Team Fortress 2 Source Code as on 22/4/2020
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//-----------------------------------------------------------------------------
// QCGENERATOR_LAUNCHER.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Macro OUTBINNAME "QCGenerator"
$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;$SRCDIR\vgui2\include;$SRCDIR\vgui2\controls;$SRCDIR\..\src\utils\common"
$EnableC++Exceptions "Yes (/EHsc)"
}
$Linker
{
$AdditionalDependencies "$BASE comctl32.lib Rpcrt4.lib dbghelp.lib"
}
}
$Project "QCGenerator_Launcher"
{
$Folder "Source Files"
{
$File "CQCGenMain.cpp"
$File "main.cpp"
$File "$SRCDIR\public\vgui_controls\vgui_controls.cpp"
}
$Folder "Header Files"
{
$File "CQCGenMain.h"
$File "..\common\filesystem_tools.h"
}
$Folder "Link Libraries"
{
$DynamicFile "$SRCDIR\lib\public\appframework.lib"
$DynamicFile "$SRCDIR\lib\public\matsys_controls.lib"
$File "$SRCDIR\lib\common\sqlwrapper.lib"
$DynamicFile "$SRCDIR\lib\public\tier2.lib"
$DynamicFile "$SRCDIR\lib\public\tier3.lib"
$DynamicFile "$SRCDIR\lib\public\vgui_controls.lib"
}
}