Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include <mxtk/mx.h>
#include <stdio.h>
#include "resource.h"
#include "EventProperties.h"
#include "mdlviewer.h"
static CEventParams g_Params;
class CEventPropertiesFlexAnimationDialog : public CBaseEventPropertiesDialog
{
typedef CBaseEventPropertiesDialog BaseClass;
public:
virtual void InitDialog( HWND hwndDlg );
virtual BOOL HandleMessage( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam );
virtual void SetTitle();
virtual void ShowControlsForEventType( CEventParams *params );
virtual void InitControlData( CEventParams *params );
};
void CEventPropertiesFlexAnimationDialog::SetTitle()
{
SetDialogTitle( &g_Params, "FlexAnimation", "Flex Controller Animation" );
}
void CEventPropertiesFlexAnimationDialog::InitControlData( CEventParams *params )
{
BaseClass::InitControlData( params );
}
void CEventPropertiesFlexAnimationDialog::InitDialog( HWND hwndDlg )
{
m_hDialog = hwndDlg;
g_Params.PositionSelf( m_hDialog );
// Set working title for dialog, etc.
SetTitle();
// Show/Hide dialog controls
ShowControlsForEventType( &g_Params );
InitControlData( &g_Params );
UpdateTagRadioButtons( &g_Params );
SetFocus( GetControl( IDC_EVENTNAME ) );
}
static CEventPropertiesFlexAnimationDialog g_EventPropertiesFlexAnimationDialog;
//-----------------------------------------------------------------------------
// Purpose:
// Input : wnd -
// *params -
// Output : static
//-----------------------------------------------------------------------------
void CEventPropertiesFlexAnimationDialog::ShowControlsForEventType( CEventParams *params )
{
BaseClass::ShowControlsForEventType( params );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : hwndDlg -
// uMsg -
// wParam -
// lParam -
// Output : static BOOL CALLBACK
//-----------------------------------------------------------------------------
static BOOL CALLBACK EventPropertiesFlexAnimationDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
return g_EventPropertiesFlexAnimationDialog.HandleMessage( hwndDlg, uMsg, wParam, lParam );
};
BOOL CEventPropertiesFlexAnimationDialog::HandleMessage( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
m_hDialog = hwndDlg;
bool handled = false;
BOOL bret = InternalHandleMessage( &g_Params, hwndDlg, uMsg, wParam, lParam, handled );
if ( handled )
return bret;
switch(uMsg)
{
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc;
hdc = BeginPaint(hwndDlg, &ps);
DrawSpline( hdc, GetControl( IDC_STATIC_SPLINE ), g_Params.m_pEvent );
EndPaint(hwndDlg, &ps);
return FALSE;
}
break;
case WM_VSCROLL:
{
RECT rcOut;
GetSplineRect( GetControl( IDC_STATIC_SPLINE ), rcOut );
InvalidateRect( hwndDlg, &rcOut, TRUE );
UpdateWindow( hwndDlg );
return FALSE;
}
break;
case WM_INITDIALOG:
{
InitDialog( hwndDlg );
}
return FALSE;
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDOK:
{
GetDlgItemText( m_hDialog, IDC_EVENTNAME, g_Params.m_szName, sizeof( g_Params.m_szName ) );
if ( !g_Params.m_szName[ 0 ] )
{
Q_strncpy( g_Params.m_szName, "Facial Animation", sizeof( g_Params.m_szName ) );
}
char szTime[ 32 ];
GetDlgItemText( m_hDialog, IDC_STARTTIME, szTime, sizeof( szTime ) );
g_Params.m_flStartTime = atof( szTime );
GetDlgItemText( m_hDialog, IDC_ENDTIME, szTime, sizeof( szTime ) );
g_Params.m_flEndTime = atof( szTime );
// Parse tokens from tags
ParseTags( &g_Params );
EndDialog( hwndDlg, 1 );
}
break;
case IDCANCEL:
EndDialog( hwndDlg, 0 );
break;
case IDC_CHECK_ENDTIME:
{
g_Params.m_bHasEndTime = SendMessage( GetControl( IDC_CHECK_ENDTIME ), BM_GETCHECK, 0, 0 ) == BST_CHECKED ? true : false;
if ( !g_Params.m_bHasEndTime )
{
ShowWindow( GetControl( IDC_ENDTIME ), SW_HIDE );
}
else
{
ShowWindow( GetControl( IDC_ENDTIME ), SW_RESTORE );
}
}
break;
case IDC_CHECK_RESUMECONDITION:
{
g_Params.m_bResumeCondition = SendMessage( GetControl( IDC_CHECK_RESUMECONDITION ), BM_GETCHECK, 0, 0 ) == BST_CHECKED ? true : false;
}
break;
case IDC_ABSOLUTESTART:
{
g_Params.m_bUsesTag = false;
UpdateTagRadioButtons( &g_Params );
}
break;
case IDC_RELATIVESTART:
{
g_Params.m_bUsesTag = true;
UpdateTagRadioButtons( &g_Params );
}
break;
}
return TRUE;
}
return FALSE;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *view -
// *actor -
// Output : int
//-----------------------------------------------------------------------------
int EventProperties_FlexAnimation( CEventParams *params )
{
g_Params = *params;
int retval = DialogBox( (HINSTANCE)GetModuleHandle( 0 ),
MAKEINTRESOURCE( IDD_EVENTPROPERTIES_FLEXANIMATION ),
(HWND)g_MDLViewer->getHandle(),
(DLGPROC)EventPropertiesFlexAnimationDialogProc );
*params = g_Params;
return retval;
}