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52 lines
1.6 KiB
52 lines
1.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: sheet code for particles and other sprite functions
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//
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//===========================================================================//
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#ifndef PARTICLES_INTERNAL_H
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#define PARTICLES_INTERNAL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier1/UtlStringMap.h"
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#include "tier1/utlbuffer.h"
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#include "tier2/fileutils.h"
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#define MAX_WORLD_PLANAR_CONSTRAINTS ( 26 + 5 + 10 )
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#define COLLISION_MODE_PER_PARTICLE_TRACE 0
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#define COLLISION_MODE_PER_FRAME_PLANESET 1
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#define COLLISION_MODE_INITIAL_TRACE_DOWN 2
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#define COLLISION_MODE_USE_NEAREST_TRACE 3
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struct CWorldCollideContextData
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{
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FourVectors m_TraceStartPnt[MAX_WORLD_PLANAR_CONSTRAINTS];
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FourVectors m_TraceEndPnt[MAX_WORLD_PLANAR_CONSTRAINTS];
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FourVectors m_PointOnPlane[MAX_WORLD_PLANAR_CONSTRAINTS];
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FourVectors m_PlaneNormal[MAX_WORLD_PLANAR_CONSTRAINTS];
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int m_nActivePlanes;
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int m_nNumFixedPlanes;
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float m_flLastUpdateTime;
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Vector m_vecLastUpdateOrigin;
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bool m_bPlaneActive[MAX_WORLD_PLANAR_CONSTRAINTS];
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void *operator new( size_t nSize );
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void *operator new( size_t nSize, int nBlockUse, const char *pFileName, int nLine );
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void operator delete(void *pData);
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void operator delete( void* p, int nBlockUse, const char *pFileName, int nLine );
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void SetBaseTrace( int nIndex, Vector const &rayStart, Vector const &traceDir, int nCollisionGroup, bool bKeepMisses );
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void CalculatePlanes( CParticleCollection *pParticles, int nCollisionMode, int nCollisionGroupNumber,
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Vector const *pCpOffset = NULL, float flMovementTolerance = 0. );
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};
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#endif // PARTICLES_INTERNAL_H
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