Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef ATTRIBUTEBASEPICKERPANEL_H
#define ATTRIBUTEBASEPICKERPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include "dme_controls/AttributeTextPanel.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CDmElement;
namespace vgui
{
class Button;
}
//-----------------------------------------------------------------------------
// CAttributeBasePickerPanel
//-----------------------------------------------------------------------------
class CAttributeBasePickerPanel : public CAttributeTextPanel
{
DECLARE_CLASS_SIMPLE( CAttributeBasePickerPanel, CAttributeTextPanel );
public:
CAttributeBasePickerPanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info );
// Inherited from Panel
virtual void OnCommand( const char *cmd );
virtual void PerformLayout();
private:
// Inherited classes must implement this
virtual void ShowPickerDialog() = 0;
vgui::Button *m_pOpen;
};
#endif // ATTRIBUTEBASEPICKERPANEL_H