Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Core Movie Maker UI API
//
//=============================================================================
#include "vcdblocktool.h"
#include "vgui_controls/Menu.h"
#include "tier1/KeyValues.h"
#include "vgui/IInput.h"
#include "vgui/KeyCode.h"
#include "vgui_controls/FileOpenDialog.h"
#include "filesystem.h"
#include "vgui/ilocalize.h"
#include "tier0/icommandline.h"
#include "materialsystem/imaterialsystem.h"
#include "VGuiMatSurface/IMatSystemSurface.h"
#include "vcdblockdoc.h"
#include "infotargetbrowserpanel.h"
#include "infotargetpropertiespanel.h"
#include "dme_controls/AttributeStringChoicePanel.h"
#include "tier3/tier3.h"
#include "tier2/fileutils.h"
#include "vgui/ivgui.h"
#include "view_shared.h"
// for tracing
#include "cmodel.h"
#include "engine/ienginetrace.h"
using namespace vgui;
const char *GetVGuiControlsModuleName()
{
return "VcdBlockTool";
}
//-----------------------------------------------------------------------------
// Connect, disconnect
//-----------------------------------------------------------------------------
bool ConnectTools( CreateInterfaceFn factory )
{
return (materials != NULL) && (g_pMatSystemSurface != NULL) && (mdlcache != NULL) &&
(studiorender != NULL) && (g_pMaterialSystemHardwareConfig != NULL);
}
void DisconnectTools( )
{
}
//-----------------------------------------------------------------------------
// Singleton
//-----------------------------------------------------------------------------
CVcdBlockTool *g_pVcdBlockTool = NULL;
void CreateTools()
{
g_pVcdBlockTool = new CVcdBlockTool();
}
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CVcdBlockTool::CVcdBlockTool()
{
m_bInNodeDropMode = false;
m_pMenuBar = NULL;
m_pDoc = NULL;
}
//-----------------------------------------------------------------------------
// Init, shutdown
//-----------------------------------------------------------------------------
bool CVcdBlockTool::Init( )
{
m_pDoc = NULL;
m_RecentFiles.LoadFromRegistry( GetRegistryName() );
// NOTE: This has to happen before BaseClass::Init
g_pVGuiLocalize->AddFile( "resource/toolvcdblock_%language%.txt" );
if ( !BaseClass::Init( ) )
return false;
{
m_hPreviewTarget = CreateElement<CDmeVMFEntity>( "preview target", DMFILEID_INVALID );
m_hPreviewTarget->SetValue( "classname", "info_target" );
}
return true;
}
void CVcdBlockTool::Shutdown()
{
m_RecentFiles.SaveToRegistry( GetRegistryName() );
g_pDataModel->DestroyElement( m_hPreviewTarget );
BaseClass::Shutdown();
}
//-----------------------------------------------------------------------------
// returns the document
//-----------------------------------------------------------------------------
inline CVcdBlockDoc *CVcdBlockTool::GetDocument()
{
return m_pDoc;
}
//-----------------------------------------------------------------------------
// Tool activation/deactivation
//-----------------------------------------------------------------------------
void CVcdBlockTool::OnToolActivate()
{
BaseClass::OnToolActivate();
enginetools->Command( "commentary 1\n" );
}
void CVcdBlockTool::OnToolDeactivate()
{
BaseClass::OnToolDeactivate();
enginetools->Command( "commentary 0\n" );
}
//-----------------------------------------------------------------------------
// Enter mode where we preview dropping nodes
//-----------------------------------------------------------------------------
void CVcdBlockTool::EnterTargetDropMode()
{
// Can only do it in editor mode
if ( IsGameInputEnabled() )
return;
m_bInNodeDropMode = true;
SetMode( true, IsFullscreen() );
{
CDisableUndoScopeGuard guard;
m_hPreviewTarget->DrawInEngine( true );
}
SetMiniViewportText( "Left Click To Place Info Target\nESC to exit" );
enginetools->Command( "noclip\n" );
}
void CVcdBlockTool::LeaveTargetDropMode()
{
Assert( m_bInNodeDropMode );
m_bInNodeDropMode = false;
SetMode( false, IsFullscreen() );
{
CDisableUndoScopeGuard guard;
m_hPreviewTarget->DrawInEngine( false );
}
SetMiniViewportText( NULL );
enginetools->Command( "noclip\n" );
}
//-----------------------------------------------------------------------------
// figure out if the click is in the miniviewport, and where it's aiming
//-----------------------------------------------------------------------------
bool CVcdBlockTool::IsMiniViewportCursor( int x, int y, Vector &org, Vector &forward )
{
// when dealing with the miniviewport, it just wants the screen area
int minx, miny, width, height;
GetMiniViewportEngineBounds( minx, miny, width, height );
x = x - minx;
y = y - miny;
if (x >= 0 && x < width && y >= 0 && y < height)
{
CViewSetup view;
if (enginetools->GetPlayerView( view, 0, 0, width, height ))
{
// get a ray into the world
enginetools->CreatePickingRay( view, x, y, org, forward );
return true;
}
}
return false;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CVcdBlockTool::QuickLoad( void )
{
m_bHasPlayerPosition = true;
float flFov;
clienttools->GetLocalPlayerEyePosition( m_vecPlayerOrigin, m_vecPlayerAngles, flFov );
enginetools->Command( "load quick\n" );
enginetools->Execute( );
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CVcdBlockTool::QuickSave( void )
{
enginetools->Command( "save quick\n" );
}
//-----------------------------------------------------------------------------
// Gets the position of the preview object
//-----------------------------------------------------------------------------
void CVcdBlockTool::GetPlacementInfo( Vector &vecOrigin, QAngle &angAngles )
{
// Places the placement objects
float flFov;
clienttools->GetLocalPlayerEyePosition( vecOrigin, angAngles, flFov );
Vector vecForward;
AngleVectors( angAngles, &vecForward );
VectorMA( vecOrigin, 40.0f, vecForward, vecOrigin );
// Eliminate pitch
angAngles.x = 0.0f;
}
//-----------------------------------------------------------------------------
// Place the preview object before rendering
//-----------------------------------------------------------------------------
void CVcdBlockTool::ClientPreRender()
{
BaseClass::ClientPreRender();
if ( !m_bInNodeDropMode )
return;
// Places the placement objects
Vector vecOrigin;
QAngle angAngles;
GetPlacementInfo( vecOrigin, angAngles );
CDisableUndoScopeGuard guard;
m_hPreviewTarget->SetRenderOrigin( vecOrigin );
m_hPreviewTarget->SetRenderAngles( angAngles );
}
//-----------------------------------------------------------------------------
// Let tool override key events (ie ESC and ~)
//-----------------------------------------------------------------------------
bool CVcdBlockTool::TrapKey( ButtonCode_t key, bool down )
{
// Don't hook keyboard if not topmost
if ( !IsActiveTool() )
return false; // didn't trap, continue processing
// Don't hook these methods if the game isn't running
if ( !enginetools->IsInGame() )
return false;
if ( !m_bInNodeDropMode )
{
if ( key == MOUSE_LEFT )
{
if ( m_bInNodeDragMode && down == false )
{
m_bInNodeDragMode = false;
}
else if ( !m_bInNodeDragMode && down == true )
{
int x, y;
input()->GetCursorPos(x, y);
Vector org, forward;
if (IsMiniViewportCursor( x, y, org, forward ))
{
// trace to something solid
Ray_t ray;
CTraceFilterWorldAndPropsOnly traceFilter;
CBaseTrace tr;
ray.Init( org, org + forward * 1000.0 );
enginetools->TraceRayServer( ray, MASK_OPAQUE, &traceFilter, &tr );
#if 1
CDmeVMFEntity *pSelection = m_pDoc->GetInfoTargetForLocation( tr.startpos, tr.endpos );
if (pSelection)
{
GetInfoTargetBrowser()->SelectNode( pSelection );
m_bInNodeDragMode = true;
m_iDragX = x;
m_iDragY = y;
return true;
}
#else
if (tr.fraction < 1.0f)
{
// needs a better angle initialization
Vector vecOrigin;
QAngle angAngles;
GetPlacementInfo( vecOrigin, angAngles );
m_pDoc->AddNewInfoTarget( tr.endpos, angAngles );
return true; // trapping this key, stop processing
}
#endif
}
}
}
return BaseClass::TrapKey( key, down );
}
if ( !down )
return false;
if ( key == KEY_ESCAPE )
{
LeaveTargetDropMode();
return true; // trapping this key, stop processing
}
if ( key == MOUSE_LEFT )
{
Vector vecOrigin;
QAngle angAngles;
GetPlacementInfo( vecOrigin, angAngles );
m_pDoc->AddNewInfoTarget( vecOrigin, angAngles );
return true; // trapping this key, stop processing
}
return false; // didn't trap, continue processing
}
//-----------------------------------------------------------------------------
// Used to hook DME VMF entities into the render lists
//-----------------------------------------------------------------------------
void CVcdBlockTool::DrawEntitiesInEngine( bool bDrawInEngine )
{
if ( !m_pDoc )
return;
const CDmrElementArray<CDmElement> entities( m_pDoc->GetEntityList() );
if ( !entities.IsValid() )
return;
CDisableUndoScopeGuard guard;
int nCount = entities.Count();
for ( int i = 0; i < nCount; ++i )
{
CDmeVMFEntity *pEntity = CastElement<CDmeVMFEntity>( entities[i] );
Assert( pEntity );
pEntity->DrawInEngine( bDrawInEngine );
}
}
void CVcdBlockTool::ClientLevelInitPostEntity()
{
BaseClass::ClientLevelInitPostEntity();
DrawEntitiesInEngine( true );
AttachAllEngineEntities();
}
void CVcdBlockTool::ClientLevelShutdownPreEntity()
{
DrawEntitiesInEngine( false );
BaseClass::ClientLevelShutdownPreEntity();
}
//-----------------------------------------------------------------------------
// Derived classes can implement this to get a new scheme to be applied to this tool
//-----------------------------------------------------------------------------
vgui::HScheme CVcdBlockTool::GetToolScheme()
{
return vgui::scheme()->LoadSchemeFromFile( "Resource/BoxRocket.res", "BoxRocket" );
}
//-----------------------------------------------------------------------------
//
// The View menu
//
//-----------------------------------------------------------------------------
class CVcdBlockViewMenuButton : public CToolMenuButton
{
DECLARE_CLASS_SIMPLE( CVcdBlockViewMenuButton, CToolMenuButton );
public:
CVcdBlockViewMenuButton( CVcdBlockTool *parent, const char *panelName, const char *text, vgui::Panel *pActionSignalTarget );
virtual void OnShowMenu(vgui::Menu *menu);
private:
CVcdBlockTool *m_pTool;
};
CVcdBlockViewMenuButton::CVcdBlockViewMenuButton( CVcdBlockTool *parent, const char *panelName, const char *text, vgui::Panel *pActionSignalTarget )
: BaseClass( parent, panelName, text, pActionSignalTarget )
{
m_pTool = parent;
AddCheckableMenuItem( "properties", "#VcdBlockProperties", new KeyValues( "OnToggleProperties" ), pActionSignalTarget );
AddCheckableMenuItem( "entityreport", "#VcdBlockEntityReport", new KeyValues( "O|ÔglaEq”ípyOeport" ), pActionSignalTarget );
AddSeparator();
AddMenuItem( "defaultlayout", "#VcdBlockViewDefault", new KeyValues( "OnDefaultLayout" ), pActionSignalTarget );
SetMenu(m_pMenu);
}
void CVcdBlockViewMenuButton::OnShowMenu(vgui::Menu *menu)
{
BaseClass::OnShowMenu( menu );
// Update the menu
int id;
CVcdBlockDoc *pDoc = m_pTool->GetDocument();
if ( pDoc )
{
id = m_Items.Find( "properties" );
m_pMenu->SetItemEnabled( id, true );
Panel *p;
p = m_pTool->GetProperties();
Assert( p );
m_pMenu->SetMenuItemChecked( id, ( p && p->GetParent() ) ? true : false );
id = m_Items.Find( "entityreport" );
m_pMenu->SetItemEnabled( id, true );
p = m_pTool->GetInfoTargetBrowser();
Assert( p );
m_pMenu->SetMenuItemChecked( id, ( p && p->GetParent() ) ? true : false );
}
else
{
id = m_Items.Find( "properties" );
m_pMenu->SetItemEnabled( id, false );
id = m_Items.Find( "entityreport" );
m_pMenu->SetItemEnabled( id, false );
}
}
//-----------------------------------------------------------------------------
//
// The Tool menu
//
//-----------------------------------------------------------------------------
class CVcdBlockToolMenuButton : public CToolMenuButton
{
DECLARE_CLASS_SIMPLE( CVcdBlockToolMenuButton, CToolMenuButton );
public:
CVcdBlockToolMenuButton( CVcdBlockTool *parent, const char *panelName, const char *text, vgui::Panel *pActionSignalTarget );
virtual void OnShowMenu(vgui::Menu *menu);
private:
CVcdBlockTool *m_pTool;
};
CVcdBlockToolMenuButton::CVcdBlockToolMenuButton( CVcdBlockTool *parent, const char *panelName, const char *text, vgui::Panel *pActionSignalTarget )
: BaseClass( parent, panelName, text, pActionSignalTarget )
{
m_pTool = parent;
AddMenuItem( "addnewnodes", "#VcdBlockAddNewNodes", new KeyValues( "AddNewNodes" ), pActionSignalTarget, NULL, "VcdBlockAddNewNodes" );
AddMenuItem( "copyeditstovmf", "#VcdBlockCopyEditsToVMF", new KeyValues( "CopyEditsToVMF" ), pActionSignalTarget, NULL, "VcdBlockCopyEditsToVMF" );
AddSeparator();
AddCheckableMenuItem( "rememberposition", "#VcdBlockRememberPosition", new KeyValues( "RememberPosition" ), pActionSignalTarget, NULL, "VcdBlockRememberPosition" );
SetMenu(m_pMenu);
}
void CVcdBlockToolMenuButton::OnShowMenu(vgui::Menu *menu)
{
BaseClass::OnShowMenu( menu );
// Update the menu
int id;
CVcdBlockDoc *pDoc = m_pTool->GetDocument();
id = m_Items.Find( "addnewnodes" );
m_pMenu->SetItemEnabled( id, pDoc != NULL );
id = m_Items.Find( "rememberposition" );
m_pMenu->SetMenuItemChecked( id, m_pTool->GetRememberPlayerPosition() );
}
//-----------------------------------------------------------------------------
// Initializes the menu bar
//-----------------------------------------------------------------------------
vgui::MenuBar *CVcdBlockTool::CreateMenuBar( CBaseToolSystem *pParent )
{
m_pMenuBar = new CToolFileMenuBar( pParent, "Main Menu Bar" );
// Sets info in the menu bar
char title[ 64 ];
ComputeMenuBarTitle( title, sizeof( title ) );
m_pMenuBar->SetInfo( title );
m_pMenuBar->SetToolName( GetToolName() );
// Add menu buttons
CToolMenuButton *pFileButton = CreateToolFileMenuButton( m_pMenuBar, "File", "&File", GetActionTarget(), this );
CToolMenuButton *pEditButton = CreateToolEditMenuButton( this, "Edit", "&Edit", GetActionTarget() );
CVcdBlockToolMenuButton *pToolButton = new CVcdBlockToolMenuButton( this, "VcdBlock", "&VcdBlock", GetActionTarget() );
CVcdBlockViewMenuButton *pViewButton = new CVcdBlockViewMenuButton( this, "View", "&View", GetActionTarget() );
CToolMenuButton *pSwitchButton = CreateToolSwitchMenuButton( m_pMenuBar, "Switcher", "&Tools", GetActionTarget() );
m_pMenuBar->AddButton( pFileButton );
m_pMenuBar->AddButton( pEditButton );
m_pMenuBar->AddButton( pToolButton );
m_pMenuBar->AddButton( pViewButton );
m_pMenuBar->AddButton( pSwitchButton );
return m_pMenuBar;
}
//-----------------------------------------------------------------------------
// Updates the menu bar based on the current file
//-----------------------------------------------------------------------------
void CVcdBlockTool::UpdateMenuBar( )
{
if ( !m_pDoc )
{
m_pMenuBar->SetFileName( "#VcdBlockNoFile" );
return;
}
const char *pEditFile = m_pDoc->GetEditFileName();
if ( !pEditFile[0] )
{
m_pMenuBar->SetFileName( "#VcdBlockNoFile" );
return;
}
if ( m_pDoc->IsDirty() )
{
char sz[ 512 ];
Q_snprintf( sz, sizeof( sz ), "* %s", pEditFile );
m_pMenuBar->SetFileName( sz );
}
else
{
m_pMenuBar->SetFileName( pEditFile );
}
}
//-----------------------------------------------------------------------------
// Gets at tool windows
//-----------------------------------------------------------------------------
CInfoTargetPropertiesPanel *CVcdBlockTool::GetProperties()
{
return m_hProperties.Get();
}
CInfoTargetBrowserPanel *CVcdBlockTool::GetInfoTargetBrowser()
{
return m_hInfoTargetBrowser.Get();
}
//-----------------------------------------------------------------------------
// Shows element properties
//-----------------------------------------------------------------------------
void CVcdBlockTool::ShowElementProperties( )
{
if ( !m_pDoc )
return;
// It should already exist
Assert( m_hProperties.Get() );
if ( m_hProperties.Get() )
{
m_hProperties->SetObject( m_hCurrentEntity );
}
}
//-----------------------------------------------------------------------------
// Destroys all tool windows
//-----------------------------------------------------------------------------
void CVcdBlockTool::ShowEntityInEntityProperties( CDmeVMFEntity *pEntity )
{
Assert( m_hProperties.Get() );
m_hCurrentEntity = pEntity;
m_hProperties->SetObject( m_hCurrentEntity );
}
//-----------------------------------------------------------------------------
// Destroys all tool windows
//-----------------------------------------------------------------------------
void CVcdBlockTool::DestroyToolContainers()
{
int c = ToolWindow::GetToolWindowCount();
for ( int i = c - 1; i >= 0 ; --i )
{
ToolWindow *kill = ToolWindow::GetToolWindow( i );
delete kill;
}
}
//-----------------------------------------------------------------------------
// Sets up the default layout
//-----------------------------------------------------------------------------
void CVcdBlockTool::OnDefaultLayout()
{
int y = m_pMenuBar->GetTall();
int usew, useh;
GetSize( usew, useh );
DestroyToolContainers();
Assert( ToolWindow::GetToolWindowCount() == 0 );
CInfoTargetPropertiesPanel *properties = GetProperties();
CInfoTargetBrowserPanel *pEntityReport = GetInfoTargetBrowser();
// Need three containers
ToolWindow *pPropertyWindow = m_ToolWindowFactory.InstanceToolWindow( GetClientArea(), false, properties, "#VcdBlockProperties", false );
ToolWindow *pEntityReportWindow = m_ToolWindowFactory.InstanceToolWindow( GetClientArea(), false, pEntityReport, "#VcdBlockEntityReport", false );
int halfScreen = usew / 2;
int bottom = useh - y;
int sy = (bottom - y) / 2;
SetMiniViewportBounds( halfScreen, y, halfScreen, sy - y );
pEntityReportWindow->SetBounds( 0, y, halfScreen, bottom );
pPropertyWindow->SetBounds( halfScreen, sy, halfScreen, bottom - sy );
}
void CVcdBlockTool::OnToggleProperties()
{
if ( m_hProperties.Get() )
{
ToggleToolWindow( m_hProperties.Get(), "#VcdBlockProperties" );
}
}
void CVcdBlockTool::OnToggleEntityReport()
{
if ( m_hInfoTargetBrowser.Get() )
{
ToggleToolWindow( m_hInfoTargetBrowser.Get(), "#VcdBlockEntityReport" );
}
}
//-----------------------------------------------------------------------------
// Creates
//-----------------------------------------------------------------------------
void CVcdBlockTool::CreateTools( CVcdBlockDoc *doc )
{
if ( !m_hProperties.Get() )
{
m_hProperties = new CInfoTargetPropertiesPanel( m_pDoc, this );
}
if ( !m_hInfoTargetBrowser.Get() )
{
m_hInfoTargetBrowser = new CInfoTargetBrowserPanel( m_pDoc, this, "InfoTargetBrowserPanel" );
}
RegisterToolWindow( m_hProperties );
RegisterToolWindow( m_hInfoTargetBrowser );
}
//-----------------------------------------------------------------------------
// Initializes the tools
//-----------------------------------------------------------------------------
void CVcdBlockTool::InitTools()
{
ShowElementProperties();
// FIXME: There are no tool windows here; how should this work?
// These panels are saved
windowposmgr->RegisterPanel( "properties", m_hProperties, false );
windowposmgr->RegisterPanel( "entityreport", m_hInfoTargetBrowser, false );
if ( !windowposmgr->LoadPositions( "cfg/vcdblock.txt", this, &m_ToolWindowFactory, "VcdBlock" ) )
{
OnDefaultLayout();
}
}
void CVcdBlockTool::DestroyTools()
{
m_hCurrentEntity = NULL;
if ( m_hProperties.Get() && m_hInfoTargetBrowser.Get() )
{
windowposmgr->SavePositions( "cfg/vcdblock.txt", "VcdBlock" );
}
int c = ToolWindow::GetToolWindowCount();
for ( int i = c - 1; i >= 0 ; --i )
{
ToolWindow *kill = ToolWindow::GetToolWindow( i );
delete kill;
}
UnregisterAllToolWindows();
if ( m_hProperties.Get() )
{
windowposmgr->UnregisterPanel( m_hProperties.Get() );
delete m_hProperties.Get();
m_hProperties = NULL;
}
if ( m_hInfoTargetBrowser.Get() )
{
windowposmgr->UnregisterPanel( m_hInfoTargetBrowser.Get() );
delete m_hInfoTargetBrowser.Get();
m_hInfoTargetBrowser = NULL;
}
}
void CVcdBlockTool::ShowToolWindow( Panel *tool, char const *toolName, bool visible )
{
Assert( tool );
if ( tool->GetParent() == NULL && visible )
{
m_ToolWindowFactory.InstanceToolWindow( this, false, tool, toolName, false );
}
else if ( !visible )
{
ToolWindow *tw = dynamic_cast< ToolWindow * >( tool->GetParent()->GetParent() );
Assert( tw );
tw->RemovePage( tool );
}
}
void CVcdBlockTool::ToggleToolWindow( Panel *tool, char const *toolName )
{
Assert( tool );
if ( tool->GetParent() == NULL )
{
ShowToolWindow( tool, toolName, true );
}
else
{
ShowToolWindow( tool, toolName, false );
}
}
//-----------------------------------------------------------------------------
// Creates the action menu
//-----------------------------------------------------------------------------
vgui::Menu *CVcdBlockTool::CreateActionMenu( vgui::Panel *pParent )
{
vgui::Menu *pActionMenu = new Menu( pParent, "ActionMenu" );
pActionMenu->AddMenuItem( "#ToolHide", new KeyValues( "Command", "command", "HideActionMenu" ), GetActionTarget() );
return pActionMenu;
}
//-----------------------------------------------------------------------------
// Inherited from IFileMenuCallbacks
//-----------------------------------------------------------------------------
int CVcdBlockTool::GetFileMenuItemsEnabled( )
{
int nFlags = FILE_ALL;
if ( m_RecentFiles.IsEmpty() )
{
nFlags &= ~(FILE_RECENT | FILE_CLEAR_RECENT);
}
return nFlags;
}
void CVcdBlockTool::AddRecentFilesToMenu( vgui::Menu *pMenu )
{
m_RecentFiles.AddToMenu( pMenu, GetActionTarget(), "OnRecent" );
}
bool CVcdBlockTool::GetPerforceFileName( char *pFileName, int nMaxLen )
{
if ( !m_pDoc )
return false;
Q_strncpy( pFileName, m_pDoc->GetEditFileName(), nMaxLen );
return pFileName[0] != 0;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : -
//-----------------------------------------------------------------------------
void CVcdBlockTool::OnExit()
{
enginetools->Command( "quit\n" );
}
//-----------------------------------------------------------------------------
// Handle commands from the action menu and other menus
//-----------------------------------------------------------------------------
void CVcdBlockTool::OnCommand( const char *cmd )
{
if ( !V_stricmp( cmd, "HideActionMenu" ) )
{
if ( GetActionMenu() )
{
GetActionMenu()->SetVisible( false );
}
}
else if ( const char *pSuffix = StringAfterPrefix( cmd, "OnRecent" ) )
{
int idx = Q_atoi( pSuffix );
OpenFileFromHistory( idx );
}
else if( const char *pSuffix = StringAfterPrefix( cmd, "OnTool" ) )
{
int idx = Q_atoi( pSuffix );
enginetools->SwitchToTool( idx );
}
else if ( !V_stricmp( cmd, "OnUndo" ) )
{
OnUndo();
}
else if ( !V_stricmp( cmd, "OnRedo" ) )
{
OnRedo();
}
else if ( !V_stricmp( cmd, "OnDescribeUndo" ) )
{
OnDescribeUndo();
}
else
{
BaseClass::OnCommand( cmd );
}
}
//-----------------------------------------------------------------------------
// Command handlers
//-----------------------------------------------------------------------------
void CVcdBlockTool::OnNew()
{
int nFlags = 0;
const char *pSaveFileName = NULL;
if ( m_pDoc && m_pDoc->IsDirty() )
{
nFlags = FOSM_SHOW_PERFORCE_DIALOGS | FOSM_SHOW_SAVE_QUERY;
pSaveFileName = m_pDoc->GetEditFileName();
}
// Bring up the file open dialog to choose a .bsp file
OpenFile( "bsp", pSaveFileName, "vle", nFlags );
}
//-----------------------------------------------------------------------------
// Called when the File->Open menu is selected
//-----------------------------------------------------------------------------
void CVcdBlockTool::OnOpen( )
{
int nFlags = 0;
const char *pSaveFileName = NULL;
if ( m_pDoc && m_pDoc->IsDirty() )
{
nFlags = FOSM_SHOW_PERFORCE_DIALOGS | FOSM_SHOW_SAVE_QUERY;
pSaveFileName = m_pDoc->GetEditFileName();
}
OpenFile( "vle", pSaveFileName, "vle", nFlags );
}
bool CVcdBlockTool::OnReadFileFromDisk( const char *pFileName, const char *pFileFormat, KeyValues *pContextKeyValues )
{
OnCloseNoSave();
if ( !LoadDocument( pFileName ) )
return false;
m_RecentFiles.Add( pFileName, pFileFormat );
m_RecentFiles.SaveToRegistry( GetRegistryName() );
UpdateMenuBar();
return true;
}
void CVcdBlockTool::Save()
{
if ( m_pDoc )
{
SaveFile( m_pDoc->GetEditFileName(), "vle", FOSM_SHOW_PERFORCE_DIALOGS );
}
}
void CVcdBlockTool::OnSaveAs()
{
if ( m_pDoc )
{
SaveFile( NULL, "vle", FOSM_SHOW_PERFORCE_DIALOGS );
}
}
void CVcdBlockTool::OnRestartLevel()
{
// FIXME: We may want to use this instead of completely restarting,
// but it's less well tested. Should be a lot faster though
// Reloads the map, entities only, will reload every entity
// enginetools->Command( "respawn_entities\n" );
enginetools->Command( "restart" );
enginetools->Execute();
const CDmrElementArray<> entities = m_pDoc->GetEntityList();
if ( !entities.IsValid() )
return;
int nCount = entities.Count();
for ( int i = 0; i < nCount; ++i )
{
CDmeVMFEntity *pEntity = CastElement<CDmeVMFEntity>( entities[i] );
Assert( pEntity );
pEntity->MarkDirty( false );
}
}
void CVcdBlockTool::SaveAndTest()
{
if ( m_pDoc && m_pDoc->IsDirty() )
{
SaveFile( m_pDoc->GetEditFileName(), "vle", FOSM_SHOW_PERFORCE_DIALOGS,
new KeyValues( "RestartLevel" ) );
}
else
{
OnRestartLevel();
}
}
void CVcdBlockTool::RestartMap()
{
OnRestartLevel();
}
bool CVcdBlockTool::OnWriteFileToDisk( const char *pFileName, const char *pFileFormat, KeyValues *pContextKeyValues )
{
if ( !m_pDoc )
return true;
m_pDoc->SetEditFileName( pFileName );
m_pDoc->SaveToFile( );
m_RecentFiles.Add( pFileName, pFileFormat );
m_RecentFiles.SaveToRegistry( GetRegistryName() );
UpdateMenuBar();
return true;
}
void CVcdBlockTool::OnClose()
{
if ( m_pDoc && m_pDoc->IsDirty() )
{
SaveFile( m_pDoc->GetEditFileName(), "vle", FOSM_SHOW_PERFORCE_DIALOGS | FOSM_SHOW_SAVE_QUERY,
new KeyValues( "OnClose" ) );
return;
}
OnCloseNoSave();
}
void CVcdBlockTool::OnCloseNoSave()
{
DestroyTools();
if ( m_pDoc )
{
CAppNotifyScopeGuard sg( "CVcdBlockTool::OnCloseNoSave", NOTIFY_CHANGE_OTHER );
delete m_pDoc;
m_pDoc = NULL;
if ( m_hProperties )
{
m_hProperties->SetObject( NULL );
}
}
UpdateMenuBar( );
}
void CVcdBlockTool::OnMarkNotDirty()
{
if ( m_pDoc )
{
m_pDoc->SetDirty( false );
}
}
void CVcdBlockTool::OnCopyEditsToVMF()
{
if ( m_pDoc )
{
m_pDoc->CopyEditsToVMF();
}
}
void CVcdBlockTool::OnRememberPosition()
{
m_bRememberPlayerPosition = !m_bRememberPlayerPosition;
}
void CVcdBlockTool::AttachAllEngineEntities()
{
if ( !clienttools || !m_pDoc )
return;
/*
NOTE: This doesn't work for infotargets because they are server-only entities
for ( EntitySearchResult sr = clienttools->FirstEntity(); sr != NULL; sr = clienttools->NextEntity( sr ) )
{
if ( !sr )
continue;
HTOOLHANDLE handle = clienttools->AttachToEntity( sr );
const char *pClassName = clienttools->GetClassname( handle );
if ( Q_strcmp( pClassName, "class C_InfoTarget" ) == 0 )
{
Vector vecOrigin = clienttools->GetAbsOrigin( handle );
QAngle angAngles = clienttools->GetAbsAngles( handle );
// Find the associated commentary node entry in our doc
CDmeVMFEntity *pNode = m_pDoc->GetInfoTargetForLocation( vecOrigin, angAngles );
if ( pNode )
{
pNode->AttachToEngineEntity( handle );
}
}
}
*/
}
//-----------------------------------------------------------------------------
// Open a specific file
//-----------------------------------------------------------------------------
void CVcdBlockTool::OpenSpecificFile( const char *pFileName )
{
int nFlags = 0;
const char *pSaveFileName = NULL;
if ( m_pDoc )
{
// File is already open
if ( !Q_stricmp( m_pDoc->GetEditFileName(), pFileName ) )
return;
if ( m_pDoc->IsDirty() )
{
nFlags = FOSM_SHOW_PERFORCE_DIALOGS | FOSM_SHOW_SAVE_QUERY;
pSaveFileName = m_pDoc->GetEditFileName();
}
}
OpenFile( pFileName, "bsp", pSaveFileName, "vle", nFlags );
}
//-----------------------------------------------------------------------------
// Show the save document query dialog
//-----------------------------------------------------------------------------
void CVcdBlockTool::OpenFileFromHistory( int slot )
{
const char *pFileName = m_RecentFiles.GetFile( slot );
if ( !pFileName )
return;
OpenSpecificFile( pFileName );
}
//-----------------------------------------------------------------------------
// Derived classes can implement this to get notified when files are saved/loaded
//-----------------------------------------------------------------------------
void CVcdBlockTool::OnFileOperationCompleted( const char *pFileType, bool bWroteFile, vgui::FileOpenStateMachine::CompletionState_t state, KeyValues *pContextKeyValues )
{
if ( bWroteFile )
{
OnMarkNotDirty();
}
if ( !pContextKeyValues )
return;
if ( state != FileOpenStateMachine::SUCCESSFUL )
return;
if ( !Q_stricmp( pContextKeyValues->GetName(), "OnClose" ) )
{
OnCloseNoSave();
return;
}
if ( !Q_stricmp( pContextKeyValues->GetName(), "OnQuit" ) )
{
OnCloseNoSave();
vgui::ivgui()->PostMessage( GetVPanel(), new KeyValues( "OnExit" ), 0 );
return;
}
if ( !Q_stricmp( pContextKeyValues->GetName(), "RestartLevel" ) )
{
OnRestartLevel();
return;
}
}
//-----------------------------------------------------------------------------
// Show the File browser dialog
//-----------------------------------------------------------------------------
void CVcdBlockTool::SetupFileOpenDialog( vgui::FileOpenDialog *pDialog, bool bOpenFile, const char *pFileFormat, KeyValues *pContextKeyValues )
{
char pStartingDir[ MAX_PATH ];
if ( !Q_stricmp( pFileFormat, "bsp" ) )
{
GetModSubdirectory( "maps", pStartingDir, sizeof(pStartingDir) );
pDialog->SetTitle( "Choose Valve BSP File", true );
pDialog->SetStartDirectoryContext( "vcdblock_bsp_session", pStartingDir );
pDialog->AddFilter( "*.bsp", "Valve BSP File (*.bsp)", true );
}
else
{
GetModContentSubdirectory( "maps", pStartingDir, sizeof(pStartingDir) );
pDialog->SetTitle( "Choose Valve VLE File", true );
pDialog->SetStartDirectoryContext( "vcdblock_vle_session", pStartingDir );
pDialog->AddFilter( "*.vle", "Valve VLE File (*.vle)", true );
}
}
//-----------------------------------------------------------------------------
// Can we quit?
//-----------------------------------------------------------------------------
bool CVcdBlockTool::CanQuit()
{
if ( m_pDoc && m_pDoc->IsDirty() )
{
// Show Save changes Yes/No/Cancel and re-quit if hit yes/no
SaveFile( m_pDoc->GetEditFileName(), "vle", FOSM_SHOW_PERFORCE_DIALOGS | FOSM_SHOW_SAVE_QUERY,
new KeyValues( "OnQuit" ) );
return false;
}
return true;
}
//-----------------------------------------------------------------------------
// Various command handlers related to the Edit menu
//-----------------------------------------------------------------------------
void CVcdBlockTool::OnUndo()
{
CDisableUndoScopeGuard guard;
g_pDataModel->Undo();
}
void CVcdBlockTool::OnRedo()
{
CDisableUndoScopeGuard guard;
g_pDataModel->Redo();
}
void CVcdBlockTool::OnDescribeUndo()
{
CUtlVector< UndoInfo_t > list;
g_pDataModel->GetUndoInfo( list );
Msg( "%i operations in stack\n", list.Count() );
for ( int i = list.Count() - 1; i >= 0; --i )
{
UndoInfo_t& entry = list[ i ];
if ( entry.terminator )
{
Msg( "[ '%s' ] - %i operations\n", entry.undo, entry.numoperations );
}
Msg( " +%s\n", entry.desc );
}
}
//-----------------------------------------------------------------------------
// VcdBlock menu items
//-----------------------------------------------------------------------------
void CVcdBlockTool::OnAddNewNodes()
{
if ( !m_pDoc )
return;
EnterTargetDropMode();
}
//-----------------------------------------------------------------------------
// Background
//-----------------------------------------------------------------------------
const char *CVcdBlockTool::GetLogoTextureName()
{
return NULL;
}
//-----------------------------------------------------------------------------
// Inherited from IVcdBlockDocCallback
//-----------------------------------------------------------------------------
void CVcdBlockTool::OnDocChanged( const char *pReason, int nNotifySource, int nNotifyFlags )
{
if ( GetInfoTargetBrowser() )
{
if (nNotifyFlags & NOTIFY_CHANGE_TOPOLOGICAL)
{
GetInfoTargetBrowser()->UpdateEntityList();
}
else if (nNotifyFlags & NOTIFY_CHANGE_ATTRIBUTE_VALUE)
{
GetInfoTargetBrowser()->Refresh();
}
}
UpdateMenuBar();
/*
if ( bRefreshUI && m_hProperties.Get() )
{
m_hProperties->Refresh();
}
*/
}
//-----------------------------------------------------------------------------
// Loads up a new document
//-----------------------------------------------------------------------------
bool CVcdBlockTool::LoadDocument( const char *pDocName )
{
Assert( !m_pDoc );
DestroyTools();
m_pDoc = new CVcdBlockDoc( this );
if ( !m_pDoc->LoadFromFile( pDocName ) )
{
delete m_pDoc;
m_pDoc = NULL;
Warning( "Fatal error loading '%s'\n", pDocName );
return false;
}
ShowMiniViewport( true );
return true;
}
//-----------------------------------------------------------------------------
// The engine entities now exist, find them.
//-----------------------------------------------------------------------------
void CVcdBlockTool::ServerLevelInitPostEntity()
{
if (!m_pDoc)
return;
m_pDoc->ServerLevelInitPostEntity();
CreateTools( m_pDoc );
InitTools();
if (m_bRememberPlayerPosition && m_bHasPlayerPosition)
{
m_bHasPlayerPosition = false;
servertools->SnapPlayerToPosition( m_vecPlayerOrigin, m_vecPlayerAngles );
}
}