Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef DMATTRIBUTE_H
#define DMATTRIBUTE_H
#ifdef _WIN32
#pragma once
#endif
#include "datamodel/attributeflags.h"
#include "datamodel/idatamodel.h"
#include "datamodel/dmattributetypes.h"
#include "datamodel/dmelement.h"
#include "datamodel/dmvar.h"
#include "tier1/utlhash.h"
//-----------------------------------------------------------------------------
// Fast dynamic cast
//-----------------------------------------------------------------------------
template< class E >
inline E *CastElement( CDmElement *pElement )
{
if ( pElement && pElement->IsA( E::GetStaticTypeSymbol() ) )
return static_cast< E* >( pElement );
return NULL;
}
//-----------------------------------------------------------------------------
// type-safe element creation and accessor helpers - infers type name string from actual type
//-----------------------------------------------------------------------------
template< class E >
inline E *GetElement( DmElementHandle_t hElement )
{
CDmElement *pElement = g_pDataModel->GetElement( hElement );
return CastElement< E >( pElement );
}
//-----------------------------------------------------------------------------
// Typesafe element creation + destruction
//-----------------------------------------------------------------------------
template< class E >
inline E *CreateElement( const char *pObjectName, DmFileId_t fileid = DMFILEID_INVALID, const DmObjectId_t *pObjectID = NULL )
{
return GetElement< E >( g_pDataModel->CreateElement( E::GetStaticTypeSymbol(), pObjectName, fileid, pObjectID ) );
}
template< class E >
inline E *CreateElement( const char *pElementType, const char *pObjectName, DmFileId_t fileid = DMFILEID_INVALID, const DmObjectId_t *pObjectID = NULL )
{
return GetElement< E >( g_pDataModel->CreateElement( pElementType, pObjectName, fileid, pObjectID ) );
}
//-----------------------------------------------------------------------------
// Used for attribute change callbacks
//-----------------------------------------------------------------------------
typedef unsigned short DmMailingList_t;
enum
{
DMMAILINGLIST_INVALID = (DmMailingList_t)~0
};
//-----------------------------------------------------------------------------
// Purpose: A general purpose pAttribute. Eventually will be extensible to arbitrary user types
//-----------------------------------------------------------------------------
class CDmAttribute
{
public:
// Returns the type
DmAttributeType_t GetType() const;
const char *GetTypeString() const;
template< class T > bool IsA() const;
// Returns the name. NOTE: The utlsymbol
// can be turned into a string by using g_pDataModel->String();
const char *GetName() const;
UtlSymId_t GetNameSymbol() const;
void SetName( const char *newName );
// Gets the attribute value
// NOTE: GetValueUntyped is used with GetType() for use w/ SetValue( type, void* )
template< class T > const T& GetValue() const;
template< class T > const T& GetValue( const T& defaultValue ) const;
const char *GetValueString() const;
template< class E > E *GetValueElement() const;
const void *GetValueUntyped() const;
// Sets the attribute value
template< class T > void SetValue( const T &value );
template< class E > void SetValue( E* pValue );
void SetValue( const void *pValue, size_t nSize );
// Copies w/ type conversion (if possible) from another attribute
void SetValue( const CDmAttribute *pAttribute );
void SetValue( CDmAttribute *pAttribute );
void SetValue( DmAttributeType_t valueType, const void *pValue );
// Sets the attribute to its default value based on its type
void SetToDefaultValue();
// Convert to and from string
void SetValueFromString( const char *pValue );
const char *GetValueAsString( char *pBuffer, size_t nBufLen ) const;
// Used for element and element array attributes; it specifies which type of
// elements are valid to be referred to by this attribute
void SetElementTypeSymbol( UtlSymId_t typeSymbol );
UtlSymId_t GetElementTypeSymbol() const;
// Returns the next attribute
CDmAttribute *NextAttribute();
const CDmAttribute *NextAttribute() const;
// Returns the owner
CDmElement *GetOwner();
// Methods related to flags
void AddFlag( int flags );
void RemoveFlag( int flags );
void ClearFlags();
int GetFlags() const;
bool IsFlagSet( int flags ) const;
// Serialization
bool Serialize( CUtlBuffer &buf ) const;
bool Unserialize( CUtlBuffer &buf );
// Serialization of a single element.
// First version of UnserializeElement adds to tail if it worked
// Second version overwrites, but does not add, the element at the specified index
bool SerializeElement( int nElement, CUtlBuffer &buf ) const;
bool UnserializeElement( CUtlBuffer &buf );
bool UnserializeElement( int nElement, CUtlBuffer &buf );
// Does this attribute serialize on multiple lines?
bool SerializesOnMultipleLines() const;
// Get the attribute/create an attribute handle
DmAttributeHandle_t GetHandle( bool bCreate = true );
// Notify external elements upon change ( Calls OnAttributeChanged )
// Pass false here to stop notification
void NotifyWhenChanged( DmElementHandle_t h, bool bNotify );
// estimate memory overhead
int EstimateMemoryUsage( TraversalDepth_t depth ) const;
private:
// Class factory
static CDmAttribute *CreateAttribute( CDmElement *pOwner, DmAttributeType_t type, const char *pAttributeName );
static CDmAttribute *CreateExternalAttribute( CDmElement *pOwner, DmAttributeType_t type, const char *pAttributeName, void *pExternalMemory );
static void DestroyAttribute( CDmAttribute *pAttribute );
// Constructor, destructor
CDmAttribute( CDmElement *pOwner, DmAttributeType_t type, const char *pAttributeName );
CDmAttribute( CDmElement *pOwner, DmAttributeType_t type, const char *pAttributeName, void *pMemory );
~CDmAttribute();
// Used when constructing CDmAttributes
void Init( CDmElement *pOwner, DmAttributeType_t type, const char *pAttributeName );
// Used when shutting down, indicates DmAttributeHandle_t referring to this are invalid
void InvalidateHandle();
// Used when shutting down, indicates no more change notifications will be sent to listening elements
void CleanupMailingList();
// Called when the attribute changes
void PreChanged();
void OnChanged( bool bArrayCountChanged = false, bool bIsTopological = false );
// Is modification allowed in this phase?
bool ModificationAllowed() const;
// Mark the attribute as being dirty
bool MarkDirty();
// Is the data inline in a containing element class?
bool IsDataInline() const;
// Allocates, frees internal data storage
void CreateAttributeData();
void DeleteAttributeData();
// Gets at the internal data storage
void* GetAttributeData();
const void* GetAttributeData() const;
template < class T > typename CDmAttributeInfo< T >::StorageType_t* GetData();
template < class T > const typename CDmAttributeInfo< T >::StorageType_t* GetData() const;
template < class T > typename CDmAttributeInfo< CUtlVector< T > >::StorageType_t* GetArrayData();
template < class T > const typename CDmAttributeInfo< CUtlVector< T > >::StorageType_t* GetArrayData() const;
// Used by CDmElement to manage the list of attributes it owns
CDmAttribute **GetNextAttributeRef();
// Implementational function used for memory consumption estimation computation
int EstimateMemoryUsageInternal( CUtlHash< DmElementHandle_t > &visited, TraversalDepth_t depth, int *pCategories ) const;
// Called by elements after unserialization of their attributes is complete
void OnUnserializationFinished();
template< class T > bool IsTypeConvertable() const;
template< class T > bool ShouldModify( const T& src );
template< class T > void CopyData( const T& src );
template< class T > void CopyDataOut( T& dest ) const;
private:
CDmAttribute *m_pNext;
void *m_pData;
CDmElement *m_pOwner;
int m_nFlags;
DmAttributeHandle_t m_Handle;
CUtlSymbol m_Name;
DmMailingList_t m_hMailingList;
friend class CDmElement;
friend class CDmAttributeAccessor;
template< class T > friend class CDmrElementArray;
template< class E > friend class CDmrElementArrayConst;
template< class T > friend class CDmaArrayAccessor;
template< class T, class B > friend class CDmrDecorator;
template< class T, class B > friend class CDmrDecoratorConst;
template< class T > friend class CDmArrayAttributeOp;
};
//-----------------------------------------------------------------------------
// Inline methods
//-----------------------------------------------------------------------------
inline DmAttributeType_t CDmAttribute::GetType() const
{
return (DmAttributeType_t)( m_nFlags & FATTRIB_TYPEMASK );
}
template< class T > inline bool CDmAttribute::IsA() const
{
return GetType() == CDmAttributeInfo< T >::AttributeType();
}
inline const char *CDmAttribute::GetName() const
{
return g_pDataModel->GetString( m_Name );
}
inline UtlSymId_t CDmAttribute::GetNameSymbol() const
{
return m_Name;
}
//-----------------------------------------------------------------------------
// Iteration
//-----------------------------------------------------------------------------
inline CDmAttribute *CDmAttribute::NextAttribute()
{
return m_pNext;
}
inline const CDmAttribute *CDmAttribute::NextAttribute() const
{
return m_pNext;
}
//-----------------------------------------------------------------------------
// Returns the owner
//-----------------------------------------------------------------------------
inline CDmElement *CDmAttribute::GetOwner()
{
return m_pOwner;
}
//-----------------------------------------------------------------------------
// Value getting methods
//-----------------------------------------------------------------------------
template< class T >
inline const T& CDmAttribute::GetValue( const T& defaultValue ) const
{
if ( GetType() == ( DmAttributeType_t )( CDmAttributeInfo< T >::ATTRIBUTE_TYPE ) )
return *reinterpret_cast< const T* >( m_pData );
if ( IsTypeConvertable< T >() )
{
static T tempVal;
CopyDataOut( tempVal );
return tempVal;
}
Assert( 0 );
return defaultValue;
}
template< class T >
inline const T& CDmAttribute::GetValue() const
{
static CDmaVar< T > defaultVal;
return GetValue( defaultVal.Get() );
}
inline const char *CDmAttribute::GetValueString() const
{
Assert( GetType() == AT_STRING );
if ( GetType() != AT_STRING )
return NULL;
return GetValue< CUtlString >();
}
// used with GetType() for use w/ SetValue( type, void* )
inline const void* CDmAttribute::GetValueUntyped() const
{
return m_pData;
}
template< class E >
inline E* CDmAttribute::GetValueElement() const
{
Assert( GetType() == AT_ELEMENT );
if ( GetType() == AT_ELEMENT )
return GetElement<E>( this->GetValue< DmElementHandle_t >() );
return NULL;
}
//-----------------------------------------------------------------------------
// Value setting methods
//-----------------------------------------------------------------------------
template< class E >
inline void CDmAttribute::SetValue( E* pValue )
{
Assert( GetType() == AT_ELEMENT );
if ( GetType() == AT_ELEMENT )
{
SetValue( pValue ? pValue->GetHandle() : DMELEMENT_HANDLE_INVALID );
}
}
template<>
inline void CDmAttribute::SetValue( const char *pValue )
{
int nLen = pValue ? Q_strlen( pValue ) + 1 : 0;
CUtlString str( pValue, nLen );
return SetValue( str );
}
template<>
inline void CDmAttribute::SetValue( char *pValue )
{
return SetValue( (const char *)pValue );
}
inline void CDmAttribute::SetValue( const void *pValue, size_t nSize )
{
CUtlBinaryBlock buf( pValue, (int)nSize );
return SetValue( buf );
}
//-----------------------------------------------------------------------------
// Methods related to flags
//-----------------------------------------------------------------------------
inline void CDmAttribute::AddFlag( int nFlags )
{
m_nFlags |= nFlags;
}
inline void CDmAttribute::RemoveFlag( int nFlags )
{
m_nFlags &= ~nFlags;
}
inline void CDmAttribute::ClearFlags()
{
m_nFlags = 0;
}
inline int CDmAttribute::GetFlags() const
{
return m_nFlags;
}
inline bool CDmAttribute::IsFlagSet( int nFlags ) const
{
return ( nFlags & m_nFlags ) ? true : false;
}
inline bool CDmAttribute::IsDataInline() const
{
return !IsFlagSet(FATTRIB_EXTERNAL);
}
//-----------------------------------------------------------------------------
// Gets at the internal data storage
//-----------------------------------------------------------------------------
inline void* CDmAttribute::GetAttributeData()
{
return m_pData;
}
inline const void* CDmAttribute::GetAttributeData() const
{
return m_pData;
}
template < class T >
inline typename CDmAttributeInfo< T >::StorageType_t* CDmAttribute::GetData()
{
return ( typename CDmAttributeInfo< T >::StorageType_t* )m_pData;
}
template < class T >
inline typename CDmAttributeInfo< CUtlVector< T > >::StorageType_t* CDmAttribute::GetArrayData()
{
return ( typename CDmAttributeInfo< CUtlVector< T > >::StorageType_t* )m_pData;
}
template < class T >
inline const typename CDmAttributeInfo< T >::StorageType_t* CDmAttribute::GetData() const
{
return ( const typename CDmAttributeInfo< T >::StorageType_t* )m_pData;
}
template < class T >
inline const typename CDmAttributeInfo< CUtlVector< T > >::StorageType_t* CDmAttribute::GetArrayData() const
{
return ( const typename CDmAttributeInfo< CUtlVector< T > >::StorageType_t* )m_pData;
}
//-----------------------------------------------------------------------------
// Used by CDmElement to manage the list of attributes it owns
//-----------------------------------------------------------------------------
inline CDmAttribute **CDmAttribute::GetNextAttributeRef()
{
return &m_pNext;
}
//-----------------------------------------------------------------------------
// helper function for determining which attributes/elements to traverse during copy/find/save/etc.
//-----------------------------------------------------------------------------
inline bool ShouldTraverse( const CDmAttribute *pAttr, TraversalDepth_t depth )
{
switch ( depth )
{
case TD_NONE:
return false;
case TD_SHALLOW:
if ( !pAttr->IsFlagSet( FATTRIB_MUSTCOPY ) )
return false;
// fall-through intentional
case TD_DEEP:
if ( pAttr->IsFlagSet( FATTRIB_NEVERCOPY ) )
return false;
// fall-through intentional
case TD_ALL:
return true;
}
Assert( 0 );
return false;
}
//-----------------------------------------------------------------------------
// Gets attributes
//-----------------------------------------------------------------------------
inline CDmAttribute *CDmElement::GetAttribute( const char *pAttributeName, DmAttributeType_t type )
{
CDmAttribute *pAttribute = FindAttribute( pAttributeName );
if ( ( type != AT_UNKNOWN ) && pAttribute && ( pAttribute->GetType() != type ) )
return NULL;
return pAttribute;
}
inline const CDmAttribute *CDmElement::GetAttribute( const char *pAttributeName, DmAttributeType_t type ) const
{
CDmAttribute *pAttribute = FindAttribute( pAttributeName );
if ( ( type != AT_UNKNOWN ) && pAttribute && ( pAttribute->GetType() != type ) )
return NULL;
return pAttribute;
}
//-----------------------------------------------------------------------------
// AddAttribute calls
//-----------------------------------------------------------------------------
inline CDmAttribute *CDmElement::AddAttribute( const char *pAttributeName, DmAttributeType_t type )
{
CDmAttribute *pAttribute = FindAttribute( pAttributeName );
if ( pAttribute )
return ( pAttribute->GetType() == type ) ? pAttribute : NULL;
pAttribute = CreateAttribute( pAttributeName, type );
return pAttribute;
}
template< class E > inline CDmAttribute *CDmElement::AddAttributeElement( const char *pAttributeName )
{
CDmAttribute *pAttribute = AddAttribute( pAttributeName, AT_ELEMENT );
if ( !pAttribute )
return NULL;
// FIXME: If the attribute exists but has a different element type symbol, should we complain?
pAttribute->SetElementTypeSymbol( E::GetStaticTypeSymbol() );
return pAttribute;
}
template< class E > inline CDmAttribute *CDmElement::AddAttributeElementArray( const char *pAttributeName )
{
CDmAttribute *pAttribute = AddAttribute( pAttributeName, AT_ELEMENT_ARRAY );
if ( !pAttribute )
return NULL;
// FIXME: If the attribute exists but has a different element type symbol, should we complain?
pAttribute->SetElementTypeSymbol( E::GetStaticTypeSymbol() );
return pAttribute;
}
//-----------------------------------------------------------------------------
// GetValue methods
//-----------------------------------------------------------------------------
template< class T >
inline const T& CDmElement::GetValue( const char *pAttributeName ) const
{
static CDmaVar<T> defaultVal;
return GetValue( pAttributeName, defaultVal.Get() );
}
inline const char *CDmElement::GetValueString( const char *pAttributeName ) const
{
return GetValue<CUtlString>( pAttributeName ).Get();
}
template< class E >
inline E* CDmElement::GetValueElement( const char *pAttributeName ) const
{
DmElementHandle_t h = GetValue< DmElementHandle_t >( pAttributeName );
return GetElement<E>( h );
}
template< class T >
inline const T& CDmElement::GetValue( const char *pAttributeName, const T& defaultVal ) const
{
const CDmAttribute *pAttribute = FindAttribute( pAttributeName );
if ( pAttribute != NULL )
return pAttribute->GetValue<T>();
return defaultVal;
}
//-----------------------------------------------------------------------------
// SetValue methods
//-----------------------------------------------------------------------------
template< class T >
inline CDmAttribute* CDmElement::SetValue( const char *pAttributeName, const T& value )
{
CDmAttribute *pAttribute = FindAttribute( pAttributeName );
if ( !pAttribute )
{
pAttribute = CreateAttribute( pAttributeName, CDmAttributeInfo<T>::AttributeType() );
}
if ( pAttribute )
{
pAttribute->SetValue( value );
return pAttribute;
}
return NULL;
}
template< class E >
inline CDmAttribute* CDmElement::SetValue( const char *pAttributeName, E* pElement )
{
DmElementHandle_t hElement = pElement ? pElement->GetHandle() : DMELEMENT_HANDLE_INVALID;
return SetValue( pAttributeName, hElement );
}
template<>
inline CDmAttribute* CDmElement::SetValue( const char *pAttributeName, const char *pValue )
{
int nLen = pValue ? Q_strlen( pValue ) + 1 : 0;
CUtlString str( pValue, nLen );
return SetValue( pAttributeName, str );
}
template<>
inline CDmAttribute* CDmElement::SetValue( const char *pAttributeName, char *pValue )
{
return SetValue( pAttributeName, (const char *)pValue );
}
inline CDmAttribute* CDmElement::SetValue( const char *pAttributeName, const void *pValue, size_t nSize )
{
CUtlBinaryBlock buf( pValue, (int)nSize );
return SetValue( pAttributeName, buf );
}
//-----------------------------------------------------------------------------
// AddValue methods( set value if not found )
//-----------------------------------------------------------------------------
template< class T >
inline CDmAttribute* CDmElement::InitValue( const char *pAttributeName, const T& value )
{
CDmAttribute *pAttribute = GetAttribute( pAttributeName );
if ( !pAttribute )
return SetValue( pAttributeName, value );
return pAttribute;
}
template< class E >
inline CDmAttribute* CDmElement::InitValue( const char *pAttributeName, E* pElement )
{
DmElementHandle_t hElement = pElement ? pElement->GetHandle() : DMELEMENT_HANDLE_INVALID;
return InitValue( pAttributeName, hElement );
}
inline CDmAttribute* CDmElement::InitValue( const char *pAttributeName, const void *pValue, size_t size )
{
CDmAttribute *pAttribute = GetAttribute( pAttributeName );
if ( !pAttribute )
return SetValue( pAttributeName, pValue, size );
return pAttribute;
}
template< class T >
T *FindReferringElement( CDmElement *pElement, UtlSymId_t symAttrName, bool bMustBeInSameFile = true )
{
DmAttributeReferenceIterator_t i = g_pDataModel->FirstAttributeReferencingElement( pElement->GetHandle() );
while ( i != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID )
{
CDmAttribute *pAttribute = g_pDataModel->GetAttribute( i );
CDmElement *pDmeParent = pAttribute->GetOwner();
if ( pDmeParent && pAttribute->GetNameSymbol() == symAttrName )
{
T *pParent = CastElement< T >( pDmeParent );
if ( pParent )
{
if ( !bMustBeInSameFile || ( pParent->GetFileId() == pElement->GetFileId() ) )
return pParent;
}
}
i = g_pDataModel->NextAttributeReferencingElement( i );
}
return NULL;
}
template< class T >
T *FindAncestorReferencingElement( CDmElement *target )
{
if ( !target )
return NULL;
for ( DmAttributeReferenceIterator_t it = g_pDataModel->FirstAttributeReferencingElement( target->GetHandle() );
it != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID;
it = g_pDataModel->NextAttributeReferencingElement( it ) )
{
CDmAttribute *attr = g_pDataModel->GetAttribute( it );
Assert( attr );
CDmElement *element = attr->GetOwner();
Assert( element );
if ( !element )
continue;
T *t = CastElement< T >( element );
if ( !t )
continue;
return t;
}
return NULL;
}
template< class T >
T *FindAncestorReferencingElement_R_Impl( CUtlRBTree< CDmElement * >& visited, CDmElement *check )
{
if ( visited.Find( check ) != visited.InvalidIndex() )
return NULL;
visited.Insert( check );
// Pass one, see if it's in this ancestor list
DmAttributeReferenceIterator_t it;
for ( it = g_pDataModel->FirstAttributeReferencingElement( check->GetHandle() );
it != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID;
it = g_pDataModel->NextAttributeReferencingElement( it ) )
{
CDmAttribute *attr = g_pDataModel->GetAttribute( it );
Assert( attr );
CDmElement *element = attr->GetOwner();
Assert( element );
if ( !element )
continue;
T *t = CastElement< T >( element );
if ( !t )
continue;
return t;
}
for ( it = g_pDataModel->FirstAttributeReferencingElement( check->GetHandle() );
it != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID;
it = g_pDataModel->NextAttributeReferencingElement( it ) )
{
CDmAttribute *attr = g_pDataModel->GetAttribute( it );
Assert( attr );
CDmElement *element = attr->GetOwner();
Assert( element );
if ( !element )
continue;
T *found = FindAncestorReferencingElement_R_Impl< T >( visited, element );
if ( found )
return found;
}
return NULL;
}
template< class T >
void FindAncestorsReferencingElement( CDmElement *target, CUtlVector< T* >& list )
{
if ( !target )
return;
list.RemoveAll();
for ( DmAttributeReferenceIterator_t it = g_pDataModel->FirstAttributeReferencingElement( target->GetHandle() );
it != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID;
it = g_pDataModel->NextAttributeReferencingElement( it ) )
{
CDmAttribute *attr = g_pDataModel->GetAttribute( it );
Assert( attr );
CDmElement *element = attr->GetOwner();
Assert( element );
if ( !element )
continue;
T* t = CastElement< T >( element );
if ( !t )
continue;
if ( list.Find( t ) != list.InvalidIndex() )
continue;
list.AddToTail( t );
}
}
template< class T >
T *FindAncestorReferencingElement_R( CDmElement *target )
{
if ( !target )
return NULL;
CUtlRBTree< CDmElement * > visited( 0, 0, DefLessFunc( CDmElement * ) );
return FindAncestorReferencingElement_R_Impl< T >( visited, target );
}
#endif // DMATTRIBUTE_H