Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

39 lines
814 B

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef TF_WEAPON_BOOMERANG_H
#define TF_WEAPON_BOOMERANG_H
#ifdef _WIN32
#pragma once
#endif
#include "tf_weaponbase_melee.h"
#ifdef CLIENT_DLL
#define CTFBoomerang C_TFBoomerang
#endif
//=============================================================================
//
// Boomerang class.
//
class CTFBoomerang : public CTFWeaponBaseMelee
{
public:
DECLARE_CLASS( CTFBoomerang, CTFWeaponBaseMelee );
DECLARE_NETWORKCLASS();
DECLARE_PREDICTABLE();
CTFBoomerang();
virtual int GetWeaponID( void ) const { return TF_WEAPON_BOOMERANG; }
private:
CTFBoomerang( const CTFBoomerang & ) {}
};
#endif // TF_WEAPON_BOOMERANG_H