Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Unit test program for DMX testing
//
// $NoKeywords: $
//=============================================================================//
#include "unitlib/unitlib.h"
#include "filesystem.h"
#include "datamodel/idatamodel.h"
#include "datamodel/dmelementfactoryhelper.h"
#include "tier3/tier3dm.h"
//-----------------------------------------------------------------------------
// Used to connect/disconnect the DLL
//-----------------------------------------------------------------------------
class CDmxTestAppSystem : public CTier3DmAppSystem< IAppSystem >
{
typedef CTier3DmAppSystem< IAppSystem > BaseClass;
public:
CDmxTestAppSystem()
{
}
virtual bool Connect( CreateInterfaceFn factory )
{
if ( !BaseClass::Connect( factory ) )
return false;
if ( !g_pFullFileSystem || !g_pDataModel || !g_pDmElementFramework )
return false;
return true;
}
virtual InitReturnVal_t Init()
{
MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f );
return BaseClass::Init();
}
};
USE_UNITTEST_APPSYSTEM( CDmxTestAppSystem )