Team Fortress 2 Source Code as on 22/4/2020
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//-----------------------------------------------------------------------------
// MDLOBJECTS.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR ".."
$Include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
$Configuration
{
$Compiler
{
$PreprocessorDefinitions "$BASE;MDLOBJECTS_LIB"
}
}
$Project "mdlobjects"
{
$Folder "Header Files"
{
}
$Folder "Source Files"
{
$File "dmebodygroup.cpp"
$File "dmebodygrouplist.cpp"
$File "dmecollisionmodel.cpp"
$File "dmehitbox.cpp"
$File "dmehitboxset.cpp"
$File "dmebodypart.cpp"
$File "dmeblankbodypart.cpp"
$File "dmelod.cpp"
$File "dmelodlist.cpp"
$File "dmemdllist.cpp"
$File "dmeboneweight.cpp"
$File "dmebonemask.cpp"
$File "dmebonemasklist.cpp"
$File "dmesequence.cpp"
$File "dmesequencelist.cpp"
$File "dmeboneflexdriver.cpp"
}
$Folder "Interface"
{
$File "$SRCDIR\public\mdlobjects\dmebodygroup.h"
$File "$SRCDIR\public\mdlobjects\dmebodygrouplist.h"
$File "$SRCDIR\public\mdlobjects\dmecollisionmodel.h"
$File "$SRCDIR\public\mdlobjects\dmehitbox.h"
$File "$SRCDIR\public\mdlobjects\dmehitboxset.h"
$File "$SRCDIR\public\mdlobjects\dmebodypart.h"
$File "$SRCDIR\public\mdlobjects\dmeblankbodypart.h"
$File "$SRCDIR\public\mdlobjects\dmelod.h"
$File "$SRCDIR\public\mdlobjects\dmelodlist.h"
$File "$SRCDIR\public\mdlobjects\dmemdllist.h"
$File "$SRCDIR\public\mdlobjects\dmeboneweight.h"
$File "$SRCDIR\public\mdlobjects\dmebonemask.h"
$File "$SRCDIR\public\mdlobjects\dmebonemasklist.h"
$File "$SRCDIR\public\mdlobjects\dmesequence.h"
$File "$SRCDIR\public\mdlobjects\dmesequencelist.h"
$File "$SRCDIR\public\mdlobjects\mdlobjects.h"
}
$Folder "external"
{
$File "$SRCDIR\public\mdlobjects\dmeboneflexdriver.h"
}
}