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73 lines
1.6 KiB
73 lines
1.6 KiB
//=========== Copyright Valve Corporation, All rights reserved. ===============//
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//
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// Purpose:
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//=============================================================================//
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#ifndef STYLESYMBOL_H
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#define STYLESYMBOL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#define MAX_PANORAMA_STYLE_SYMBOLS 128
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#include "tier0/validator.h"
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#include "utlsymbol.h"
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#include "utlvector.h"
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#ifdef SOURCE_PANORAMA_FIXME
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#include "UtlSortVector.h"
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#else
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#include "utlsortvector.h"
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#endif
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#include "utlstring.h"
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namespace panorama
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{
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class CStyleProperty;
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class CStyleSymbol
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{
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public:
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// constructor, destructor
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CStyleSymbol() : m_Id( 0xFF ) {}
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CStyleSymbol( uint8 id ) : m_Id( id ) {}
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CStyleSymbol( char const* pStr );
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CStyleSymbol( char const* pStr, bool bCreateNew );
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CStyleSymbol( CStyleSymbol const& sym ) : m_Id(sym.m_Id) {}
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// operator=
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CStyleSymbol& operator=( CStyleSymbol const& src ) { m_Id = src.m_Id; return *this; }
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// operator==
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bool operator==( CStyleSymbol const& src ) const { return m_Id == src.m_Id; }
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bool operator==( char const* pStr ) const;
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// operator !=
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bool operator!=( CStyleSymbol const& src ) const { return m_Id != src.m_Id; }
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// operator <
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bool operator < (const CStyleSymbol &rhs ) const { return m_Id < rhs.m_Id; }
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uint8 GetID() const { return m_Id; }
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// Is valid?
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bool IsValid() const { return m_Id != 0xFF; }
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// Gets the string associated with the symbol
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char const* String() const;
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operator const char *() const { return String(); }
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protected:
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uint8 m_Id;
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};
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uint32 HashItem( const CStyleSymbol &item );
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} // namespace panorama
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#endif // STYLESYMBOL_H
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