Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef PASSTIME_CONVARS_H
#define PASSTIME_CONVARS_H
#ifdef _WIN32
#pragma once
#endif
#include "convar.h"
extern ConVar
tf_passtime_scores_per_round,
tf_passtime_ball_damping_scale,
tf_passtime_ball_drag_coefficient,
tf_passtime_ball_inertia_scale,
tf_passtime_ball_mass,
tf_passtime_ball_model,
tf_passtime_ball_reset_time,
tf_passtime_ball_rotdamping_scale,
tf_passtime_ball_seek_range,
tf_passtime_ball_seek_speed_factor,
tf_passtime_ball_sphere_collision,
tf_passtime_ball_sphere_radius,
tf_passtime_ball_takedamage,
tf_passtime_ball_takedamage_force,
tf_passtime_flinch_boost,
tf_passtime_mode_homing_lock_sec,
tf_passtime_mode_homing_speed,
tf_passtime_overtime_idle_sec,
tf_passtime_player_reticles_enemies,
tf_passtime_player_reticles_friends,
tf_passtime_score_crit_sec,
tf_passtime_speedboost_on_get_ball_time,
tf_passtime_steal_on_melee,
tf_passtime_teammate_steal_time,
tf_passtime_throwarc_scout,
tf_passtime_throwarc_sniper,
tf_passtime_throwarc_soldier,
tf_passtime_throwarc_demoman,
tf_passtime_throwarc_medic,
tf_passtime_throwarc_heavy,
tf_passtime_throwarc_pyro,
tf_passtime_throwarc_spy,
tf_passtime_throwarc_engineer,
tf_passtime_throwspeed_scout,
tf_passtime_throwspeed_sniper,
tf_passtime_throwspeed_soldier,
tf_passtime_throwspeed_demoman,
tf_passtime_throwspeed_medic,
tf_passtime_throwspeed_heavy,
tf_passtime_throwspeed_pyro,
tf_passtime_throwspeed_spy,
tf_passtime_throwspeed_engineer,
tf_passtime_throwspeed_velocity_scale,
tf_passtime_save_stats,
tf_passtime_experiment_telepass,
tf_passtime_experiment_autopass,
tf_passtime_experiment_instapass_charge,
tf_passtime_experiment_instapass,
tf_passtime_powerball_decayamount,
tf_passtime_powerball_decaysec,
tf_passtime_powerball_decaysec_neutral,
tf_passtime_powerball_passpoints,
tf_passtime_powerball_threshold,
tf_passtime_powerball_airtimebonus,
tf_passtime_powerball_maxairtimebonus,
tf_passtime_powerball_decay_delay,
tf_passtime_pack_range,
tf_passtime_pack_speed,
tf_passtime_pack_hp_per_sec;
enum class EPasstimeExperiment_Telepass {
None,
TeleportToCatcher,
SwapWithCatcher,
TeleportToCatcherMaintainPossession,
};
#endif // PASSTIME_CONVARS_H