Team Fortress 2 Source Code as on 22/4/2020
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/* 7z.h -- 7z interface
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __7Z_H
#define __7Z_H
#include "7zTypes.h"
EXTERN_C_BEGIN
#define k7zStartHeaderSize 0x20
#define k7zSignatureSize 6
extern Byte k7zSignature[k7zSignatureSize];
typedef struct
{
const Byte *Data;
size_t Size;
} CSzData;
/* CSzCoderInfo & CSzFolder support only default methods */
typedef struct
{
size_t PropsOffset;
UInt32 MethodID;
Byte NumInStreams;
Byte NumOutStreams;
Byte PropsSize;
} CSzCoderInfo;
typedef struct
{
UInt32 InIndex;
UInt32 OutIndex;
} CSzBindPair;
#define SZ_NUM_CODERS_IN_FOLDER_MAX 4
#define SZ_NUM_BINDS_IN_FOLDER_MAX 3
#define SZ_NUM_PACK_STREAMS_IN_FOLDER_MAX 4
#define SZ_NUM_CODERS_OUT_STREAMS_IN_FOLDER_MAX 4
typedef struct
{
UInt32 NumCoders;
UInt32 NumBindPairs;
UInt32 NumPackStreams;
UInt32 MainOutStream;
UInt32 PackStreams[SZ_NUM_PACK_STREAMS_IN_FOLDER_MAX];
CSzBindPair BindPairs[SZ_NUM_BINDS_IN_FOLDER_MAX];
CSzCoderInfo Coders[SZ_NUM_CODERS_IN_FOLDER_MAX];
UInt64 CodersUnpackSizes[SZ_NUM_CODERS_OUT_STREAMS_IN_FOLDER_MAX];
} CSzFolder;
/*
typedef struct
{
size_t CodersDataOffset;
size_t UnpackSizeDataOffset;
// UInt32 StartCoderUnpackSizesIndex;
UInt32 StartPackStreamIndex;
// UInt32 IndexOfMainOutStream;
} CSzFolder2;
*/
SRes SzGetNextFolderItem(CSzFolder *f, CSzData *sd, CSzData *sdSizes);
typedef struct
{
UInt32 Low;
UInt32 High;
} CNtfsFileTime;
typedef struct
{
Byte *Defs; /* MSB 0 bit numbering */
UInt32 *Vals;
} CSzBitUi32s;
typedef struct
{
Byte *Defs; /* MSB 0 bit numbering */
// UInt64 *Vals;
CNtfsFileTime *Vals;
} CSzBitUi64s;
#define SzBitArray_Check(p, i) (((p)[(i) >> 3] & (0x80 >> ((i) & 7))) != 0)
#define SzBitWithVals_Check(p, i) ((p)->Defs && ((p)->Defs[(i) >> 3] & (0x80 >> ((i) & 7))) != 0)
typedef struct
{
UInt32 NumPackStreams;
UInt32 NumFolders;
UInt64 *PackPositions; // NumPackStreams + 1
CSzBitUi32s FolderCRCs;
size_t *FoCodersOffsets;
size_t *FoSizesOffsets;
// UInt32 StartCoderUnpackSizesIndex;
UInt32 *FoStartPackStreamIndex;
// CSzFolder2 *Folders; // +1 item for sum values
Byte *CodersData;
Byte *UnpackSizesData;
size_t UnpackSizesDataSize;
// UInt64 *CoderUnpackSizes;
} CSzAr;
SRes SzAr_DecodeFolder(const CSzAr *p, UInt32 folderIndex,
ILookInStream *stream, UInt64 startPos,
Byte *outBuffer, size_t outSize,
ISzAlloc *allocMain);
/*
SzExtract extracts file from archive
*outBuffer must be 0 before first call for each new archive.
Extracting cache:
If you need to decompress more than one file, you can send
these values from previous call:
*blockIndex,
*outBuffer,
*outBufferSize
You can consider "*outBuffer" as cache of solid block. If your archive is solid,
it will increase decompression speed.
If you use external function, you can declare these 3 cache variables
(blockIndex, outBuffer, outBufferSize) as static in that external function.
Free *outBuffer and set *outBuffer to 0, if you want to flush cache.
*/
typedef struct
{
CSzAr db;
UInt64 startPosAfterHeader;
UInt64 dataPos;
UInt32 NumFiles;
UInt64 *UnpackPositions;
// Byte *IsEmptyFiles;
Byte *IsDirs;
CSzBitUi32s CRCs;
CSzBitUi32s Attribs;
// CSzBitUi32s Parents;
CSzBitUi64s MTime;
CSzBitUi64s CTime;
// UInt32 *FolderStartPackStreamIndex;
UInt32 *FolderStartFileIndex; // + 1
UInt32 *FileIndexToFolderIndexMap;
size_t *FileNameOffsets; /* in 2-byte steps */
Byte *FileNames; /* UTF-16-LE */
} CSzArEx;
#define SzArEx_IsDir(p, i) (SzBitArray_Check((p)->IsDirs, i))
#define SzArEx_GetFileSize(p, i) ((p)->UnpackPositions[(i) + 1] - (p)->UnpackPositions[i])
void SzArEx_Init(CSzArEx *p);
void SzArEx_Free(CSzArEx *p, ISzAlloc *alloc);
UInt64 SzArEx_GetFolderStreamPos(const CSzArEx *p, UInt32 folderIndex, UInt32 indexInFolder);
int SzArEx_GetFolderFullPackSize(const CSzArEx *p, UInt32 folderIndex, UInt64 *resSize);
/*
if dest == NULL, the return value specifies the required size of the buffer,
in 16-bit characters, including the null-terminating character.
if dest != NULL, the return value specifies the number of 16-bit characters that
are written to the dest, including the null-terminating character. */
size_t SzArEx_GetFileNameUtf16(const CSzArEx *p, size_t fileIndex, UInt16 *dest);
/*
size_t SzArEx_GetFullNameLen(const CSzArEx *p, size_t fileIndex);
UInt16 *SzArEx_GetFullNameUtf16_Back(const CSzArEx *p, size_t fileIndex, UInt16 *dest);
*/
SRes SzArEx_Extract(
const CSzArEx *db,
ILookInStream *inStream,
UInt32 fileIndex, /* index of file */
UInt32 *blockIndex, /* index of solid block */
Byte **outBuffer, /* pointer to pointer to output buffer (allocated with allocMain) */
size_t *outBufferSize, /* buffer size for output buffer */
size_t *offset, /* offset of stream for required file in *outBuffer */
size_t *outSizeProcessed, /* size of file in *outBuffer */
ISzAlloc *allocMain,
ISzAlloc *allocTemp);
/*
SzArEx_Open Errors:
SZ_ERROR_NO_ARCHIVE
SZ_ERROR_ARCHIVE
SZ_ERROR_UNSUPPORTED
SZ_ERROR_MEM
SZ_ERROR_CRC
SZ_ERROR_INPUT_EOF
SZ_ERROR_FAIL
*/
SRes SzArEx_Open(CSzArEx *p, ILookInStream *inStream,
ISzAlloc *allocMain, ISzAlloc *allocTemp);
EXTERN_C_END
#endif