Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef UTLHASHDICT_H
#define UTLHASHDICT_H
#if defined( _WIN32 )
#pragma once
#endif
#include "tier1/utlhash.h"
#include "tier1/generichash.h"
#include "mathlib/mathlib.h"
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
template <typename T, bool bCaseInsensitive = true, bool bDupeStrings = true>
class CUtlHashDict
{
public:
// constructor, destructor
CUtlHashDict( int bucketCount = 16, int growCount = 0, int initCount = 0 );
~CUtlHashDict( );
// gets particular elements
T& Element( unsigned i );
const T& Element( unsigned i ) const;
T& operator[]( unsigned i );
const T& operator[]( unsigned i ) const;
// gets element names
char const *GetElementName( unsigned i ) const;
// Number of elements
int Count() const;
// Checks if a node is valid and in the tree
bool IsValidIndex( unsigned i ) const;
// Invalid index
static unsigned InvalidHandle();
// Insert method (inserts in order)
unsigned Insert( const char *pName, const T &element );
unsigned Insert( const char *pName );
// Find method
unsigned Find( const char *pName ) const;
// Remove methods
void RemoveAt( unsigned i );
void Remove( const char *pName );
void RemoveAll( );
// Purge memory
void Purge();
void PurgeAndDeleteElements(); // Call delete on each element.
// Iteration methods
unsigned First() const;
unsigned Next( unsigned i ) const;
protected:
struct Entry_t
{
const char *pszSymbol;
T value;
};
template <bool bCaseInsensitive>
class CCompare
{
public:
CCompare( int ignored ) {}
bool operator()( const Entry_t &entry1, const Entry_t &entry2 ) const
{
return !( ( bCaseInsensitive ) ? stricmp( entry1.pszSymbol, entry2.pszSymbol ) : strcmp( entry1.pszSymbol, entry2.pszSymbol ) );
}
};
template <bool bCaseInsensitive>
class CHash
{
public:
CHash( int ignored ) {}
unsigned operator()( const Entry_t &entry ) const
{
return !( ( bCaseInsensitive ) ? HashStringCaseless( entry.pszSymbol ) : HashString( entry.pszSymbol ) );
}
};
typedef CUtlHash<Entry_t, CCompare<bCaseInsensitive>, CHash<bCaseInsensitive> > CHashTable;
CHashTable m_Elements;
int m_nCount;
};
//-----------------------------------------------------------------------------
// constructor, destructor
//-----------------------------------------------------------------------------
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::CUtlHashDict( int bucketCount = 16, int growCount = 0, int initCount = 0 ) :
m_Elements( SmallestPowerOfTwoGreaterOrEqual(bucketCount), growCount, initCount )
{
Assert( SmallestPowerOfTwoGreaterOrEqual(bucketCount) <= 0xffff );
}
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::~CUtlHashDict()
{
Purge();
}
//-----------------------------------------------------------------------------
// gets particular elements
//-----------------------------------------------------------------------------
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
inline T& CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::Element( unsigned i )
{
return m_Elements[i].value;
}
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
inline const T& CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::Element( unsigned i ) const
{
return m_Elements[i].value;
}
//-----------------------------------------------------------------------------
// gets element names
//-----------------------------------------------------------------------------
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
inline char const *CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::GetElementName( unsigned i ) const
{
return m_Elements[i].pszSymbol;
}
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
inline T& CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::operator[]( unsigned i )
{
return m_Elements[i].value;
}
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
inline const T & CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::operator[]( unsigned i ) const
{
return m_Elements[i].value;
}
//-----------------------------------------------------------------------------
// Num elements
//-----------------------------------------------------------------------------
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
inline int CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::Count() const
{
Assert( m_nCount == m_Elements.Count() );
return m_nCount;
}
//-----------------------------------------------------------------------------
// Checks if a node is valid and in the tree
//-----------------------------------------------------------------------------
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
inline bool CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::IsValidIndex( unsigned i ) const
{
return m_Elements.IsValidHandle(i);
}
//-----------------------------------------------------------------------------
// Invalid index
//-----------------------------------------------------------------------------
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
inline unsigned CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::InvalidHandle()
{
return CHashTable::InvalidHandle();
}
//-----------------------------------------------------------------------------
// Delete a node from the tree
//-----------------------------------------------------------------------------
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
void CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::RemoveAt(unsigned elem)
{
if ( bDupeStrings )
{
free( (void *)m_Elements[elem].pszSymbol );
}
m_Elements.Remove(elem);
m_nCount--;
}
//-----------------------------------------------------------------------------
// remove a node in the tree
//-----------------------------------------------------------------------------
template <typename T, bool bCaseInsensitive, bool bDupeStrings> void CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::Remove( const char *search )
{
unsigned node = Find( search );
if (node != InvalidHandle())
{
RemoveAt(node);
}
}
//-----------------------------------------------------------------------------
// Removes all nodes from the tree
//-----------------------------------------------------------------------------
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
void CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::RemoveAll()
{
if ( bDupeStrings )
{
typename UtlHashHandle_t index = m_Elements.GetFirstHandle();
while ( index != m_Elements.InvalidHandle() )
{
free( (void *)m_Elements[index].pszSymbol );
index = m_Elements.GetNextHandle( index );
}
}
m_Elements.RemoveAll();
m_nCount = 0;
}
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
void CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::Purge()
{
if ( bDupeStrings )
{
typename UtlHashHandle_t index = m_Elements.GetFirstHandle();
while ( index != m_Elements.InvalidHandle() )
{
free( (void *)m_Elements[index].pszSymbol );
index = m_Elements.GetNextHandle( index );
}
}
m_Elements.Purge();
m_nCount = 0;
}
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
void CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::PurgeAndDeleteElements()
{
// Delete all the elements.
unsigned index = m_Elements.GetFirstHandle();
while ( index != m_Elements.InvalidHandle() )
{
if ( bDupeStrings )
{
free( (void *)m_Elements[index].pszSymbol );
}
delete m_Elements[index].value;
index = m_Elements.GetNextHandle( index );
}
m_Elements.RemoveAll();
m_nCount = 0;
}
//-----------------------------------------------------------------------------
// inserts a node into the tree
//-----------------------------------------------------------------------------
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
unsigned CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::Insert( const char *pName, const T &element )
{
MEM_ALLOC_CREDIT_CLASS();
m_nCount++;
Entry_t entry =
{
(bDupeStrings) ? strdup( pName ) : pName,
element
};
bool bInserted;
unsigned result = m_Elements.Insert( entry, &bInserted );
if ( bDupeStrings && !bInserted )
{
free( (void *)entry.pszSymbol );
}
return result;
}
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
unsigned CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::Insert( const char *pName )
{
MEM_ALLOC_CREDIT_CLASS();
m_nCount++;
Entry_t entry =
{
(bDupeStrings) ? strdup( pName ) : pName
};
bool bInserted;
unsigned result = m_Elements.Insert( entry, &bInserted );
if ( bDupeStrings && !bInserted )
{
free( (void *)entry.pszSymbol );
}
return result;
}
//-----------------------------------------------------------------------------
// finds a node in the tree
//-----------------------------------------------------------------------------
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
unsigned CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::Find( const char *pName ) const
{
MEM_ALLOC_CREDIT_CLASS();
if ( pName )
return m_Elements.Find( *((Entry_t *)&pName) );
else
return InvalidHandle();
}
//-----------------------------------------------------------------------------
// Iteration methods
//-----------------------------------------------------------------------------
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
unsigned CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::First() const
{
return m_Elements.GetFirstHandle();
}
template <typename T, bool bCaseInsensitive, bool bDupeStrings>
unsigned CUtlHashDict<T, bCaseInsensitive, bDupeStrings>::Next( unsigned i ) const
{
return m_Elements.GetNextHandle(i);
}
#endif // UTLHASHDICT_H