Team Fortress 2 Source Code as on 22/4/2020
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33 lines
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#include "shaderlib/cshader.h"
class vertexlitgeneric_lightingonly_overbright2_ps11_Static_Index
{
public:
vertexlitgeneric_lightingonly_overbright2_ps11_Static_Index( )
{
}
int GetIndex()
{
// Asserts to make sure that we aren't using any skipped combinations.
// Asserts to make sure that we are setting all of the combination vars.
#ifdef _DEBUG
#endif // _DEBUG
return 0;
}
};
#define shaderStaticTest_vertexlitgeneric_lightingonly_overbright2_ps11 0
class vertexlitgeneric_lightingonly_overbright2_ps11_Dynamic_Index
{
public:
vertexlitgeneric_lightingonly_overbright2_ps11_Dynamic_Index()
{
}
int GetIndex()
{
// Asserts to make sure that we aren't using any skipped combinations.
// Asserts to make sure that we are setting all of the combination vars.
#ifdef _DEBUG
#endif // _DEBUG
return 0;
}
};
#define shaderDynamicTest_vertexlitgeneric_lightingonly_overbright2_ps11 0