Team Fortress 2 Source Code as on 22/4/2020
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//
// mxToolKit (c) 1999 by Mete Ciragan
//
// file: mxWindow.h
// implementation: all
// last modified: Mar 14 1999, Mete Ciragan
// copyright: The programs and associated files contained in this
// distribution were developed by Mete Ciragan. The programs
// are not in the public domain, but they are freely
// distributable without licensing fees. These programs are
// provided without guarantee or warrantee expressed or
// implied.
//
#ifndef INCLUDED_MXWINDOW
#define INCLUDED_MXWINDOW
#ifndef INCLUDED_MXWIDGET
#include "mxtk/mxWidget.h"
#endif
#ifndef INCLUDED_MXEVENT
#include "mxtk/mxEvent.h"
#endif
class mxMenuBar;
class mxWindow_i;
class mxWindow : public mxWidget
{
mxWindow_i *d_this;
public:
// ENUMS
enum { Normal, Popup, Dialog, ModalDialog };
// CREATORS
mxWindow (mxWindow *parent, int x, int y, int w, int h, const char *label = 0, int style = 0);
virtual ~mxWindow ();
// MANIPULATORS
virtual int handleEvent (mxEvent *event);
/*
virtual int handleActionEvent (int action);
virtual void handleSizeEvent (int w, int h);
virtual void handleMouseEvent (int event, int x, int y, int button);
virtual void handleKeyEvent (int event, int key);
virtual void handleTimerEvent ();
virtual void handleIdleEvent ();
*/
virtual void redraw ();
virtual bool PaintBackground( void ) { return true; };
// Called at exit
virtual bool Closing( void ) { return true; };
void setTimer (int milliSeconds);
void setMenuBar (mxMenuBar *menuBar);
private:
// NOT IMPLEMENTED
mxWindow (const mxWindow&);
mxWindow& operator= (const mxWindow&);
};
#endif // INCLUDED_MXWINDOW