You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
39 lines
797 B
39 lines
797 B
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef TF_WEAPON_FIREAXE_H
|
|
#define TF_WEAPON_FIREAXE_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "tf_weaponbase_melee.h"
|
|
|
|
#ifdef CLIENT_DLL
|
|
#define CTFFireAxe C_TFFireAxe
|
|
#endif
|
|
|
|
//=============================================================================
|
|
//
|
|
// BrandingIron class.
|
|
//
|
|
class CTFFireAxe : public CTFWeaponBaseMelee
|
|
{
|
|
public:
|
|
|
|
DECLARE_CLASS( CTFFireAxe, CTFWeaponBaseMelee );
|
|
DECLARE_NETWORKCLASS();
|
|
DECLARE_PREDICTABLE();
|
|
|
|
CTFFireAxe() {}
|
|
virtual int GetWeaponID( void ) const { return TF_WEAPON_FIREAXE; }
|
|
|
|
private:
|
|
|
|
CTFFireAxe( const CTFFireAxe & ) {}
|
|
};
|
|
|
|
#endif // TF_WEAPON_FIREAXE_H
|