCTrading_InitiateTradeRequest = 1501; // client A -> GC and then GC -> client B
k_EMsgGCTrading_InitiateTradeResponse = 1502; // client B -> GC or GC -> client A
k_EMsgGCTrading_StartSession = 1503; // GC -> client A & B
// k_EMsgGCTrading_SetItem = 1504; // client -> GC
// k_EMsgGCTrading_RemoveItem = 1505; // client -> GC
// k_EMsgGCTrading_UpdateTradeInfo = 1506; // GC -> client A & B in response to SetItem or RemoveItem message
// k_EMsgGCTrading_SetReadiness = 1507; // client -> GC
// k_EMsgGCTrading_ReadinessResponse = 1508; // GC -> client A & B
k_EMsgGCTrading_SessionClosed = 1509; // GC -> client A & B
k_EMsgGCTrading_CancelSession = 1510; // client -> GC
// k_EMsgGCTrading_TradeChatMsg = 1511; // client -> GC and then GC -> other client
// k_EMsgGCTrading_ConfirmOffer = 1512; // client -> GC
// k_EMsgGCTrading_TradeTypingChatMsg = 1513; // client -> GC and then GC -> other client
k_EMsgGCTrading_InitiateTradeRequestResponse = 1514; // GC -> client
// serverbrowser messages
k_EMsgGCServerBrowser_FavoriteServer = 1601;
k_EMsgGCServerBrowser_BlacklistServer = 1602;
// rentals & previews
k_EMsgGCServerRentalsBase = 1700;
k_EMsgGCItemPreviewCheckStatus = 1701;
k_EMsgGCItemPreviewStatusResponse = 1702;
k_EMsgGCItemPreviewRequest = 1703;
k_EMsgGCItemPreviewRequestResponse = 1704;
k_EMsgGCItemPreviewExpire = 1705;
k_EMsgGCItemPreviewExpireNotification = 1706;
// !FIXME! DOTAMERGE
// This message is 1707 in DOTA, but it came from TF, where it was 1707 at one time, then switched to 1708
// when the message format changed.
// k_EMsgGCItemPreviewItemBoughtNotification = 1707;
k_EMsgGCItemPreviewItemBoughtNotification = 1708;
// Development only messages
k_EMsgGCDev_NewItemRequest = 2001;
k_EMsgGCDev_NewItemRequestResponse = 2002;
k_EMsgGCDev_DebugRollLootRequest = 2003;
// Microtransaction messages
k_EMsgGCStoreGetUserData = 2500; // Gets the current price sheet from the GC
k_EMsgGCStoreGetUserDataResponse = 2501; // Response
k_EMsgGCStorePurchaseInit_DEPRECATED = 2502; // Initiate a purchase (old pre-protobuff format -- deprecated!)
k_EMsgGCStorePurchaseInitResponse_DEPRECATED = 2503; // Response
// !FIXME! DOTAMERGE
// These messages have different values in TF and DOTA.
// k_EMsgGCStorePurchaseFinalize = 2504; // Finalize a purchase
// k_EMsgGCStorePurchaseFinalizeResponse = 2505; // Response
// k_EMsgGCStorePurchaseCancel = 2506; // Cancel a purchase
// k_EMsgGCStorePurchaseCancelResponse = 2507; // Response
k_EMsgGCStorePurchaseFinalize = 2512; // Finalize a purchase
k_EMsgGCStorePurchaseFinalizeResponse = 2513; // Response
k_EMsgGCStorePurchaseCancel = 2514; // Cancel a purchase
k_EMsgGCStorePurchaseCancelResponse = 2515; // Response
k_EMsgGCStorePurchaseQueryTxn = 2508; // Query the status of a transaction
k_EMsgGCStorePurchaseQueryTxnResponse = 2509; // Response
k_EMsgGCStorePurchaseInit = 2510; // Initiate a purchase
k_EMsgGCStorePurchaseInitResponse = 2511; // Response
// !FIXME! DOTAMERGE
// Conflict with TF messages
// k_EMsgGCBannedWordListRequest = 2512; // Request a list of new banned words
// k_EMsgGCBannedWordListResponse = 2513; // response to a request, or a push of a new banned word update to clients
// k_EMsgGCToGCBannedWordListBroadcast = 2514; // sent from GC to GC so the main GC can broadcast a banned word change to clients
// k_EMsgGCToGCBannedWordListUpdated = 2515; // sent from GC to other GCs so that they can be kept in sync with banned word list updates
k_EMsgGCToGCDirtySDOCache = 2516; // when an SDO cache needs to be dirtied on another GC
k_EMsgGCToGCDirtyMultipleSDOCache = 2517; // when a list of SDO caches needs to be dirtied on another GC
k_EMsgGCToGCUpdateSQLKeyValue = 2518; // when a key value changes and needs to be updated on other GCs
// k_EMsgGCToGCIsTrustedServer = 2519; // Is the specified server trusted?
// k_EMsgGCToGCIsTrustedServerResponse = 2520; // response to whether or not this is a trusted server
k_EMsgGCToGCBroadcastConsoleCommand = 2521; // run a console command remotely on another GC from a GC
k_EMsgGCServerVersionUpdated = 2522; // Sent when the active version of a server changes so servers can restart
k_EMsgGCApplyAutograph = 2523; //
k_EMsgGCToGCWebAPIAccountChanged = 2524;
k_EMsgGCRequestAnnouncements = 2525; //
k_EMsgGCRequestAnnouncementsResponse = 2526; //
k_EMsgGCRequestPassportItemGrant = 2527;
k_EMsgGCClientVersionUpdated = 2528; // Sent when the client doesn't match the appropriate version
k_EMsgGCItemPurgatory_FinalizePurchase = 2531; // Sent for Korean government requirement - move a purchased item from the "maybe box" (referred to as item purgatory in code) to the backpack
k_EMsgGCItemPurgatory_FinalizePurchaseResponse = 2532;
k_EMsgGCItemPurgatory_RefundPurchase = 2533;
k_EMsgGCItemPurgatory_RefundPurchaseResponse = 2534;
k_EMsgGCToGCPlayerStrangeCountAdjustments = 2535;
k_EMsgGCRequestStoreSalesData = 2536; // get which items are currently on sale
k_EMsgGCRequestStoreSalesDataResponse = 2537;
k_EMsgGCRequestStoreSalesDataUpToDateResponse = 2538;
k_EMsgGCToGCPingRequest = 2539;
k_EMsgGCToGCPingResponse = 2540;
k_EMsgGCToGCGetUserSessionServer = 2541; // GC->GC, see what the steam ID is of the server that this user is on
k_EMsgGCToGCGetUserSessionServerResponse = 2542; // --response
k_EMsgGCToGCGetUserServerMembers = 2543; // GC->GC, what members are on the server and spectating
k_EMsgGCToGCGetUserServerMembersResponse = 2544; // --response
k_EMsgGCToGCGrantSelfMadeItemToAccount = 2555; // GC->GC, via SQL message queue, grant one specific self-made item to this contributor account ID
k_EMsgGCToGCThankedByNewUser = 2556; // GC->GC, via SQL message queue, this account was thanked by a new user account, so grant a thanked item or level up the current item
k_EMsgGCShuffleCrateContents = 2557; // game client->GC, shuffle the contents of the line item loot list for this crate
k_EMsgGCQuestObjective_Progress = 2558; // client/game -> GC, report progress in a quest objective
k_EMsgGCQuestCompleted = 2559; // GC -> client, report completion of a quest
k_EMsgGCApplyDuckToken = 2560; // client => GC
k_EMsgGCQuestComplete_Request = 2561; // client -> GC
k_EMsgGCQuestObjective_PointsChange = 2562; // server -> GC
k_EMsgGCQuestObjective_RequestLoanerItems = 2564; // client -> GC
k_EMsgGCQuestObjective_RequestLoanerResponse = 2565; // GC -> client
k_EMsgGCApplyStrangeCountTransfer = 2566; // client => GC
k_EMsgGCCraftCollectionUpgrade = 2567; // client => GC
k_EMsgGCCraftHalloweenOffering = 2568; // client => GC
k_EMsgGCQuestDiscard_Request = 2569; // client => GC
k_EMsgGCRemoveGiftedBy = 2570; // client => GC
k_EMsgGCRemoveGiftedByResponse = 2571; // GC => client
k_EMsgGCRemoveFestivizer = 2572; // client => GC
k_EMsgGCRemoveFestivizerResponse = 2573; // GC => client
k_EMsgGCCraftCommonStatClock = 2574; // client => GC
// Game specific messages start at 5000 and GCGameBase messages start at 3000
// So all these must be < 3000
};
enum EGCMsgResponse
{
k_EGCMsgResponseOK = 0; // Request succeeded
k_EGCMsgResponseDenied = 1; // Request denied
k_EGCMsgResponseServerError = 2; // Request failed due to a temporary server error
k_EGCMsgResponseTimeout = 3; // Request timed out
k_EGCMsgResponseInvalid = 4; // Request was corrupt
k_EGCMsgResponseNoMatch = 5; // No item definition matched the request
k_EGCMsgResponseUnknownError = 6; // Request failed with an unknown error
k_EGCMsgResponseNotLoggedOn = 7; // Client not logged on to steam
k_EGCMsgFailedToCreate = 8; // Failed to create whatever object the GC was asked to create
// k_EGCMsgResponseForceSizeInt = 0x7FFFFFFF
};
enum EUnlockStyle
{
k_UnlockStyle_Succeeded = 0;
k_UnlockStyle_Failed_PreReq = 1;
k_UnlockStyle_Failed_CantAfford = 2;
k_UnlockStyle_Failed_CantCommit = 3;
k_UnlockStyle_Failed_CantLockCache = 4;
k_UnlockStyle_Failed_CantAffordAttrib = 5;
k_UnlockStyle_Failed_CantAffordGem = 6;
};
enum EItemPurgatoryResponse_Finalize
{
k_ItemPurgatoryResponse_Finalize_Succeeded = 0;
k_ItemPurgatoryResponse_Finalize_Failed_Incomplete = 1; // Some but not all finalized
k_ItemPurgatoryResponse_Finalize_Failed_ItemsNotInPurgatory = 2; // Item ID's sent up were not in purgatory
k_ItemPurgatoryResponse_Finalize_Failed_CouldNotFindItems = 3; // One or more items do not belong to the given steam ID or were deleted, etc.
k_ItemPurgatoryResponse_Finalize_Failed_NoSOCache = 4; // Couldn't load the user's SO cache
k_ItemPurgatoryResponse_Finalize_BackpackFull = 5; // Backpack was full. We may have finalized some items.
};
enum EItemPurgatoryResponse_Refund
{
k_ItemPurgatoryResponse_Refund_Succeeded = 0;
k_ItemPurgatoryResponse_Refund_Failed_ItemNotInPurgatory = 1; // Item ID's sent up were not in purgatory
k_ItemPurgatoryResponse_Refund_Failed_CouldNotFindItem = 2; // One or more items do not belong to the given steam ID or were deleted, etc.
k_ItemPurgatoryResponse_Refund_Failed_NoSOCache = 3; // Couldn't load the user's SO cache
k_ItemPurgatoryResponse_Refund_Failed_NoDetail = 4; // Generic error to avoid giving the client too much detail
k_ItemPurgatoryResponse_Refund_Failed_NexonWebAPI = 5; // The Nexon WebAPI failed
};
//
// k_EMsgGCApplyAutograph
//
message CMsgApplyAutograph
{
optional uint64 autograph_item_id = 1; // which autograph?
optional uint64 item_item_id = 2; // which item is getting this autograph
};
// k_EMsgGCToGCPlayerStrangeCountAdjustments
// Used in the GC SQL Msg queue and in match signout
message CMsgEconPlayerStrangeCountAdjustment
{
message CStrangeCountAdjustment
{
optional uint32 event_type = 1;
optional uint64 item_id = 2;
optional uint32 adjustment = 3;
};
optional uint32 account_id = 1;
repeated CStrangeCountAdjustment strange_count_adjustments = 2;
};
//
// k_EMsgGCItemPurgatory_FinalizePurchase
//
message CMsgRequestItemPurgatory_FinalizePurchase
{
repeated uint64 item_ids = 1;
};
//
// k_EMsgGCItemPurgatory_FinalizePurchaseResponse
//
message CMsgRequestItemPurgatory_FinalizePurchaseResponse
{
optional uint32 result = 1;
};
//
// k_EMsgGCItemPurgatory_RefundPurchase
//
message CMsgRequestItemPurgatory_RefundPurchase
{
optional uint64 item_id = 1;
};
//
// k_EMsgGCItemPurgatory_RefundPurchaseResponse
//
message CMsgRequestItemPurgatory_RefundPurchaseResponse
{
optional uint32 result = 1;
};
message CMsgCraftingResponse
{
repeated uint64 item_ids = 1;
};
// k_EMsgGCRequestStoreSalesData
message CMsgGCRequestStoreSalesData
{
optional uint32 version = 1; // the last received version (used to identify when sales data may have changed)
optional uint32 currency = 2; // which currency we want the sales values for
};
// k_EMsgGCRequestStoreSalesDataResponse
message CMsgGCRequestStoreSalesDataResponse
{
message Price
{
optional uint32 item_def = 1;
optional uint32 price = 2;
};
repeated Price sale_price = 1; // the list of items on sale and their sale price for the requested currency
optional uint32 version = 2; // the version of this data, future sale requests should provide this value so redundant requests can be ignored
optional uint32 expiration_time = 3; // the time after which this sale is likely to expire. It could expire sooner than this if the GC restarts
};
// k_EMsgGCRequestStoreSalesDataUpToDateResponse
message CMsgGCRequestStoreSalesDataUpToDateResponse
{
optional uint32 version = 1; // the last received version (used to identify when sales data may have changed)
optional uint32 expiration_time = 2; // the time after which this sale is likely to expire. It could expire sooner than this if the GC restarts
};
// k_EMsgGCToGCPingRequest
message CMsgGCToGCPingRequest
{
};
// k_EMsgGCToGCPingResponse
message CMsgGCToGCPingResponse
{
};
// k_EMsgGCToGCGetUserSessionServer
message CMsgGCToGCGetUserSessionServer
{
optional uint32 account_id = 1; // the user to lookup the server information for
};
// k_EMsgGCToGCGetUserSessionServerResponse
message CMsgGCToGCGetUserSessionServerResponse
{
optional fixed64 server_steam_id = 1; // zero if this user is not online or not on a server
};
// k_EMsgGCToGCGetUserServerMembers
message CMsgGCToGCGetUserServerMembers
{
optional uint32 account_id = 1; // the account ID to look up the server and spectators from
optional uint32 max_spectators = 2; // do you want spectators? If so what is the limit of how many will be returned (otherwise specify zero)
};
// k_EMsgGCToGCGetUserServerMembersResponse
message CMsgGCToGCGetUserServerMembersResponse
{
repeated uint32 member_account_id = 1; // the list of other server members or spectators
};
// k_EMsgGCLookupMultipleAccountNames
message CMsgLookupMultipleAccountNames
{
repeated uint32 accountids = 1 [ packed=true ];
};
// k_EMsgGCLookupMultipleAccountNamesResponse
message CMsgLookupMultipleAccountNamesResponse
{
message Account
{
optional uint32 accountid = 1;
optional string persona = 2;
}
repeated Account accounts = 1;
};
// k_EMsgGCToGCGrantSelfMadeItemToAccount
message CMsgGCToGCGrantSelfMadeItemToAccount
{
optional uint32 item_def_index = 1;
optional uint32 accountid = 2;
}
// k_EMsgGCToGCThankedByNewUser
message CMsgGCToGCThankedByNewUser
{
optional uint32 new_user_accountid = 1; // guy who did the thanking
optional uint32 thanked_user_accountid = 2; // guy who was thanked
}
// k_EMsgGCShuffleCrateContents
message CMsgGCShuffleCrateContents
{
optional uint64 crate_item_id = 1;
optional string user_code_string = 2;
}
// k_EMsgGCQuestObjective_Progress
message CMsgGCQuestObjective_Progress
{
optional uint64 quest_item_id = 1;
optional uint32 quest_attrib_index = 2;
optional uint32 delta = 3;
optional fixed64 owner_steamid = 4;
}
// CMsgGCQuestObjective_PointsChange
message CMsgGCQuestObjective_PointsChange
{
optional uint64 quest_item_id = 1;
optional uint32 standard_points = 2;
optional uint32 bonus_points = 3;
optional fixed64 owner_steamid = 4;
optional bool update_base_points = 5 [default = false];
}
// k_EMsgGCQuestComplete_Request
message CMsgGCQuestComplete_Request
{
optional uint64 quest_item_id = 1;
}
// k_EMsgGCQuestCompleted
message CMsgGCQuestCompleted
{
}
// k_EMsgGCQuestObjective_RequestLoanerItems
message CMsgGCQuestObjective_RequestLoanerItems
{
optional uint64 quest_item_id = 1;
}
// k_EMsgGCQuestObjective_RequestLoanerResponse
message CMsgGCQuestObjective_RequestLoanerResponse
{
}
// k_EMsgGCCraftCollectionUpgrader
message CMsgCraftCollectionUpgrade
{
repeated uint64 item_id = 1; // list of item ids
};
// k_EMsgGCCraftHalloweenOffering
message CMsgCraftHalloweenOffering
{
optional uint64 tool_id = 1; // tool that is invoking this call
repeated uint64 item_id = 2; // list of item ids
};
// k_EMsgGCCraftCommonStatClock
message CMsgCraftCommonStatClock
{
optional uint64 tool_id = 1; // tool that is invoking this call
repeated uint64 item_id = 2; // list of item ids
};
// k_EMsgGCQuestDiscard_Request
message CMsgGCQuestDiscard_Request
{
optional uint64 quest_item_id = 1;
}
// Do not remove this comment due to a bug on the Mac OS X protobuf compiler - lol