Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// The expression operator class - scalar math calculator
// for a good list of operators and simple functions, see:
// \\fileserver\user\MarcS\boxweb\aliveDistLite\v4.2.0\doc\alive\functions.txt
// (although we'll want to implement elerp as the standard 3x^2 - 2x^3 with rescale)
//
//=============================================================================
#ifndef DMEEXPRESSIONOPERATOR_H
#define DMEEXPRESSIONOPERATOR_H
#ifdef _WIN32
#pragma once
#endif
#include "movieobjects/dmeoperator.h"
#include "tier1/utlstack.h" // for calculator
#include "tier1/utlvector.h" // for calculator
//-----------------------------------------------------------------------------
// Calculator Parsing class
// precedence order:
// unary operators: + - ! func var
// * / %
// + -
// < > <= >=
// == !=
// &&
// ||
// ?:
//-----------------------------------------------------------------------------
class CExpressionCalculator
{
public:
CExpressionCalculator( const char *expr = NULL ) : m_expr( expr ) {}
void SetExpression( const char *expr )
{
m_expr = expr;
}
void SetVariable( const char *var, float value );
void SetVariable( int nVariableIndex, float value );
int FindVariableIndex( const char *var );
bool Evaluate( float &value );
// Builds a list of variable names from the expression
bool BuildVariableListFromExpression( );
// Iterate over variables
int VariableCount();
const char *VariableName( int nIndex );
private:
bool ParseExpr ( const char *&expr );
bool ParseConditional( const char *&expr );
bool ParseOr ( const char *&expr );
bool ParseAnd ( const char *&expr );
bool ParseEquality ( const char *&expr );
bool ParseLessGreater( const char *&expr );
bool ParseAddSub ( const char *&expr );
bool ParseDivMul ( const char *&expr );
bool ParseUnary ( const char *&expr );
bool ParsePrimary ( const char *&expr );
bool Parse1ArgFunc ( const char *&expr );
bool Parse2ArgFunc ( const char *&expr );
bool Parse3ArgFunc ( const char *&expr );
// bool Parse4ArgFunc ( const char *&expr );
bool Parse5ArgFunc ( const char *&expr );
CUtlString m_expr;
CUtlVector< CUtlString > m_varNames;
CUtlVector<float> m_varValues;
CUtlStack<float> m_stack;
bool m_bIsBuildingArgumentList;
};
//-----------------------------------------------------------------------------
// An operator which computes the value of expressions
//-----------------------------------------------------------------------------
class CDmeExpressionOperator : public CDmeOperator
{
DEFINE_ELEMENT( CDmeExpressionOperator, CDmeOperator );
public:
virtual void Operate();
virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs );
virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs );
void SetSpewResult( bool state );
protected:
bool Parse( const char *expr );
bool IsInputAttribute( CDmAttribute *pAttribute );
CDmaVar< float > m_result;
CDmaString m_expr;
CDmaVar< bool > m_bSpewResult;
};
#endif // DMEEXPRESSIONOPERATOR_H