Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
// QC_EyesDlg.cpp : implementation file
//
#include "stdafx.h"
#include <math.h>
#include "QC_Eyes.h"
#include "QC_EyesDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CQC_EyesDlg dialog
CQC_EyesDlg::CQC_EyesDlg(CWnd* pParent /*=NULL*/)
: CDialog(CQC_EyesDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CQC_EyesDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_pBitmapHead = NULL;
}
void CQC_EyesDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CQC_EyesDlg)
DDX_Control(pDX, IDC_LEFT_LID_CONTROL, m_IndependentLeftLidControl);
DDX_Control(pDX, IDC_PICTURES, m_PictureControl);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CQC_EyesDlg, CDialog)
//{{AFX_MSG_MAP(CQC_EyesDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_CREATE_QC_TEXT, OnCreateQcText)
ON_BN_CLICKED(IDC_IRIS_COLOR_BROWN, OnIrisColorBrown)
ON_BN_CLICKED(IDC_IRIS_COLOR_GREEN, OnIrisColorGreen)
ON_BN_CLICKED(IDC_IRIS_COLOR_BLUE, OnIrisColorBlue)
ON_BN_CLICKED(IDC_EYE_COLOR_DARK, OnEyeColorDark)
ON_BN_CLICKED(IDC_EYE_COLOR_LIGHT, OnEyeColorLight)
ON_EN_SETFOCUS(IDC_RIGHT_EYE_X, OnSetfocusRightEyeX)
ON_EN_SETFOCUS(IDC_RIGHT_EYE_Y, OnSetfocusRightEyeY)
ON_EN_SETFOCUS(IDC_RIGHT_EYE_Z, OnSetfocusRightEyeZ)
ON_EN_SETFOCUS(IDC_LEFT_EYE_X, OnSetfocusLeftEyeX)
ON_EN_SETFOCUS(IDC_LEFT_EYE_Y, OnSetfocusLeftEyeY)
ON_EN_SETFOCUS(IDC_LEFT_EYE_Z, OnSetfocusLeftEyeZ)
ON_EN_SETFOCUS(IDC_UPPER_LID_LOWERED, OnSetfocusUpperLidLowered)
ON_EN_SETFOCUS(IDC_UPPER_LID_NEUTRAL, OnSetfocusUpperLidNeutral)
ON_EN_SETFOCUS(IDC_UPPER_LID_RAISED, OnSetfocusUpperLidRaised)
ON_EN_SETFOCUS(IDC_LOWER_LID_LOWERED, OnSetfocusLowerLidLowered)
ON_EN_SETFOCUS(IDC_LOWER_LID_NEUTRAL, OnSetfocusLowerLidNeutral)
ON_EN_SETFOCUS(IDC_LOWER_LID_RAISED, OnSetfocusLowerLidRaised)
ON_BN_CLICKED(IDC_COPY_TEXT_TO_CLIPBOARD, OnCopyTextToClipboard)
ON_BN_CLICKED(IDC_DEFAULT_CONTROLS, OnDefaultControls)
ON_BN_CLICKED(IDC_ADVANCED_CONTROLS, OnAdvancedControls)
ON_BN_CLICKED(IDC_LEFT_LID_CONTROL, OnLeftLidControl)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
void CQC_EyesDlg::AddText( const char *pFormat, ... )
{
char tempMsg[4096];
va_list marker;
va_start( marker, pFormat );
_vsnprintf( tempMsg, sizeof( tempMsg ), pFormat, marker );
tempMsg[ ARRAYSIZE(tempMsg) - 1 ] = 0;
va_end( marker );
size_t nCharsInBuf = strlen( m_Buf );
size_t nCharsInMsg = strlen( tempMsg );
if ( nCharsInBuf + nCharsInMsg + 1 > m_BufSize )
{
m_BufSize = nCharsInBuf + nCharsInMsg + 4096;
char *newbuf = new char[m_BufSize];
memcpy( newbuf, m_Buf, nCharsInBuf + 1 );
delete [] m_Buf;
m_Buf = newbuf;
}
strcat( m_Buf, tempMsg );
}
void SendToEditControl( HWND hEditControl, const char *pText )
{
LRESULT nLen = SendMessage( hEditControl, EM_GETLIMITTEXT, 0, 0 );
SendMessage( hEditControl, EM_SETSEL, nLen, nLen );
SendMessage( hEditControl, EM_REPLACESEL, FALSE, (LPARAM)pText );
}
void FormatAndSendToEditControl( void *hWnd, const char *pText )
{
HWND hEditControl = (HWND)hWnd;
// Translate \n to \r\n.
char outMsg[1024];
const char *pIn = pText;
char *pOut = outMsg;
while ( *pIn )
{
if ( *pIn == '\n' )
{
*pOut = '\r';
pOut++;
}
*pOut = *pIn;
++pIn;
++pOut;
if ( pOut - outMsg >= 1020 )
{
*pOut = 0;
SendToEditControl( hEditControl, outMsg );
pOut = outMsg;
}
}
*pOut = 0;
SendToEditControl( hEditControl, outMsg );
}
HBITMAP CQC_EyesDlg::GetCachedBitmap( UINT id )
{
for ( CBitmapRef *pCur=m_pBitmapHead; pCur; pCur=pCur->m_pNext )
{
if ( pCur->m_iResource == id )
return pCur->m_hBitmap;
}
CBitmapRef *pNew = new CBitmapRef;
pNew->m_iResource = id;
pNew->m_hBitmap = ::LoadBitmap( AfxGetInstanceHandle(), MAKEINTRESOURCE(id) );
pNew->m_pNext = m_pBitmapHead;
m_pBitmapHead = pNew;
return pNew->m_hBitmap;
}
/////////////////////////////////////////////////////////////////////////////
// CQC_EyesDlg message handlers
BOOL CQC_EyesDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
GetDlgItem( IDC_REFERENCE_FILENAME )->SetWindowText( "filename_reference" );
GetDlgItem( IDC_EXPRESSIONS_FILENAME )->SetWindowText( "filename_expressions" );
GetDlgItem( IDC_MODEL_FILENAME )->SetWindowText( "filename_model" );
GetDlgItem( IDC_IRIS_SIZE )->SetWindowText( "0.63" );
GetDlgItem( IDC_EYEBALL_SIZE )->SetWindowText( "1.0" );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_Y_AXIS_UP ), BM_SETCHECK, BST_CHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_DEFAULT_CONTROLS ), BM_SETCHECK, BST_CHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BROWN ), BM_SETCHECK, BST_CHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_LIGHT ), BM_SETCHECK, BST_CHECKED, 0 );
m_hOutputText = ::GetDlgItem( m_hWnd, IDC_OUTPUT_TEXT );
m_PictureControl.SetBitmap( GetCachedBitmap( IDB_EYE_DEFAULT ) );
OnDefaultControls(); // Hide the advanced controls.
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CQC_EyesDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CQC_EyesDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void HandleYAxisUp( float &yVal, float &zVal )
{
float flTemp = yVal;
yVal = -zVal;
zVal = flTemp;
}
float CQC_EyesDlg::GetDlgItemFloat( UINT id )
{
char text[4096];
GetDlgItemText( id, text, sizeof( text ) );
return (float)atof( text );
}
bool CQC_EyesDlg::IsOptionChecked( UINT option )
{
return (::SendMessage( ::GetDlgItem( m_hWnd, option ), BM_GETCHECK, 0, 0 ) == BST_CHECKED);
}
void CQC_EyesDlg::GetDialogParams( CDialogParams &p )
{
p.m_flLeftEye[0] = GetDlgItemFloat( IDC_LEFT_EYE_X );
p.m_flLeftEye[1] = GetDlgItemFloat( IDC_LEFT_EYE_Y );
p.m_flLeftEye[2] = GetDlgItemFloat( IDC_LEFT_EYE_Z );
p.m_flRightEye[0] = GetDlgItemFloat( IDC_RIGHT_EYE_X );
p.m_flRightEye[1] = GetDlgItemFloat( IDC_RIGHT_EYE_Y );
p.m_flRightEye[2] = GetDlgItemFloat( IDC_RIGHT_EYE_Z );
bool bYAxisUp = IsOptionChecked( IDC_Y_AXIS_UP );
if ( bYAxisUp )
{
HandleYAxisUp( p.m_flLeftEye[1], p.m_flLeftEye[2] );
HandleYAxisUp( p.m_flRightEye[1], p.m_flRightEye[2] );
}
GetDlgItemText( IDC_REFERENCE_FILENAME, p.m_ReferenceFilename, sizeof( p.m_ReferenceFilename ) );
GetDlgItemText( IDC_EXPRESSIONS_FILENAME, p.m_ExpressionsFilename, sizeof( p.m_ExpressionsFilename ) );
GetDlgItemText( IDC_MODEL_FILENAME, p.m_ModelFilename, sizeof( p.m_ModelFilename ) );
p.m_flIrisSize = GetDlgItemFloat( IDC_IRIS_SIZE );
p.m_flEyeballSize = GetDlgItemFloat( IDC_EYEBALL_SIZE );
p.m_flRightUpperLidRaised = GetDlgItemFloat( IDC_UPPER_LID_RAISED );
p.m_flRightUpperLidNeutral = GetDlgItemFloat( IDC_UPPER_LID_NEUTRAL );
p.m_flRightUpperLidLowered = GetDlgItemFloat( IDC_UPPER_LID_LOWERED );
p.m_flRightLowerLidRaised = GetDlgItemFloat( IDC_LOWER_LID_RAISED );
p.m_flRightLowerLidNeutral = GetDlgItemFloat( IDC_LOWER_LID_NEUTRAL );
p.m_flRightLowerLidLowered = GetDlgItemFloat( IDC_LOWER_LID_LOWERED );
if ( IsIndependentLeftLidControlEnabled() )
{
p.m_flLeftUpperLidRaised = GetDlgItemFloat( IDC_UPPER_LEFT_LID_RAISED );
p.m_flLeftUpperLidNeutral = GetDlgItemFloat( IDC_UPPER_LEFT_LID_NEUTRAL );
p.m_flLeftUpperLidLowered = GetDlgItemFloat( IDC_UPPER_LEFT_LID_LOWERED );
p.m_flLeftLowerLidRaised = GetDlgItemFloat( IDC_LOWER_LEFT_LID_RAISED );
p.m_flLeftLowerLidNeutral = GetDlgItemFloat( IDC_LOWER_LEFT_LID_NEUTRAL );
p.m_flLeftLowerLidLowered = GetDlgItemFloat( IDC_LOWER_LEFT_LID_LOWERED );
}
else
{
// Left lids follow the right lids.
p.m_flLeftUpperLidRaised = p.m_flRightUpperLidRaised;
p.m_flLeftUpperLidNeutral = p.m_flRightUpperLidNeutral;
p.m_flLeftUpperLidLowered = p.m_flRightUpperLidLowered;
p.m_flLeftLowerLidRaised = p.m_flRightLowerLidRaised;
p.m_flLeftLowerLidNeutral = p.m_flRightLowerLidNeutral;
p.m_flLeftLowerLidLowered = p.m_flRightLowerLidLowered;
}
// Figure out the eyeball prefix.
if ( IsOptionChecked( IDC_EYE_COLOR_LIGHT ) )
strcpy( p.m_EyeballPrefix, "eyeball" );
else
strcpy( p.m_EyeballPrefix, "dark_eyeball" );
// Figure out the pupil prefix.
if ( IsOptionChecked( IDC_IRIS_COLOR_BROWN ) )
strcpy( p.m_PupilPrefix, "pupil" );
else if ( IsOptionChecked( IDC_IRIS_COLOR_GREEN ) )
strcpy( p.m_PupilPrefix, "grn_pupil" );
else
strcpy( p.m_PupilPrefix, "bl_pupil" );
}
void CQC_EyesDlg::GenerateQCText()
{
CDialogParams p;
GetDialogParams( p );
m_BufSize = 16 * 1024;
m_Buf = new char[m_BufSize];
m_Buf[0] = 0;
AddText( "//start eye/face data\n" );
AddText( "$eyeposition 0 0 70\n\n" );
AddText( "//head controllers\n" );
AddText( "$attachment \"eyes\" \"ValveBiped.Bip01_Head1\" %.2f %.2f %.2f absolute\n",
p.m_flLeftEye[0] - ((fabs( p.m_flRightEye[0] ) + p.m_flLeftEye[0]) * 0.5),
(p.m_flLeftEye[1] + p.m_flRightEye[1]) * 0.5,
(p.m_flLeftEye[2] + p.m_flRightEye[2]) * 0.5 );
AddText( "$attachment \"mouth\" \"ValveBiped.Bip01_Head1\" 0.80 -5.80 -0.15 rotate 0 -80 -90\n\n" );
AddText( "$model %s \"%s.smd\" {\n",
p.m_ModelFilename, p.m_ReferenceFilename );
AddText( "\teyeball righteye \"ValveBiped.Bip01_Head1\" %.2f %.2f %.2f \"%s_r\" %.2f 4 \"%s_r\" %.2f\n",
p.m_flRightEye[0],
p.m_flRightEye[1],
p.m_flRightEye[2],
p.m_EyeballPrefix,
p.m_flEyeballSize,
p.m_PupilPrefix,
p.m_flIrisSize );
AddText( "\teyeball lefteye \"ValveBiped.Bip01_Head1\" %.2f %.2f %.2f \"%s_l\" %.2f -4 \"%s_l\" %.2f\n\n",
p.m_flLeftEye[0],
p.m_flLeftEye[1],
p.m_flLeftEye[2],
p.m_EyeballPrefix,
p.m_flEyeballSize,
p.m_PupilPrefix,
p.m_flIrisSize );
AddText( "\teyelid upper_right \"%s\" lowerer 1 %.2f neutral 0 %.2f raiser 2 %.2f split 0.1 eyeball righteye\n",
p.m_ExpressionsFilename,
p.m_flRightUpperLidLowered - p.m_flRightEye[2],
p.m_flRightUpperLidNeutral - p.m_flRightEye[2],
p.m_flRightUpperLidRaised - p.m_flRightEye[2] );
AddText( "\teyelid lower_right \"%s\" lowerer 3 %.2f neutral 0 %.2f raiser 4 %.2f split 0.1 eyeball righteye\n",
p.m_ExpressionsFilename,
p.m_flRightLowerLidLowered - p.m_flRightEye[2],
p.m_flRightLowerLidNeutral - p.m_flRightEye[2],
p.m_flRightLowerLidRaised - p.m_flRightEye[2] );
AddText( "\teyelid upper_left \"%s\" lowerer 1 %.2f neutral 0 %.2f raiser 2 %.2f split -0.1 eyeball lefteye\n",
p.m_ExpressionsFilename,
p.m_flLeftUpperLidLowered - p.m_flLeftEye[2],
p.m_flLeftUpperLidNeutral - p.m_flLeftEye[2],
p.m_flLeftUpperLidRaised - p.m_flLeftEye[2] );
AddText( "\teyelid lower_left \"%s\" lowerer 3 %.2f neutral 0 %.2f raiser 4 %.2f split -0.1 eyeball lefteye\n\n",
p.m_ExpressionsFilename,
p.m_flLeftLowerLidLowered - p.m_flLeftEye[2],
p.m_flLeftLowerLidNeutral - p.m_flLeftEye[2],
p.m_flLeftLowerLidRaised - p.m_flLeftEye[2] );
AddText( "\tmouth 0 \"mouth\" \"ValveBiped.Bip01_Head1\" 0 1 0 // mouth illumination\n" );
AddText( "\tflexfile \"%s\" {\n", p.m_ExpressionsFilename );
AddText( "\t\t$include \"../standardflex_xsi.qci\"\n" );
AddText( "\t}\n" );
AddText( "\t$include \"../facerules_xsi.qci\"\n" );
AddText( "\t$include \"../bodyrules_xsi.qci\"\n" );
AddText( "}\n" );
AddText( "//end eye/face data\n" );
}
bool CQC_EyesDlg::CheckNumericInputs()
{
struct
{
const char *pControlName;
UINT controlID;
}
controls[] =
{
{"Right Eye X", IDC_RIGHT_EYE_X},
{"Right Eye Y", IDC_RIGHT_EYE_Y},
{"Right Eye Z", IDC_RIGHT_EYE_Z},
{"Left Eye X", IDC_LEFT_EYE_X},
{"Left Eye Y", IDC_LEFT_EYE_Y},
{"Left Eye Z", IDC_LEFT_EYE_Z},
{"Upper Lid Raised", IDC_UPPER_LID_RAISED},
{"Upper Lid Neutral", IDC_UPPER_LID_NEUTRAL},
{"Upper Lid Lowered", IDC_UPPER_LID_LOWERED},
{"Lower Lid Raised", IDC_LOWER_LID_RAISED},
{"Lower Lid Neutral", IDC_LOWER_LID_NEUTRAL},
{"Lower Lid Lowered", IDC_LOWER_LID_LOWERED},
{"Upper Left Lid Raised", IDC_UPPER_LEFT_LID_RAISED},
{"Upper Left Lid Neutral", IDC_UPPER_LEFT_LID_NEUTRAL},
{"Upper Left Lid Lowered", IDC_UPPER_LEFT_LID_LOWERED},
{"Lower Left Lid Raised", IDC_LOWER_LEFT_LID_RAISED},
{"Lower Left Lid Neutral", IDC_LOWER_LEFT_LID_NEUTRAL},
{"Lower Left Lid Lowered", IDC_LOWER_LEFT_LID_LOWERED},
{"Iris Size", IDC_IRIS_SIZE},
{"Eyeball Size", IDC_EYEBALL_SIZE}
};
for ( int i=0; i < sizeof( controls ) / sizeof( controls[0] ); i++ )
{
char text[512];
GetDlgItem( controls[i].controlID )->GetWindowText( text, sizeof( text ) );
for ( int z=0; z < (int)strlen( text ); z++ )
{
if ( text[z] < '0' || text[z] > '9' )
{
if ( text[z] != '.' && text[z] != '-' )
{
char errMsg[512];
_snprintf( errMsg, sizeof( errMsg ), "The '%s' control must have a numeric value.", controls[i].pControlName );
AfxMessageBox( errMsg, MB_OK );
return false;
}
}
}
}
return true;
}
void CQC_EyesDlg::OnCreateQcText()
{
if ( !CheckNumericInputs() )
return;
GenerateQCText();
// Clear the edit control.
LRESULT nLen = ::SendMessage( m_hOutputText, EM_GETLIMITTEXT, 0, 0 );
::SendMessage( m_hOutputText, EM_SETSEL, 0, nLen );
::SendMessage( m_hOutputText, EM_REPLACESEL, FALSE, (LPARAM)"" );
FormatAndSendToEditControl( m_hOutputText, m_Buf );
delete [] m_Buf;
}
void CQC_EyesDlg::OnIrisColorBrown()
{
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BROWN ), BM_SETCHECK, BST_CHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_GREEN ), BM_SETCHECK, BST_UNCHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BLUE ), BM_SETCHECK, BST_UNCHECKED, 0 );
SetupBitmapLabel( IDB_EYE_DEFAULT, "" );
}
void CQC_EyesDlg::OnIrisColorGreen()
{
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BROWN ), BM_SETCHECK, BST_UNCHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_GREEN ), BM_SETCHECK, BST_CHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BLUE ), BM_SETCHECK, BST_UNCHECKED, 0 );
SetupBitmapLabel( IDB_EYE_DEFAULT, "" );
}
void CQC_EyesDlg::OnIrisColorBlue()
{
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BROWN ), BM_SETCHECK, BST_UNCHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_GREEN ), BM_SETCHECK, BST_UNCHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BLUE ), BM_SETCHECK, BST_CHECKED, 0 );
SetupBitmapLabel( IDB_EYE_DEFAULT, "" );
}
void CQC_EyesDlg::OnEyeColorDark()
{
::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_LIGHT ), BM_SETCHECK, BST_UNCHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_DARK ), BM_SETCHECK, BST_CHECKED, 0 );
SetupBitmapLabel( IDB_EYE_DEFAULT, "" );
}
void CQC_EyesDlg::OnEyeColorLight()
{
::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_LIGHT ), BM_SETCHECK, BST_CHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_DARK ), BM_SETCHECK, BST_UNCHECKED, 0 );
SetupBitmapLabel( IDB_EYE_DEFAULT, "" );
}
void CQC_EyesDlg::SetupBitmapLabel( UINT iBitmapResourceID, const char *pString, ... )
{
char msg[4096];
va_list marker;
va_start( marker, pString );
_vsnprintf( msg, sizeof( msg ), pString, marker );
msg[ ARRAYSIZE(msg) - 1 ] = 0;
va_end( marker );
m_PictureControl.SetBitmap( GetCachedBitmap( iBitmapResourceID ) );
GetDlgItem( IDC_PICTURE_LABEL )->SetWindowText( msg );
}
void CQC_EyesDlg::OnSetfocusRightEyeX()
{
SetupBitmapLabel( IDB_EYE_XY_R, "Enter the X position of the center vertex of the right eye" );
}
void CQC_EyesDlg::OnSetfocusRightEyeY()
{
SetupBitmapLabel( IsOptionChecked( IDC_Y_AXIS_UP ) ? IDB_EYE_XY_R : IDB_EYE_Z_R, "Enter the Y position of the center vertex of the right eye" );
}
void CQC_EyesDlg::OnSetfocusRightEyeZ()
{
SetupBitmapLabel( IsOptionChecked( IDC_Y_AXIS_UP ) ? IDB_EYE_Z_R : IDB_EYE_XY_R, "Enter the Z position of the center vertex of the right eye" );
}
void CQC_EyesDlg::OnSetfocusLeftEyeX()
{
SetupBitmapLabel( IDB_EYE_XY_L, "Enter the X position of the center vertex of the right eye" );
}
void CQC_EyesDlg::OnSetfocusLeftEyeY()
{
SetupBitmapLabel( IsOptionChecked( IDC_Y_AXIS_UP ) ? IDB_EYE_XY_L : IDB_EYE_Z_L, "Enter the Y position of the center vertex of the right eye" );
}
void CQC_EyesDlg::OnSetfocusLeftEyeZ()
{
SetupBitmapLabel( IsOptionChecked( IDC_Y_AXIS_UP ) ? IDB_EYE_Z_L : IDB_EYE_XY_L, "Enter the Z position of the center vertex of the right eye" );
}
void CQC_EyesDlg::OnSetfocusUpperLidLowered()
{
const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z";
SetupBitmapLabel( IDB_EYE_UPPER_LO, "At Frame 1, enter the %s position of the center vertex of the right upper eye lid", pCoord );
}
void CQC_EyesDlg::OnSetfocusUpperLidNeutral()
{
const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z";
SetupBitmapLabel( IDB_EYE_UPPER_MID, "At Frame 0, enter the %s position of the center vertex of the right upper eye lid", pCoord );
}
void CQC_EyesDlg::OnSetfocusUpperLidRaised()
{
const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z";
SetupBitmapLabel( IDB_EYE_UPPER_HI, "At Frame 2, enter the %s position of the center vertex of the right upper eye lid", pCoord );
}
void CQC_EyesDlg::OnSetfocusLowerLidLowered()
{
const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z";
SetupBitmapLabel( IDB_EYE_LOWER_LO, "At Frame 3, enter the %s position of the center vertex of the right lower eye lid", pCoord );
}
void CQC_EyesDlg::OnSetfocusLowerLidNeutral()
{
const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z";
SetupBitmapLabel( IDB_EYE_LOWER_MID, "At Frame 0, enter the %s position of the center vertex of the right lower eye lid", pCoord );
}
void CQC_EyesDlg::OnSetfocusLowerLidRaised()
{
const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z";
SetupBitmapLabel( IDB_EYE_LOWER_HI, "At Frame 4, enter the %s position of the center vertex of the right lower eye lid", pCoord );
}
void CQC_EyesDlg::OnCopyTextToClipboard()
{
if ( !CheckNumericInputs() )
return;
GenerateQCText();
if ( !OpenClipboard() )
return;
size_t textLen = strlen( m_Buf );
HANDLE hmem = GlobalAlloc( GMEM_MOVEABLE | GMEM_DDESHARE, textLen + 1 );
if ( hmem )
{
void *ptr = GlobalLock( hmem );
if ( ptr )
{
memcpy( ptr, m_Buf, textLen+1 );
GlobalUnlock( hmem );
SetClipboardData( CF_TEXT, hmem );
}
}
CloseClipboard();
delete [] m_Buf;
}
int g_AdvancedControls[] =
{
IDC_EYE_DETAIL_CONTROL_FRAME,
IDC_IRIS_SIZE,
IDC_IRIS_SIZE_LABEL,
IDC_EYEBALL_SIZE,
IDC_EYEBALL_SIZE_LABEL,
IDC_LEFT_LID_CONTROL
};
#define NUM_ADVANCED_CONTROLS ( sizeof( g_AdvancedControls ) / sizeof( g_AdvancedControls[0] ) )
int g_LeftLidPositionControls[] =
{
IDC_UPPER_LEFT_LID_PANEL,
IDC_UPPER_LEFT_LID_RAISED,
IDC_UPPER_LEFT_LID_RAISED_LABEL,
IDC_UPPER_LEFT_LID_NEUTRAL,
IDC_UPPER_LEFT_LID_NEUTRAL_LABEL,
IDC_UPPER_LEFT_LID_LOWERED,
IDC_UPPER_LEFT_LID_LOWERED_LABEL,
IDC_LOWER_LEFT_LID_PANEL,
IDC_LOWER_LEFT_LID_RAISED,
IDC_LOWER_LEFT_LID_RAISED_LABEL,
IDC_LOWER_LEFT_LID_NEUTRAL,
IDC_LOWER_LEFT_LID_NEUTRAL_LABEL,
IDC_LOWER_LEFT_LID_LOWERED,
IDC_LOWER_LEFT_LID_LOWERED_LABEL
};
#define NUM_LEFT_LID_POSITION_CONTROLS ( sizeof( g_LeftLidPositionControls ) / sizeof( g_LeftLidPositionControls[0] ) )
void CQC_EyesDlg::OnDefaultControls()
{
GetDlgItem( IDC_PICTURES )->ShowWindow( SW_SHOW );
// Hide all the advanced controls.
for ( int i=0; i < NUM_ADVANCED_CONTROLS; i++ )
{
GetDlgItem( g_AdvancedControls[i] )->ShowWindow( SW_HIDE );
}
for ( int i=0; i < NUM_LEFT_LID_POSITION_CONTROLS; i++ )
{
GetDlgItem( g_LeftLidPositionControls[i] )->ShowWindow( SW_HIDE );
}
}
void CQC_EyesDlg::OnAdvancedControls()
{
GetDlgItem( IDC_PICTURES )->ShowWindow( SW_HIDE );
// Show the advanced controls.
for ( int i=0; i < NUM_ADVANCED_CONTROLS; i++ )
{
GetDlgItem( g_AdvancedControls[i] )->ShowWindow( SW_SHOW );
GetDlgItem( g_AdvancedControls[i] )->InvalidateRect( NULL );
}
if ( IsIndependentLeftLidControlEnabled() )
{
OnLeftLidControl();
}
}
bool CQC_EyesDlg::IsIndependentLeftLidControlEnabled()
{
return m_IndependentLeftLidControl.GetCheck() == 1;
}
void CQC_EyesDlg::OnLeftLidControl()
{
if ( IsIndependentLeftLidControlEnabled() )
{
for ( int i=0; i < NUM_LEFT_LID_POSITION_CONTROLS; i++ )
{
GetDlgItem( g_LeftLidPositionControls[i] )->ShowWindow( SW_SHOW );
GetDlgItem( g_LeftLidPositionControls[i] )->InvalidateRect( NULL );
}
}
else
{
for ( int i=0; i < NUM_LEFT_LID_POSITION_CONTROLS; i++ )
{
GetDlgItem( g_LeftLidPositionControls[i] )->ShowWindow( SW_HIDE );
GetDlgItem( g_LeftLidPositionControls[i] )->InvalidateRect( NULL );
}
}
}