Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Core Movie Maker UI API
//
//=============================================================================
#include "foundrytool.h"
#include "toolutils/basetoolsystem.h"
#include "toolutils/recentfilelist.h"
#include "toolutils/toolmenubar.h"
#include "toolutils/toolswitchmenubutton.h"
#include "toolutils/tooleditmenubutton.h"
#include "toolutils/toolfilemenubutton.h"
#include "toolutils/toolmenubutton.h"
#include "vgui_controls/Menu.h"
#include "tier1/KeyValues.h"
#include "toolutils/enginetools_int.h"
#include "toolframework/ienginetool.h"
#include "vgui/IInput.h"
#include "vgui/KeyCode.h"
#include "vgui_controls/FileOpenDialog.h"
#include "filesystem.h"
#include "vgui/ilocalize.h"
#include "dme_controls/elementpropertiestree.h"
#include "tier0/icommandline.h"
#include "materialsystem/imaterialsystem.h"
#include "VGuiMatSurface/IMatSystemSurface.h"
#include "toolutils/savewindowpositions.h"
#include "foundrydoc.h"
#include "toolutils/toolwindowfactory.h"
#include "toolutils/basepropertiescontainer.h"
#include "entityreportpanel.h"
#include "datamodel/dmelement.h"
#include "movieobjects/dmeeditortypedictionary.h"
#include "dmevmfentity.h"
#include "tier3/tier3.h"
#include "tier2/fileutils.h"
#include "vgui/ivgui.h"
using namespace vgui;
//-----------------------------------------------------------------------------
// Singleton interfaces
//-----------------------------------------------------------------------------
CDmeEditorTypeDictionary *g_pEditorTypeDict;
const char *GetVGuiControlsModuleName()
{
return "FoundryTool";
}
//-----------------------------------------------------------------------------
// Connect, disconnect
//-----------------------------------------------------------------------------
bool ConnectTools( CreateInterfaceFn factory )
{
return (materials != NULL) && (g_pMatSystemSurface != NULL);
}
void DisconnectTools( )
{
}
//-----------------------------------------------------------------------------
// Implementation of the Foundry tool
//-----------------------------------------------------------------------------
class CFoundryTool : public CBaseToolSystem, public IFileMenuCallbacks, public IFoundryDocCallback, public IFoundryTool
{
DECLARE_CLASS_SIMPLE( CFoundryTool, CBaseToolSystem );
public:
CFoundryTool();
// Inherited from IToolSystem
virtual const char *GetToolName() { return "Foundry"; }
virtual const char *GetBindingsContextFile() { return "cfg/Foundry.kb"; }
virtual bool Init( );
virtual void Shutdown();
virtual bool CanQuit();
virtual void OnToolActivate();
virtual void OnToolDeactivate();
virtual const char* GetEntityData( const char *pActualEntityData );
virtual void ClientLevelInitPostEntity();
virtual void ClientLevelShutdownPreEntity();
// Inherited from IFileMenuCallbacks
virtual int GetFileMenuItemsEnabled( );
virtual void AddRecentFilesToMenu( vgui::Menu *menu );
virtual bool GetPerforceFileName( char *pFileName, int nMaxLen );
// Inherited from IFoundryDocCallback
virtual void OnDocChanged( const char *pReason, int nNotifySource, int nNotifyFlags );
virtual vgui::Panel *GetRootPanel() { return this; }
virtual void ShowEntityInEntityProperties( CDmeVMFEntity *pEntity );
// Inherited from CBaseToolSystem
virtual vgui::HScheme GetToolScheme();
virtual vgui::Menu *CreateActionMenu( vgui::Panel *pParent );
virtual void OnCommand( const char *cmd );
virtual const char *GetRegistryName() { return "FoundryTool"; }
virtual vgui::MenuBar *CreateMenuBar( CBaseToolSystem *pParent );
public:
MESSAGE_FUNC( OnNew, "OnNew" );
MESSAGE_FUNC( OnOpen, "OnOpen" );
MESSAGE_FUNC( OnSave, "OnSave" );
MESSAGE_FUNC( OnSaveAs, "OnSaveAs" );
MESSAGE_FUNC( OnClose, "OnClose" );
MESSAGE_FUNC( OnCloseNoSave, "OnCloseNoSave" );
MESSAGE_FUNC( OnMarkNotDirty, "OnMarkNotDirty" );
MESSAGE_FUNC( OnExit, "OnExit" );
// Commands related to the edit menu
KEYBINDING_FUNC( undo, KEY_Z, vgui::MODIFIER_CONTROL, OnUndo, "#undo_help", 0 );
KEYBINDING_FUNC( redo, KEY_Z, vgui::MODIFIER_CONTROL | vgui::MODIFIER_SHIFT, OnRedo, "#redo_help", 0 );
void OnDescribeUndo();
// Methods related to the Foundry menu
MESSAGE_FUNC( OnReload, "ReloadMap" );
MESSAGE_FUNC( OnReloadFromSave, "ReloadFromSave" );
// Methods related to the view menu
MESSAGE_FUNC( OnToggleProperties, "OnToggleProperties" );
MESSAGE_FUNC( OnToggleEntityReport, "OnToggleEntityReport" );
MESSAGE_FUNC( OnDefaultLayout, "OnDefaultLayout" );
void PerformNew();
void OpenFileFromHistory( int slot );
void OpenSpecificFile( const char *pFileName );
virtual void SetupFileOpenDialog( vgui::FileOpenDialog *pDialog, bool bOpenFile, const char *pFileFormat, KeyValues *pContextKeyValues );
virtual bool OnReadFileFromDisk( const char *pFileName, const char *pFileFormat, KeyValues *pContextKeyValues );
virtual bool OnWriteFileToDisk( const char *pFileName, const char *pFileFormat, KeyValues *pContextKeyValues );
virtual void OnFileOperationCompleted( const char *pFileType, bool bWroteFile, vgui::FileOpenStateMachine::CompletionState_t state, KeyValues *pContextKeyValues );
// returns the document
CFoundryDoc *GetDocument();
// Gets at tool windows
CBasePropertiesContainer *GetProperties();
CEntityReportPanel *GetEntityReport();
private:
// Loads up a new document
bool LoadDocument( const char *pDocName );
// Updates the menu bar based on the current file
void UpdateMenuBar( );
// Shows element properties
void ShowElementProperties( );
virtual const char *GetLogoTextureName();
// Creates, destroys tools
void CreateTools( CFoundryDoc *doc );
void DestroyTools();
// Initializes the tools
void InitTools();
// Shows, toggles tool windows
void ToggleToolWindow( Panel *tool, char const *toolName );
void ShowToolWindow( Panel *tool, char const *toolName, bool visible );
// Kills all tool windows
void DestroyToolContainers();
// Create custom editors
void InitEditorDict();
// Used to hook DME VMF entities into the render lists
void DrawVMFEntitiesInEngine( bool bDrawInEngine );
private:
// Document
CFoundryDoc *m_pDoc;
// The menu bar
CToolFileMenuBar *m_pMenuBar;
// Element properties for editing material
vgui::DHANDLE< CBasePropertiesContainer > m_hProperties;
// The entity report
vgui::DHANDLE< CEntityReportPanel > m_hEntityReport;
// The currently viewed entity
CDmeHandle< CDmeVMFEntity > m_hCurrentEntity;
// Separate undo context for the act busy tool
CToolWindowFactory< ToolWindow > m_ToolWindowFactory;
CUtlVector< DmElementHandle_t > m_toolElements;
};
//-----------------------------------------------------------------------------
// Singleton
//-----------------------------------------------------------------------------
CFoundryTool *g_pFoundryToolImp = NULL;
IFoundryTool *g_pFoundryTool = NULL;
void CreateTools()
{
g_pFoundryTool = g_pFoundryToolImp = new CFoundryTool();
}
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CFoundryTool::CFoundryTool()
{
m_pMenuBar = NULL;
m_pDoc = NULL;
}
//-----------------------------------------------------------------------------
// Init, shutdown
//-----------------------------------------------------------------------------
bool CFoundryTool::Init( )
{
m_pDoc = NULL;
m_RecentFiles.LoadFromRegistry( GetRegistryName() );
// NOTE: This has to happen before BaseClass::Init
g_pVGuiLocalize->AddFile( "resource/toolfoundry_%language%.txt" );
if ( !BaseClass::Init( ) )
return false;
InitEditorDict();
return true;
}
void CFoundryTool::Shutdown()
{
m_RecentFiles.SaveToRegistry( GetRegistryName() );
{
CDisableUndoScopeGuard guard;
int nElements = m_toolElements.Count();
for ( int i = 0; i < nElements; ++i )
{
g_pDataModel->DestroyElement( m_toolElements[ i ] );
}
}
BaseClass::Shutdown();
}
//-----------------------------------------------------------------------------
// Create custom editors
//-----------------------------------------------------------------------------
void CFoundryTool::InitEditorDict()
{
CDmeEditorAttributeInfo *pInfo;
// FIXME: This eventually will move to an .fgd-like file.
g_pEditorTypeDict = CreateElement<CDmeEditorTypeDictionary>( "DmeEditorTypeDictionary", DMFILEID_INVALID );
m_toolElements.AddToTail( g_pEditorTypeDict->GetHandle() );
CDmeEditorType *pEditorType = CreateElement<CDmeEditorType>( "vmfEntity", DMFILEID_INVALID );
m_toolElements.AddToTail( pEditorType->GetHandle() );
pInfo = CreateElement<CDmeEditorAttributeInfo>( "name info", DMFILEID_INVALID );
pInfo->m_bIsVisible = false;
pEditorType->AddAttributeInfo( "name", pInfo );
m_toolElements.AddToTail( pInfo->GetHandle() );
pInfo = CreateElement<CDmeEditorAttributeInfo>( "type info", DMFILEID_INVALID );
pInfo->m_bIsVisible = false;
pEditorType->AddAttributeInfo( "type", pInfo );
m_toolElements.AddToTail( pInfo->GetHandle() );
pInfo = CreateElement<CDmeEditorAttributeInfo>( "id info", DMFILEID_INVALID );
pInfo->m_bIsVisible = false;
pEditorType->AddAttributeInfo( "id", pInfo );
m_toolElements.AddToTail( pInfo->GetHandle() );
pInfo = CreateElement<CDmeEditorAttributeInfo>( "editor type info", DMFILEID_INVALID );
pInfo->m_bIsVisible = false;
pEditorType->AddAttributeInfo( "editorType", pInfo );
m_toolElements.AddToTail( pInfo->GetHandle() );
pInfo = CreateElement<CDmeEditorAttributeInfo>( "editor info", DMFILEID_INVALID );
pInfo->m_bIsVisible = false;
pEditorType->AddAttributeInfo( "editor", pInfo );
m_toolElements.AddToTail( pInfo->GetHandle() );
pInfo = CreateElement<CDmeEditorAttributeInfo>( "other info", DMFILEID_INVALID );
pInfo->m_bIsVisible = false;
pEditorType->AddAttributeInfo( "other", pInfo );
m_toolElements.AddToTail( pInfo->GetHandle() );
pInfo = CreateElement<CDmeEditorAttributeInfo>( "_visible info", DMFILEID_INVALID );
pInfo->m_bIsVisible = false;
pEditorType->AddAttributeInfo( "_visible", pInfo );
m_toolElements.AddToTail( pInfo->GetHandle() );
pInfo = CreateElement<CDmeEditorAttributeInfo>( "_placeholder info", DMFILEID_INVALID );
pInfo->m_bIsVisible = false;
pEditorType->AddAttributeInfo( "_placeholder", pInfo );
m_toolElements.AddToTail( pInfo->GetHandle() );
g_pEditorTypeDict->AddEditorType( pEditorType );
}
//-----------------------------------------------------------------------------
// returns the document
//-----------------------------------------------------------------------------
inline CFoundryDoc *CFoundryTool::GetDocument()
{
return m_pDoc;
}
//-----------------------------------------------------------------------------
// Tool activation/deactivation
//-----------------------------------------------------------------------------
void CFoundryTool::OnToolActivate()
{
BaseClass::OnToolActivate();
}
void CFoundryTool::OnToolDeactivate()
{
BaseClass::OnToolDeactivate();
}
//-----------------------------------------------------------------------------
// Used to hook DME VMF entities into the render lists
//-----------------------------------------------------------------------------
void CFoundryTool::DrawVMFEntitiesInEngine( bool bDrawInEngine )
{
if ( !m_pDoc )
return;
const CDmrElementArray<> entities( m_pDoc->GetEntityList() );
int nCount = entities.Count();
for ( int i = 0; i < nCount; ++i )
{
CDmeVMFEntity* pEntity = CastElement<CDmeVMFEntity>( entities[i] );
Assert( pEntity );
pEntity->DrawInEngine( bDrawInEngine );
pEntity->AttachToEngineEntity( bDrawInEngine );
}
}
void CFoundryTool::ClientLevelInitPostEntity()
{
BaseClass::ClientLevelInitPostEntity();
DrawVMFEntitiesInEngine( true );
}
void CFoundryTool::ClientLevelShutdownPreEntity()
{
DrawVMFEntitiesInEngine( false );
BaseClass::ClientLevelShutdownPreEntity();
}
//-----------------------------------------------------------------------------
// Derived classes can implement this to get a new scheme to be applied to this tool
//-----------------------------------------------------------------------------
vgui::HScheme CFoundryTool::GetToolScheme()
{
return vgui::scheme()->LoadSchemeFromFile( "Resource/BoxRocket.res", "BoxRocket" );
}
//-----------------------------------------------------------------------------
//
// The View menu
//
//-----------------------------------------------------------------------------
class CFoundryViewMenuButton : public CToolMenuButton
{
DECLARE_CLASS_SIMPLE( CFoundryViewMenuButton, CToolMenuButton );
public:
CFoundryViewMenuButton( CFoundryTool *parent, const char *panelName, const char *text, vgui::Panel *pActionSignalTarget );
virtual void OnShowMenu(vgui::Menu *menu);
private:
CFoundryTool *m_pTool;
};
CFoundryViewMenuButton::CFoundryViewMenuButton( CFoundryTool *parent, const char *panelName, const char *text, vgui::Panel *pActionSignalTarget )
: BaseClass( parent, panelName, text, pActionSignalTarget )
{
m_pTool = parent;
AddCheckableMenuItem( "properties", "#FoundryProperties", new KeyValues( "OnToggleProperties" ), pActionSignalTarget );
AddCheckableMenuItem( "entityreport", "#FoundryEntityReport", new KeyValues( "OnToggleEntityReport" ), pActionSignalTarget );
AddSeparator();
AddMenuItem( "defaultlayout", "#FoundryViewDefault", new KeyValues( "OnDefaultLayout" ), pActionSignalTarget );
SetMenu(m_pMenu);
}
void CFoundryViewMenuButton::OnShowMenu(vgui::Menu *menu)
{
BaseClass::OnShowMenu( menu );
// Update the menu
int id;
CFoundryDoc *pDoc = m_pTool->GetDocument();
if ( pDoc )
{
id = m_Items.Find( "properties" );
m_pMenu->SetItemEnabled( id, true );
Panel *p;
p = m_pTool->GetProperties();
Assert( p );
m_pMenu->SetMenuItemChecked( id, ( p && p->GetParent() ) ? true : false );
id = m_Items.Find( "entityreport" );
m_pMenu->SetItemEnabled( id, true );
p = m_pTool->GetEntityReport();
Assert( p );
m_pMenu->SetMenuItemChecked( id, ( p && p->GetParent() ) ? true : false );
}
else
{
id = m_Items.Find( "properties" );
m_pMenu->SetItemEnabled( id, false );
id = m_Items.Find( "entityreport" );
m_pMenu->SetItemEnabled( id, false );
}
}
//-----------------------------------------------------------------------------
//
// The Tool menu
//
//-----------------------------------------------------------------------------
class CFoundryToolMenuButton : public CToolMenuButton
{
DECLARE_CLASS_SIMPLE( CFoundryToolMenuButton, CToolMenuButton );
public:
CFoundryToolMenuButton( CFoundryTool *parent, const char *panelName, const char *text, vgui::Panel *pActionSignalTarget );
virtual void OnShowMenu(vgui::Menu *menu);
private:
CFoundryTool *m_pTool;
};
CFoundryToolMenuButton::CFoundryToolMenuButton( CFoundryTool *parent, const char *panelName, const char *text, vgui::Panel *pActionSignalTarget )
: BaseClass( parent, panelName, text, pActionSignalTarget )
{
m_pTool = parent;
AddMenuItem( "reload", "#FoundryReload", new KeyValues( "ReloadMap" ), pActionSignalTarget );
AddMenuItem( "reloadsave", "#FoundryReloadFromSave", new KeyValues( "ReloadFromSave" ), pActionSignalTarget );
SetMenu(m_pMenu);
}
void CFoundryToolMenuButton::OnShowMenu(vgui::Menu *menu)
{
BaseClass::OnShowMenu( menu );
// Update the menu
int id;
CFoundryDoc *pDoc = m_pTool->GetDocument();
id = m_Items.Find( "reload" );
m_pMenu->SetItemEnabled( id, pDoc != NULL );
id = m_Items.Find( "reloadsave" );
m_pMenu->SetItemEnabled( id, pDoc != NULL );
}
//-----------------------------------------------------------------------------
// Initializes the menu bar
//-----------------------------------------------------------------------------
vgui::MenuBar *CFoundryTool::CreateMenuBar( CBaseToolSystem *pParent )
{
m_pMenuBar = new CToolFileMenuBar( pParent, "Main Menu Bar" );
// Sets info in the menu bar
char title[ 64 ];
ComputeMenuBarTitle( title, sizeof( title ) );
m_pMenuBar->SetInfo( title );
m_pMenuBar->SetToolName( GetToolName() );
// Add menu buttons
CToolMenuButton *pFileButton = CreateToolFileMenuButton( m_pMenuBar, "File", "&File", GetActionTarget(), this );
CToolMenuButton *pEditButton = CreateToolEditMenuButton( this, "Edit", "&Edit", GetActionTarget() );
CFoundryToolMenuButton *pToolButton = new CFoundryToolMenuButton( this, "Foundry", "F&oundry", GetActionTarget() );
CFoundryViewMenuButton *pViewButton = new CFoundryViewMenuButton( this, "View", "&View", GetActionTarget() );
CToolMenuButton *pSwitchButton = CreateToolSwitchMenuButton( m_pMenuBar, "Switcher", "&Tools", GetActionTarget() );
m_pMenuBar->AddButton( pFileButton );
m_pMenuBar->AddButton( pEditButton );
m_pMenuBar->AddButton( pToolButton );
m_pMenuBar->AddButton( pViewButton );
m_pMenuBar->AddButton( pSwitchButton );
return m_pMenuBar;
}
//-----------------------------------------------------------------------------
// Updates the menu bar based on the current file
//-----------------------------------------------------------------------------
void CFoundryTool::UpdateMenuBar( )
{
if ( !m_pDoc )
{
m_pMenuBar->SetFileName( "#FoundryNoFile" );
return;
}
const char *pVMFFile = m_pDoc->GetVMFFileName();
if ( !pVMFFile[0] )
{
m_pMenuBar->SetFileName( "#FoundryNoFile" );
return;
}
if ( m_pDoc->IsDirty() )
{
char sz[ 512 ];
Q_snprintf( sz, sizeof( sz ), "* %s", pVMFFile );
m_pMenuBar->SetFileName( sz );
}
else
{
m_pMenuBar->SetFileName( pVMFFile );
}
}
//-----------------------------------------------------------------------------
// Gets at tool windows
//-----------------------------------------------------------------------------
CBasePropertiesContainer *CFoundryTool::GetProperties()
{
return m_hProperties.Get();
}
CEntityReportPanel *CFoundryTool::GetEntityReport()
{
return m_hEntityReport.Get();
}
//-----------------------------------------------------------------------------
// Shows element properties
//-----------------------------------------------------------------------------
void CFoundryTool::ShowElementProperties( )
{
if ( !m_pDoc )
return;
// It should already exist
Assert( m_hProperties.Get() );
if ( m_hProperties.Get() )
{
m_hProperties->SetObject( m_hCurrentEntity );
}
}
//-----------------------------------------------------------------------------
// Destroys all tool windows
//-----------------------------------------------------------------------------
void CFoundryTool::ShowEntityInEntityProperties( CDmeVMFEntity *pEntity )
{
Assert( m_hProperties.Get() );
m_hCurrentEntity = pEntity;
m_hProperties->SetObject( m_hCurrentEntity );
}
//-----------------------------------------------------------------------------
// Destroys all tool windows
//-----------------------------------------------------------------------------
void CFoundryTool::DestroyToolContainers()
{
int c = ToolWindow::GetToolWindowCount();
for ( int i = c - 1; i >= 0 ; --i )
{
ToolWindow *kill = ToolWindow::GetToolWindow( i );
delete kill;
}
}
//-----------------------------------------------------------------------------
// Sets up the default layout
//-----------------------------------------------------------------------------
void CFoundryTool::OnDefaultLayout()
{
int y = m_pMenuBar->GetTall();
int usew, useh;
GetSize( usew, useh );
DestroyToolContainers();
Assert( ToolWindow::GetToolWindowCount() == 0 );
CBasePropertiesContainer *properties = GetProperties();
CEntityReportPanel *pEntityReport = GetEntityReport();
// Need three containers
ToolWindow *pPropertyWindow = m_ToolWindowFactory.InstanceToolWindow( GetClientArea(), false, properties, "#FoundryProperties", false );
ToolWindow *pEntityReportWindow = m_ToolWindowFactory.InstanceToolWindow( GetClientArea(), false, pEntityReport, "#FoundryEntityReport", false );
int halfScreen = usew / 2;
int bottom = useh - y;
int sy = (bottom - y) / 2;
SetMiniViewportBounds( halfScreen, y, halfScreen, sy - y );
pEntityReportWindow->SetBounds( 0, y, halfScreen, bottom );
pPropertyWindow->SetBounds( halfScreen, sy, halfScreen, bottom - sy );
}
void CFoundryTool::OnToggleProperties()
{
if ( m_hProperties.Get() )
{
ToggleToolWindow( m_hProperties.Get(), "#FoundryProperties" );
}
}
void CFoundryTool::OnToggleEntityReport()
{
if ( m_hEntityReport.Get() )
{
ToggleToolWindow( m_hEntityReport.Get(), "#FoundryEntityReport" );
}
}
//-----------------------------------------------------------------------------
// Creates
//-----------------------------------------------------------------------------
void CFoundryTool::CreateTools( CFoundryDoc *doc )
{
if ( !m_hProperties.Get() )
{
m_hProperties = new CBasePropertiesContainer( NULL, m_pDoc, g_pEditorTypeDict );
}
if ( !m_hEntityReport.Get() )
{
m_hEntityReport = new CEntityReportPanel( m_pDoc, this, "EntityReportPanel" );
}
RegisterToolWindow( m_hProperties );
RegisterToolWindow( m_hEntityReport );
}
//-----------------------------------------------------------------------------
// Initializes the tools
//-----------------------------------------------------------------------------
void CFoundryTool::InitTools()
{
ShowElementProperties();
// FIXME: There are no tool windows here; how should this work?
// These panels are saved
windowposmgr->RegisterPanel( "properties", m_hProperties, false );
windowposmgr->RegisterPanel( "entityreport", m_hEntityReport, false );
if ( !windowposmgr->LoadPositions( "cfg/foundry.txt", this, &m_ToolWindowFactory, "Foundry" ) )
{
OnDefaultLayout();
}
}
void CFoundryTool::DestroyTools()
{
m_hCurrentEntity = NULL;
int c = ToolWindow::GetToolWindowCount();
for ( int i = c - 1; i >= 0 ; --i )
{
ToolWindow *kill = ToolWindow::GetToolWindow( i );
delete kill;
}
UnregisterAllToolWindows();
if ( m_hProperties.Get() )
{
windowposmgr->UnregisterPanel( m_hProperties.Get() );
delete m_hProperties.Get();
m_hProperties = NULL;
}
if ( m_hEntityReport.Get() )
{
windowposmgr->UnregisterPanel( m_hEntityReport.Get() );
delete m_hEntityReport.Get();
m_hEntityReport = NULL;
}
}
void CFoundryTool::ShowToolWindow( Panel *tool, char const *toolName, bool visible )
{
Assert( tool );
if ( tool->GetParent() == NULL && visible )
{
m_ToolWindowFactory.InstanceToolWindow( this, false, tool, toolName, false );
}
else if ( !visible )
{
ToolWindow *tw = dynamic_cast< ToolWindow * >( tool->GetParent()->GetParent() );
Assert( tw );
tw->RemovePage( tool );
}
}
void CFoundryTool::ToggleToolWindow( Panel *tool, char const *toolName )
{
Assert( tool );
if ( tool->GetParent() == NULL )
{
ShowToolWindow( tool, toolName, true );
}
else
{
ShowToolWindow( tool, toolName, false );
}
}
//-----------------------------------------------------------------------------
// Creates the action menu
//-----------------------------------------------------------------------------
vgui::Menu *CFoundryTool::CreateActionMenu( vgui::Panel *pParent )
{
vgui::Menu *pActionMenu = new Menu( pParent, "ActionMenu" );
pActionMenu->AddMenuItem( "#ToolHide", new KeyValues( "Command", "command", "HideActionMenu" ), GetActionTarget() );
return pActionMenu;
}
//-----------------------------------------------------------------------------
// Inherited from IFileMenuCallbacks
//-----------------------------------------------------------------------------
int CFoundryTool::GetFileMenuItemsEnabled( )
{
int nFlags = FILE_ALL & (~FILE_NEW);
if ( m_RecentFiles.IsEmpty() )
{
nFlags &= ~(FILE_RECENT | FILE_CLEAR_RECENT);
}
return nFlags;
}
void CFoundryTool::AddRecentFilesToMenu( vgui::Menu *pMenu )
{
m_RecentFiles.AddToMenu( pMenu, GetActionTarget(), "OnRecent" );
}
bool CFoundryTool::GetPerforceFileName( char *pFileName, int nMaxLen )
{
if ( !m_pDoc )
return false;
Q_strncpy( pFileName, m_pDoc->GetVMFFileName(), nMaxLen );
return pFileName[0] != 0;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : -
//-----------------------------------------------------------------------------
void CFoundryTool::OnExit()
{
windowposmgr->SavePositions( "cfg/foundry.txt", "Foundry" );
enginetools->Command( "quit\n" );
}
//-----------------------------------------------------------------------------
// Handle commands from the action menu and other menus
//-----------------------------------------------------------------------------
void CFoundryTool::OnCommand( const char *cmd )
{
if ( !V_stricmp( cmd, "HideActionMenu" ) )
{
if ( GetActionMenu() )
{
GetActionMenu()->SetVisible( false );
}
}
else if ( const char *pSuffix = StringAfterPrefix( cmd, "OnRecent" ) )
{
int idx = Q_atoi( pSuffix );
OpenFileFromHistory( idx );
}
else if ( const char *pSuffixTool = StringAfterPrefix( cmd, "OnTool" ) )
{
int idx = Q_atoi( pSuffixTool );
enginetools->SwitchToTool( idx );
}
else if ( !V_stricmp( cmd, "OnUndo" ) )
{
OnUndo();
}
else if ( !V_stricmp( cmd, "OnRedo" ) )
{
OnRedo();
}
else if ( !V_stricmp( cmd, "OnDescribeUndo" ) )
{
OnDescribeUndo();
}
else
{
BaseClass::OnCommand( cmd );
}
}
//-----------------------------------------------------------------------------
// Command handlers
//-----------------------------------------------------------------------------
void CFoundryTool::PerformNew()
{
// Can never do new
Assert( 0 );
}
void CFoundryTool::OnNew()
{
if ( m_pDoc )
{
if ( m_pDoc->IsDirty() )
{
SaveFile( m_pDoc->GetVMFFileName(), "vmf", FOSM_SHOW_PERFORCE_DIALOGS | FOSM_SHOW_SAVE_QUERY,
new KeyValues( "OnNew" ) );
return;
}
}
PerformNew();
}
void CFoundryTool::OnOpen( )
{
int nFlags = 0;
const char *pSaveFileName = NULL;
if ( m_pDoc && m_pDoc->IsDirty() )
{
nFlags = FOSM_SHOW_PERFORCE_DIALOGS | FOSM_SHOW_SAVE_QUERY;
pSaveFileName = m_pDoc->GetVMFFileName();
}
OpenFile( "bsp", pSaveFileName, "vmf", nFlags );
}
bool CFoundryTool::OnReadFileFromDisk( const char *pFileName, const char *pFileFormat, KeyValues *pContextKeyValues )
{
OnCloseNoSave();
if ( !LoadDocument( pFileName ) )
return false;
m_RecentFiles.Add( pFileName, pFileFormat );
m_RecentFiles.SaveToRegistry( GetRegistryName() );
UpdateMenuBar();
return true;
}
void CFoundryTool::OnSave()
{
if ( m_pDoc )
{
SaveFile( NULL, "vmf", FOSM_SHOW_PERFORCE_DIALOGS );
}
}
void CFoundryTool::OnSaveAs()
{
if ( m_pDoc )
{
SaveFile( m_pDoc->GetVMFFileName(), "vmf", FOSM_SHOW_PERFORCE_DIALOGS );
}
}
bool CFoundryTool::OnWriteFileToDisk( const char *pFileName, const char *pFileFormat, KeyValues *pContextKeyValues )
{
if ( !m_pDoc )
return true;
m_pDoc->SetVMFFileName( pFileName );
m_pDoc->SaveToFile( );
m_RecentFiles.Add( pFileName, pFileFormat );
m_RecentFiles.SaveToRegistry( GetRegistryName() );
UpdateMenuBar();
return true;
}
void CFoundryTool::OnClose()
{
if ( m_pDoc && m_pDoc->IsDirty() )
{
SaveFile( m_pDoc->GetVMFFileName(), "vmf", FOSM_SHOW_PERFORCE_DIALOGS | FOSM_SHOW_SAVE_QUERY,
new KeyValues( "OnClose" ) );
return;
}
OnCloseNoSave();
}
void CFoundryTool::OnCloseNoSave()
{
// FIXME: Implement
}
void CFoundryTool::OnMarkNotDirty()
{
// FIXME: Implement
}
//-----------------------------------------------------------------------------
// Open a specific file
//-----------------------------------------------------------------------------
void CFoundryTool::OpenSpecificFile( const char *pFileName )
{
int nFlags = 0;
const char *pSaveFileName = NULL;
if ( m_pDoc )
{
// File is already open
if ( !Q_stricmp( m_pDoc->GetVMFFileName(), pFileName ) )
return;
if ( m_pDoc->IsDirty() )
{
nFlags = FOSM_SHOW_PERFORCE_DIALOGS | FOSM_SHOW_SAVE_QUERY;
pSaveFileName = m_pDoc->GetVMFFileName();
}
else
{
OnCloseNoSave();
}
}
OpenFile( pFileName, "bsp", pSaveFileName, "vmf", nFlags );
}
//-----------------------------------------------------------------------------
// Show the save document query dialog
//-----------------------------------------------------------------------------
void CFoundryTool::OpenFileFromHistory( int slot )
{
const char *pFileName = m_RecentFiles.GetFile( slot );
if ( !pFileName )
return;
OpenSpecificFile( pFileName );
}
//-----------------------------------------------------------------------------
// Derived classes can implement this to get notified when files are saved/loaded
//-----------------------------------------------------------------------------
void CFoundryTool::OnFileOperationCompleted( const char *pFileType, bool bWroteFile, vgui::FileOpenStateMachine::CompletionState_t state, KeyValues *pContextKeyValues )
{
if ( bWroteFile )
{
OnMarkNotDirty();
}
if ( !pContextKeyValues )
return;
if ( state != FileOpenStateMachine::SUCCESSFUL )
return;
if ( !Q_stricmp( pContextKeyValues->GetName(), "OnNew" ) )
{
PerformNew();
return;
}
if ( !Q_stricmp( pContextKeyValues->GetName(), "OnClose" ) )
{
OnCloseNoSave();
return;
}
if ( !Q_stricmp( pContextKeyValues->GetName(), "OnQuit" ) )
{
OnCloseNoSave();
vgui::ivgui()->PostMessage( GetVPanel(), new KeyValues( "OnExit" ), 0 );
return;
}
}
//-----------------------------------------------------------------------------
// Show the File browser dialog
//-----------------------------------------------------------------------------
void CFoundryTool::SetupFileOpenDialog( vgui::FileOpenDialog *pDialog, bool bOpenFile, const char *pFileFormat, KeyValues *pContextKeyValues )
{
char pStartingDir[ MAX_PATH ];
// We open BSPs, but save-as VMFs
if ( bOpenFile )
{
GetModSubdirectory( "maps", pStartingDir, sizeof(pStartingDir) );
pDialog->SetTitle( "Choose Valve BSP File", true );
pDialog->SetStartDirectoryContext( "foundry_bsp_session", pStartingDir );
pDialog->AddFilter( "*.bsp", "Valve BSP File (*.bsp)", true );
}
else
{
GetModContentSubdirectory( "maps", pStartingDir, sizeof(pStartingDir) );
pDialog->SetTitle( "Choose Valve VMF File", true );
pDialog->SetStartDirectoryContext( "foundry_vmf_session", pStartingDir );
pDialog->AddFilter( "*.vmf", "Valve VMF File (*.vmf)", true );
}
}
//-----------------------------------------------------------------------------
// Can we quit?
//-----------------------------------------------------------------------------
bool CFoundryTool::CanQuit()
{
if ( m_pDoc && m_pDoc->IsDirty() )
{
// Show Save changes Yes/No/Cancel and re-quit if hit yes/no
SaveFile( m_pDoc->GetVMFFileName(), "vmf", FOSM_SHOW_PERFORCE_DIALOGS | FOSM_SHOW_SAVE_QUERY,
new KeyValues( "OnQuit" ) );
return false;
}
return true;
}
//-----------------------------------------------------------------------------
// Various command handlers related to the Edit menu
//-----------------------------------------------------------------------------
void CFoundryTool::OnUndo()
{
CDisableUndoScopeGuard guard;
g_pDataModel->Undo();
}
void CFoundryTool::OnRedo()
{
CDisableUndoScopeGuard guard;
g_pDataModel->Redo();
}
void CFoundryTool::OnDescribeUndo()
{
CUtlVector< UndoInfo_t > list;
g_pDataModel->GetUndoInfo( list );
Msg( "%i operations in stack\n", list.Count() );
for ( int i = list.Count() - 1; i >= 0; --i )
{
UndoInfo_t& entry = list[ i ];
if ( entry.terminator )
{
Msg( "[ '%s' ] - %i operations\n", entry.undo, entry.numoperations );
}
Msg( " +%s\n", entry.desc );
}
}
//-----------------------------------------------------------------------------
// Foundry menu items
//-----------------------------------------------------------------------------
void CFoundryTool::OnReload()
{
// Reloads the map, entities only, will reload every entity
enginetools->Command( "respawn_entities\n" );
}
void CFoundryTool::OnReloadFromSave()
{
// Reloads the map from a save point, overrides selected entities
// for now, this is hardcoded to be info_targets
enginetools->Command( "load quick\n" );
}
//-----------------------------------------------------------------------------
// Background
//-----------------------------------------------------------------------------
const char *CFoundryTool::GetLogoTextureName()
{
return "vgui/tools/sampletool/sampletool_logo";
}
//-----------------------------------------------------------------------------
// Inherited from IFoundryDocCallback
//-----------------------------------------------------------------------------
void CFoundryTool::OnDocChanged( const char *pReason, int nNotifySource, int nNotifyFlags )
{
UpdateMenuBar();
/*
if ( bRefreshUI && m_hProperties.Get() )
{
m_hProperties->Refresh();
}
*/
}
//-----------------------------------------------------------------------------
// Loads up a new document
//-----------------------------------------------------------------------------
bool CFoundryTool::LoadDocument( const char *pDocName )
{
Assert( !m_pDoc );
DestroyTools();
m_pDoc = new CFoundryDoc( this );
if ( !m_pDoc->LoadFromFile( pDocName ) )
{
delete m_pDoc;
m_pDoc = NULL;
Warning( "Fatal error loading '%s'\n", pDocName );
return false;
}
ShowMiniViewport( true );
CreateTools( m_pDoc );
InitTools();
return true;
}
//-----------------------------------------------------------------------------
// Create the entities that are in our VMF file
//-----------------------------------------------------------------------------
const char* CFoundryTool::GetEntityData( const char *pActualEntityData )
{
if ( !m_pDoc )
return pActualEntityData;
return m_pDoc->GenerateEntityData( pActualEntityData );
}