Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef IHTML_H
#define IHTML_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/VGUI.h>
#include <vgui/MouseCode.h>
#include <vgui/KeyCode.h>
#include <vgui/Cursor.h>
#include <vgui/IImage.h>
namespace vgui
{
//-----------------------------------------------------------------------------
// Purpose: basic interface for a HTML window
//-----------------------------------------------------------------------------
class IHTML
{
public:
// open a new page
virtual void OpenURL(const char *)=0;
// stops the existing page from loading
virtual bool StopLoading()=0;
// refreshes the current page
virtual bool Refresh()=0;
// display the control -- deprecated !! Use SetVisible() instead!
virtual bool Show(bool shown)=0;
// return the currently opened page
virtual const char *GetOpenedPage()=0;
// called when the browser needs to be resized
virtual void Obsolete_OnSize(int x,int y, int w,int h)=0;
// returns the width and height (in pixels) of the HTML full page (not just the displayed region)
virtual void GetHTMLSize(int &wide,int &tall) = 0;
// clear the text in an existing control
virtual void Clear()=0;
// add text to the browser control (as a HTML formated string)
virtual void AddText(const char *text)=0;
enum MOUSE_STATE { UP,DOWN,MOVE,DBLCLICK };
// unused functions we keep around so the vtable layout is binary compatible
virtual void Obsolete_OnMouse(MouseCode code,MOUSE_STATE s,int x,int y)=0;
virtual void Obsolete_OnChar(wchar_t unichar)=0;
virtual void Obsolete_OnKeyDown(KeyCode code)=0;
virtual vgui::IImage *GetBitmap()=0;
virtual void SetVisible( bool state ) = 0;
virtual void SetSize( int wide,int tall )=0;
virtual void OnMouse(MouseCode code,MOUSE_STATE s,int x,int y, bool bPopupMenuMenu )=0;
virtual void OnChar(wchar_t unichar, bool bPopupMenu)=0;
virtual void OnKeyDown(KeyCode code, bool bPopupMenu)=0;
virtual void ScrollV( int nPixels ) = 0;
virtual void ScrollH( int nPixels ) = 0;
virtual void OnMouseWheeled( int delta, bool bPopupMenu )= 0;
// called when the browser needs to be resized
virtual void OnKeyUp(KeyCode code, bool bPopupMenu)=0;
// open a URL with the provided POST data (which can be much larger than the max URL of 512 chars)
// NOTE - You CANNOT have get params (i.e a "?" ) in pchURL if pchPostData is set (due to an IE bug)
virtual void PostURL( const char *pchURL, const char *pchPostData ) = 0;
// Run javascript within the browser control
virtual void RunJavascript( const char *pchScript ) = 0;
virtual void SetMousePosition( int x, int y, bool bPopupMenu ) = 0;
virtual void SetUserAgentInfo( const wchar_t *pwchUserAgent ) = 0;
// can't add custom headers to IE
virtual void AddHeader( const char *pchHeader, const char *pchValue ) = 0;
virtual void SetFileDialogChoice( const char *pchFileName ) = 0;
// we are hiding the popup, so make sure webkit knows
virtual void HidePopup() = 0;
virtual void SetHTMLFocus() = 0;
virtual void KillHTMLFocus() = 0;
// ask webkit about the size of any scrollbars it wants to render
virtual void HorizontalScrollBarSize( int &x, int &y, int &wide, int &tall) = 0;
virtual void VerticalScrollBarSize( int &x, int &y, int &wide, int &tall) = 0;
virtual int HorizontalScroll() = 0;
virtual int VerticalScroll() = 0;
virtual int HorizontalScrollMax() =0;
virtual int VerticalScrollMax() =0;
virtual bool IsHorizontalScrollBarVisible() =0;
virtual bool IsVeritcalScrollBarVisible() =0;
virtual void SetHorizontalScroll( int scroll ) =0;
virtual void SetVerticalScroll( int scroll ) =0;
virtual void ViewSource() = 0;
virtual void Copy() = 0;
virtual void Paste() = 0;
// IE specific calls
virtual bool IsIERender() = 0;
virtual void GetIDispatchPtr( void **pIDispatch ) = 0;
virtual void GetHTMLScroll( int &top, int &left ) = 0;
};
//-----------------------------------------------------------------------------
// Purpose: possible load errors when you open a url in the web browser
//-----------------------------------------------------------------------------
enum EWebPageLoadError
{
eLoadErrorNone = 0,
eMimeTypeNotSupported, // probably trying to download an exe or something
eCacheMiss, // Usually caused by navigating to a page with POST data via back or forward buttons
eBadURL, // bad url passed in (invalid hostname, malformed)
eConnectionProblem, // network connectivity problem, server offline or user not on internet
eProxyConnectionProblem, // User is configured to use proxy, but we can't use it
eLoadErrorUnknown, // not a load type we classify right now, check out cef_handler_errorcode_t for the full list we could translate
};
//-----------------------------------------------------------------------------
// Purpose: basic callback interface for a HTML window
//-----------------------------------------------------------------------------
class IHTMLEvents
{
public:
// unused functions we keep around so the vtable layout is binary compatible
virtual bool Obsolete_OnStartURL(const char *url, const char *target, bool first)=0;
virtual void Obsolete_OnFinishURL(const char *url)=0;
virtual void Obsolete_OnProgressURL(long current, long maximum)=0;
virtual void Obsolete_OnSetStatusText(const char *text) =0;
virtual void Obsolete_OnUpdate() =0;
virtual void Obsolete_OnLink()=0;
virtual void Obsolete_OffLink()=0;
// call backs for events
// when the top level browser is changing the page they are looking at (not sub iframes or the like loading)
virtual void OnURLChanged( const char *url, const char *pchPostData, bool bIsRedirect ) = 0;
// the control has finished loading a request, could be a sub request in the page
virtual void OnFinishRequest( const char *url, const char *pageTitle ) = 0;
// the lower html control wants to load a url, do we allow it?
virtual bool OnStartRequestInternal( const char *url, const char *target, const char *pchPostData, bool bIsRedirect ) = 0;
// show a popup menu for this html control
virtual void ShowPopup( int x, int y, int wide, int tall ) = 0;
// hide any popup menu you are showing
virtual void HidePopup() = 0;
// show an external html window at this position and side
virtual bool OnPopupHTMLWindow( const char *pchURL, int x, int y, int wide, int tall ) = 0;
// the browser is telling us the title it would like us to show
virtual void SetHTMLTitle( const char *pchTitle ) = 0;
// the browser is loading a sub url for a page, usually an image or css
virtual void OnLoadingResource( const char *pchURL ) = 0;
// the browser is telling us the user is hovering a url or the like
virtual void OnSetStatusText(const char *text) =0;
// the browser wants the cursor changed please
virtual void OnSetCursor( vgui::CursorCode cursor ) = 0;
// the browser wants to ask the user to select a local file and tell it about it
virtual void OnFileLoadDialog( const char *pchTitle, const char *pchInitialFile ) = 0;
// show and hide tooltip text
virtual void OnShowToolTip( const char *pchText ) = 0;
virtual void OnUpdateToolTip( const char *pchText ) = 0;
virtual void OnHideToolTip() = 0;
// IE only code
virtual bool BOnCreateNewWindow( void **ppDispatch ) = 0;
virtual void OnLink()=0;
virtual void OffLink()=0;
virtual void OnCloseWindow() = 0;
virtual void OnUpdate() =0;
virtual void OnProgressRequest(long current, long maximum)=0;
// new Chrome calls
virtual bool OnOpenNewTab( const char *pchURL, bool bForeground ) = 0;
};
}
#endif // IHTML_H