Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

16 lines
451 B

ps.1.1
;------------------------------------------------------------------------------
; Draw a texture . . woo hoo!
; t0 - texture
;
; The texture coordinates need to be defined as follows:
; tc0 - texcoords
;------------------------------------------------------------------------------
tex t0
tex t1
mul r0.rgb, t1, t0 ; fold in lightmap (color)
+mov r0.a, v0.a ; fold in lightmap (alpha)
mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)