Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Core Movie Maker UI API
//
//=============================================================================
#include "toolutils/toolmenubar.h"
#include "vgui_controls/Label.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
using namespace vgui;
//-----------------------------------------------------------------------------
//
// Version that only has tool name and info
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CToolMenuBar::CToolMenuBar( CBaseToolSystem *pParent, const char *pPanelName ) :
BaseClass( (Panel *)pParent, pPanelName ),
m_pToolSystem( pParent )
{
m_pInfo = new Label( this, "Info", "" );
m_pToolName = new Label( this, "ToolName", "" );
}
CBaseToolSystem *CToolMenuBar::GetToolSystem()
{
return m_pToolSystem;
}
//-----------------------------------------------------------------------------
// Sets the tool bar's name
//-----------------------------------------------------------------------------
void CToolMenuBar::SetToolName( const char *pName )
{
m_pToolName->SetText( pName );
InvalidateLayout();
}
//-----------------------------------------------------------------------------
// Sets the tool bar info
//-----------------------------------------------------------------------------
void CToolMenuBar::SetInfo( const char *pInfo )
{
m_pInfo->SetText( pInfo );
InvalidateLayout();
}
//-----------------------------------------------------------------------------
// Lays out the menu bar
//-----------------------------------------------------------------------------
void CToolMenuBar::PerformLayout()
{
BaseClass::PerformLayout();
int w, h;
GetSize( w, h );
int cw, ch;
m_pInfo->GetContentSize( cw, ch );
int right = w - cw - 20;
m_pInfo->SetBounds( right, 0, cw, h );
m_pToolName->GetContentSize( cw, ch );
m_pToolName->SetBounds( right - cw - 5, 0, cw, h );
}
//-----------------------------------------------------------------------------
//
// Version that only has tool name, info, and file name
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CToolFileMenuBar::CToolFileMenuBar( CBaseToolSystem *parent, const char *panelName ) :
BaseClass( parent, panelName )
{
m_pFileName = new Label( this, "FileName", "" );
}
void CToolFileMenuBar::SetFileName( char const *name )
{
m_pFileName->SetText( name );
InvalidateLayout();
}
//-----------------------------------------------------------------------------
// Performs layout
//-----------------------------------------------------------------------------
void CToolFileMenuBar::PerformLayout()
{
BaseClass::PerformLayout();
int w, h;
GetSize( w, h );
int cw, ch;
m_pInfo->GetContentSize( cw, ch );
int right = w - cw - 20;
m_pToolName->GetContentSize( cw, ch );
int barx, bary;
GetContentSize( barx, bary );
int faredge = right - cw - 5- 2;
int nearedge = barx + 2;
int mid = ( nearedge + faredge ) * 0.5f;
m_pFileName->GetContentSize( cw, ch );
m_pFileName->SetBounds( mid - cw * 0.5f, 0, cw, h );
}